Tomalla
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Post by Tomalla on Apr 9, 2008 6:42:57 GMT -8
Hi - this is my first published CL, so don't be so cruel Thanks So: whole level is part of bigger "set" of levels ( I'm gonna create every of 4 CL for EACH world with other WARP letter ). This is my first level in Gruntziclez Graphicz Set, so there's only W letter. About CL construction: Level is divided into 4 subpuzzles. In every are: - 3 purple switchez ( you have to active exactly 12 purple switchez ) to make pass Warpstone Grunt in the middle;
- one Red Warp and one Secret Switch.
- one hidden ONE TIME SWITCH - every is lowering black pyramids near the fort. Right there is W letter.
Every Grunt has unique tool ( I mean: every Grunt could NOT be a barehand and as well complete puzzle - every tool is important in game ). I was trying to avoid really timing puzzles. If anyone have question about solving this CL, ask me \\Edit: Yeah! Walkthrough is done! Check it out in Online and Offline version!
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GooRoo
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Post by GooRoo on Apr 9, 2008 8:44:40 GMT -8
Your name in the table is now a link to your personal list of designed puzzlez. P.S. Good job(!) at setting up your first Custom Level notification thread! I will now create a folder for you on the Forum's web host, download the imagez you provided and upload them to your folder. Then take a bit of time and take a shot at playing the puzzle. The only problem is, the download appearz to be in expanded ASCII encoding ... such as an e-mail program would use, and I could not use the Gruntz Level Editor to SAVE it to my hard drive. Please send me an e-mail with the Custom Level as an attachment (both imagez have been SAVEd to your folder on the Forum's web host).
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Tomalla
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Post by Tomalla on Apr 9, 2008 9:01:15 GMT -8
Oh, Geezee ... my own folder on web host! I'm really proud of it. Really thanks GooRoo!
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Tomalla
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Post by Tomalla on Apr 9, 2008 9:03:46 GMT -8
That is NOT problem!
Right - click on the link and go to >> Save ... as I don't know how it's in English, but Polish version is: "Zapisz element docelowy jako ...".
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GooRoo
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Apr 21, 2008 20:25:48 GMT -8
Post by GooRoo on Apr 21, 2008 20:25:48 GMT -8
Well, I made a stab at playing this one today, and have to say that this is a teenager's type of Custom Level ... certainly it fallz into the 'Frustrating' difficulty rating for these old fingerz. It startz out with the solver having to control three Gruntz (Gauntletz and two SpongeGun Gruntz) in a race to lower Pyramidz in the path of a Rolling SnowBall. The timing is very tight, and even an Arrowz maze must be solved while controlling those three Gruntz, to get Gauntletz to all of the Switchez in time to allow the Rolling SnowBall to open pathwayz to the next very tight timing mini-puzzle. If there were pausing pointz (the SnowBall trapped between an Arrow and a Two-Way Arrow) ... until the solver has recovered enough to attempt the next section ... and in the case of the Arrowz maze, to determine what needz to be done(!), this would be down-graded to 'Hard' or 'Very Hard'. Perhapz when my treatment is complete, I may try this one again, but for now this one has to go out unverified, and with the 'Frustrating' difficulty rating.
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Tomalla
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Apr 22, 2008 4:04:08 GMT -8
Post by Tomalla on Apr 22, 2008 4:04:08 GMT -8
1. I don't think so all this puzzle is really tight. "Tight" is only first part - when Gruntz have to lower Black pyramid to make pass for Rolling SnowBall! But that is really easy - just do it as slow as you want, then check every stone out and look, what is beneath them. EVerything else ( wait ... except SilverPYramids maze on the north-east puzzle ) is really simple and easy! 2. I don't know, why in CL description is written size as Huge ( 100 x 100 )? My CL's dimensions are only 60 X 60! 3. If that could help, I CAN write walktrough for this CL. That's no problem. Just notify me.
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GooRoo
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Apr 22, 2008 6:32:10 GMT -8
Post by GooRoo on Apr 22, 2008 6:32:10 GMT -8
When I looked at the CL's "Plane Properties", I dropped down a line to the percentage boxez, instead of the Tile dimensions ... it is, indeed, 60X60. I will correct my errorz in the initial post.
But I still hold that this is 'Frustrating', because the solver must manipulate 3 Gruntz in a very limited amount of time, to move Gauntletz to the placez he needz to be in order to move the team and the Rolling SnowBall through to the first 'breathing place'.
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Gaby
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Apr 24, 2008 18:31:46 GMT -8
Post by Gaby on Apr 24, 2008 18:31:46 GMT -8
just curious... if this CL is not linear why is it not centered ... do I have to find by myself where to start? ... ...
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Tomalla
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Apr 24, 2008 22:31:10 GMT -8
Post by Tomalla on Apr 24, 2008 22:31:10 GMT -8
It's not important, where you'll start. Only thing you have to know is, that in every puzzle you have to press 3 Purple Switchez!
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Hold On
May 1, 2008 11:21:53 GMT -8
Post by kellirn on May 1, 2008 11:21:53 GMT -8
I tried this CL and aren't even sure where to start!! I saw that you offered to write a WT and I for one would certainly use it! I will wait for the WT to try again.
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twiggy
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May 23, 2008 17:16:20 GMT -8
Post by twiggy on May 23, 2008 17:16:20 GMT -8
I've got my 2 spongegunz and gauntlez grunt past their checkpoint. Am I right that I have to break a rock and then my spongez shoot me to where I get past the lowered green pyramidz? And I have to get there before the bombz getz killed?? Whoa...ho! Am I correct and what about that blue warp below. I cannot get into it, once I get to it.
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Tomalla
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May 24, 2008 1:55:23 GMT -8
Post by Tomalla on May 24, 2008 1:55:23 GMT -8
twiggy: this is little tricky part ... Break rocks and pass through green pyramids before BombGrunt is killed. First of all: don't use arrowz! If you'll step on them - you'll loose. Break first rock. Wait, unless first part of arrowz will be uncovered. Knock out GauntletzGrunt by your SpongegunGrunt through these arrowz. Then, through second part uncovered arrowz etc. When your SpongegunGrunt'z range is too small to knock GauntletzGrunt, knock out SpongegunGrunt by your second SpongegunGrunt through arrowz to get closer to GauntletzGrunt ... Finally you'll pass it! Step onto spikez to trigger SecretTeleporter. Collect all secrets etc. Now: step onto Blue Toggle Switch with your second SpongeGrunt and go through bridge to the top of you. You have to knock out your first SpongegunGrunt on the arrowz and pass him through Green Pyramids. Now, when both Gruntz are near Purple Switchez, third one goes into Blue Wormhole and ... everything is done!
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twiggy
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May 24, 2008 19:37:33 GMT -8
Post by twiggy on May 24, 2008 19:37:33 GMT -8
Thanks for the help on that part. Now I am with my bootz and boxer. My bootz is in area with enemy bootz and bombz that is sitting on the green switch. My boxer is at the secret switch. If the boxer hits SS he eventually gets to area with coinz and spikez. I can't get them because I lose health and die. I don't know what to do with the enemy bootz and bomber. If I kill the bombz to get the "join us", it seems pointless or do I get someone else to do it?? I am totally lost here.
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Tomalla
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May 25, 2008 4:44:44 GMT -8
Post by Tomalla on May 25, 2008 4:44:44 GMT -8
Next little trick ... In area with enemy Rock & Welder Gruntz is ... SqueakToy! Place it above BombGrunt ( something 'bout 2 tilez, BUT NOT ON SPIKEZ! ). Stand above BombGrunt and force him to attack you: right-click on enemy AND RUN AWAY - you don't have to finish attack event, because when you're just starting to attack - enemy is making kamikadze run ... so enemy BombGrunt is above and playing with SqueakToy ... pick up "join us" and convert BombGrunt and purple BootzGrunt. And ... you have three Gruntz!
DON'T ACTIVATE SECRET SWITCH!!! Wait unless WarpstoneGrunt will pass all purple switchez, because once you'll activate SS switch and trigger Secret Teleporter - there won't be way back to purple switchez ...
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twiggy
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May 25, 2008 17:33:47 GMT -8
Post by twiggy on May 25, 2008 17:33:47 GMT -8
OK, I have my boxer, bootz, and bombz gruntz and I'm supposed to go stand on the PS's without getting killed by the welderz and rockz? How in the world?? Then, I hit the SS and maybe send bootz in RW to get coinz? Also, with the next set of gruntz (springz, spyz and toobz), I got toobz in area with enemy sponge and paver and springz and barehand on other side of rolling rockz. Not sure what to do here? Looks like I'm going to need help every step of the way. How's that walkthrough coming along?
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Tomalla
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May 26, 2008 12:03:43 GMT -8
Post by Tomalla on May 26, 2008 12:03:43 GMT -8
Well Walkthrough for this level is nearly done ( I've described walkthrough for three sub-puzzles so far: top - left, bottom - left and bottom - right ). Anyway I'll finish this walkthrough in 4 days ( because I have ... three - day school trip ). Just wait those 3-4 days and walkthrough is done!
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twiggy
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May 26, 2008 17:08:03 GMT -8
Post by twiggy on May 26, 2008 17:08:03 GMT -8
I only asked about the walkthrough because I don't want to keep bothering you with all of my questions. Please...don't rush the walkthrough on my account! If you could answer my previous question, I would appreciate it. By the way, I'm really enjoying this level and you have a lot of great ideas that have really stumped me and I think quite a few others.
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rohit
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May 27, 2008 10:38:17 GMT -8
Post by rohit on May 27, 2008 10:38:17 GMT -8
I am at the start with gauntletz and 2 sponges. As i understand, i have to use BOTH sponges to shoot gaunletz over the arrow and the hole before ball reaches balck pyramid, right? I have tried it many times from different positions but it seems impossible to do this...any help?
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twiggy
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May 27, 2008 17:41:25 GMT -8
Post by twiggy on May 27, 2008 17:41:25 GMT -8
I only used 1 sponge to shoot the gauntletz on the top arrow diagonally to right in front of the 1 rock at the top. Then you must run to break rockz and get to BO switch before rock hits black pyramid. Believe me, it took quite a few timez for me to get it!!
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rohit
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May 28, 2008 7:51:56 GMT -8
Post by rohit on May 28, 2008 7:51:56 GMT -8
Thanks Twiggy; i managed to cross the arrow/holes area and have reached the SS next to a BOTS. SS releases the RB and i made a path for it to reach the area on the left, but whats the purpose? Path to the checkpoint is blocked by a black pyramid so i guess the SS may have soemthing to do with it....but what???
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