BattlezM
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Post by BattlezM on Oct 22, 2006 18:04:32 GMT -8
This is the 4 th level in the stargate seriez. It featurez an interesting dialer. You begin with 4 gruntz (gauntletz, springz, shovelz, and spongegunz). There are 8 sub-puzzlez around the plateau with the dialer. In each sub-puzzle there is a black-one-time switch that must be pressed. It doesn't matter which order you play the sub-puzzlez in. Also, most of the sub-puzzlez have one grunt that is stuck on a plateau that helpz the team out.
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Gaby
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Post by Gaby on Oct 22, 2006 18:07:21 GMT -8
where is the criteria table that starts the thread for this game?
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BattlezM
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Post by BattlezM on Oct 22, 2006 18:12:19 GMT -8
Just posted it (I still can't understand the way you even make those tablez ).
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Gaby
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Post by Gaby on Oct 22, 2006 18:18:58 GMT -8
just copy/paste the table codez that's in the topic "criteria..." at the beggining of this board and fill in what ever info you've got (name, size, area, level)...
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Gamer
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Post by Gamer on Oct 22, 2006 21:19:13 GMT -8
You will find it in this board. The code is just below the first table on the page.
If you put it on the page with nothing else, it will say exactly what is in Template Look, so look for those keywords (like Designer or Difficulty=?) and then change them as appropriate.
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Gamer
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Post by Gamer on Oct 22, 2006 21:23:00 GMT -8
You can also find explanations of the names used for Difficulty and Relative Size. Some of the rare ratings don't appear there though.
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Post by oldone on Oct 23, 2006 5:42:05 GMT -8
When Battlez asked if he could use this name for a level, I was a little leery given his previous levels. I didn't want anyone to avoid the Stargate series thinking they would all be too difficult.
Well, no worries here. Although the level is a little hard, it is very fun in my opinion. Some of the puzzlez seem almost impossible, but a little thinking out of the box will give you the solution, and the actual execution is not real hard. I do recommend you save a lot, at least once for each section.
A couple of tips: Battlez does not use a magic shovel (save you some time), and use that spongegunz. . .he is your friend.
Hope you enjoy the level as much as I did.
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Post by mommabird on Oct 24, 2006 16:42:48 GMT -8
I was really happy to see all the "Stargate" named puzzlez, since its my all time favorite show but since I am no Samantha Carter I am having a really tough time with them....but I'll keep trying and hope you make walkthroughs soon.
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BattlezM
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Post by BattlezM on Oct 24, 2006 18:11:52 GMT -8
There'z a high chance that I will write a walkthrough for this level (when I have more time on my handz).
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GooRoo
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Post by GooRoo on Oct 24, 2006 21:12:43 GMT -8
Just posted it (I still can't understand the way you even make those tablez ). It is not too late for you to make the original post in this thread 'standard'. As the original creator of the thread, you are allowed to modify your first post, using the code copied from the "Criteria" thread and pasted into the top of the thread, and then moving the information unique to this Custom Level into the proper placez in the table entriez. I (and any of the Global Moderators could do it for you ... but then you would not have had the practice of doing it yourself. And (hopefully) we will be seeing a lot more CLz from you!
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Gaby
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Post by Gaby on Jan 26, 2007 17:26:23 GMT -8
There'z a high chance that I will write a walkthrough for this level (when I have more time on my handz). well... where is that walkthrough you prommised... I'm too scared to get into it... at least give us a clue for that huge dialing stargate... is there a system or I'll just have to try and see which switch does what ...
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BattlezM
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Post by BattlezM on Jan 26, 2007 17:53:09 GMT -8
The gate is not as tricky as it appearz (despite the fact that it coverz up most of the screen even on the highest resolution! ). Each of the eight setz of mini dialerz lowerz one (or two) pyramidz, each switch lowerz one side of pyramidz to a set of wormholez. It'z a matter of getting each mini dialer in the right position.
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BattlezM
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Post by BattlezM on Jan 26, 2007 17:59:08 GMT -8
I sent the walkthrough to Goo Roo (I think I did ). The code for the opening one side is 3-5=8-2=3-6=5-6 from the top right corner of the dialerz of the switchez.
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Gaby
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Post by Gaby on Jan 26, 2007 18:02:47 GMT -8
thank you...thank you... that is some thing to begin with... Edit: I thought I understood, but NO... ... I need more detailz...
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BattlezM
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Post by BattlezM on Jan 26, 2007 21:11:43 GMT -8
There are 8 mini dialerz, each with 8 switchez and are arranged as shown. 0=dialerz, 1=stargate, .=space. .....0......0 ..0....111...0 .....11111... ...0..111....0 ......0......0 Not a good picture is it? Anyway, each switch will control a set of pyramidz on one of the 8 sidez of the dialer. When one of the correct switchez is depressed on each dialer, one side will be free to manuver. The code decipher is: Start on the 2 dialerz in the upper left corner of the gate. The code startz with the southmost of the two. On that dialer count from the upperleft switch of the dialer (it'z value is 1) in a clockwise direction. Then move onto the next dialer, also in the clockwise direction. In the worst case, just start hitting the switchez , there is no complete order in which they need to be pressed. The dialerz simply need to be set so that the correct switch one is depressed.
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Gaby
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Post by Gaby on Jan 26, 2007 21:22:57 GMT -8
I understood all the above... I thought there is some system in the switchez order... so... there is no system in that... I'll have just to try each and every one of the switchez till one gate will open... right?...
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BattlezM
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Is my hat too big?
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Post by BattlezM on Jan 26, 2007 22:04:05 GMT -8
Yes.
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Post by nyuszikam on Feb 27, 2007 1:46:36 GMT -8
Hello I need some help! euh lot of help I consider that the center is a watch and that the first gate is at midday! I did the 3 and the 7 sub-puzzle! I tried the 4 sub puzzle: I cannot how go on "?", to take the megaphone and especially to set out again. Who has to go on "?" and how does it set out again? Without this megaphone (who give me the gauntlez!) I can't cross the bridge after the candlez! one gruntz is stopped! Please help Gooroo is there a walkthrough for this level?
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GooRoo
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Post by GooRoo on Feb 27, 2007 5:52:06 GMT -8
Sorry, no walkthrough has been sent to me. When I checked for it, I discovered that I had not even made up a folder for it! (So there is no Statz Page image stored ... meaning I have not solved it, myself!) So I have a CL to play when I return home today.
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BattlezM
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Is my hat too big?
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Post by BattlezM on Feb 27, 2007 16:00:14 GMT -8
I cannot how go on "?", to take the megaphone and especially to set out again. Who has to go on "?" and how does it set out again? Without this megaphone (who give me the gauntlez!) I can't cross the bridge after the candlez! one gruntz is stopped! Please help Gooroo is there a walkthrough for this level? Leave one of your gruntz behind the entery area, he will be used to get the megaphone. You should use the crumble bridge only to get back off of the island. For the bridge past the candlez, you should send springz to the switchez. Then move your gruntz quickly along. One grunt will have to stand on the timed cupcake for a while, so be sure to know what each switch does. There is a walkthrough (like I've said about 3 timez). I'll send it to Goo Roo (I thought I did).
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