Post by BattlezM on Dec 30, 2006 22:59:30 GMT -8
Designer: | Monolith Productions, Inc. | |
Level Set: | 2Gr/Gr | Area 5 "Gruntziclez" Level 5 |
Date Released: | October 5, 1998 | |
Status: | Released | |
Notes: | Size=Medium (80X80) Density=Normal | |
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In this battle you begin with 5 gruntz. Areaz of interest are probably the powerupz. For me a good strategy is to give a couple of your gruntz wingz and isolate them on an unreachable place, then give them gunhatz or boomerangz. This givez you a good defense or offense. Another potential area to put ranged gruntz is near the red switch. It is also possible to move north into that narrow corridor .
Minimum gruntz required to play the battle: 2-3.
Get all the toolz, give your barehand any strong toolz that come in the resourcez. Defend against the tooled gruntz that may attack. Build your defense as in Rumble in the Rockz. Send out an attack force of 2 gauntletz, including any other grunt without a sword or club. Kill the defense and go opposite the side where the AI putz it'z gruntz. Break the brickz and stand on the switch. Send a grunt over the bridge and repeat for all other fortz. You may find it benificial to attack a fort on the other side of the spikez/rolling snowball. That way you may attack either fort without health loss.
It is even possible to conquer each fort with nothing but a timebomb grunt. Blow all the brickz apart and then bribe a grunt to stand on the hold swtch with a toy. If you're an advanced battle player, see if you can win with 2 gruntz !