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Post by swietymiki on Dec 30, 2017 9:41:11 GMT -8
Although I remember playing (or just seeing) a level that had different speeds of KitchenSlimes from Area 6, I didn't find any information on that in GooRoo's editor index nor in the GLE Manual. So I checked it myself in a Custom Level, putting something in the "Speed" box indeed changes the Slime's speed, like with the RollingBall logic (the default value is 2000). I feel that this information should be put here. (this is only a short thread, not a big discovery or anything)Also, I've not been able to make the Slime go counterclockwise (he just turned around and went clockwise), but I'm not sure if that's always the case. Maybe one of the designers has some info that he would like to share?
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Post by Perfect Grunt on Dec 31, 2017 6:10:59 GMT -8
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Post by GooRoo on Dec 31, 2017 7:19:37 GMT -8
The Kitchen Slime GLE entry is obviously truncated. Only about half of the original description exists, with the information you really want missing. Later today I will be updating copyright information, etc., and will try to see what was omitted, and replace it. Hopefully, my personal back-up file will be found to be complete, and the reconstruction will be able to be done quickly.
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Post by GooRoo on Dec 31, 2017 7:35:10 GMT -8
Kitchen Slime. While this page is shorter than I would want it to be, if one were to click on the link "EDIT OBJECTS Dialog Box" more is provided, including a "Next" link. I followed the links, but the information about direction (clockwise/counterclockwise) is not there. I will check out the other provided link to a counterclockwise example, and add that important bit of information and re-upload.
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Post by GooRoo on Dec 31, 2017 8:21:00 GMT -8
I have to get ready for church, so this is just a quick tutorial on Kitchen Slime.
SpeedX and SpeedY are the tile coordinates of the OPPOSITE corner of the slime's path. If you do a CalcCowID, the tile coordinates of where you placed the slime will fill these two fields; re-enter the desired opposite corner if you do a CalcCowID.
Direction '0' is the default (clockwise); Direction '1' is counterclockwise.
Speed is the time the slime takes to cover 1 tile, in milliseconds, as 900 is nine tenths of a second.
When I return from church, I will update the Editor element, then update copyrights and (when finished) upload everything to the web host.
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Post by swietymiki on Dec 31, 2017 11:53:37 GMT -8
Oh right, I didn't change the Direction value, so it didn't work.
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Post by GooRoo on Dec 31, 2017 13:48:46 GMT -8
Oh right, I didn't change the Direction value, so it didn't work. Click on your link (here) or mine (Kitchen Slime) prepared to use the F5 (refresh) key to see the updated thread.
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