GooRoo
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I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on May 21, 2008 21:23:57 GMT -8
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Post by konzip22 on Jan 2, 2014 7:56:33 GMT -8
Hi man, its realy cool that you are making gruntz battelz levels.This map is good but its too many powerupz as for my taste. Anyway thx for making this stuff
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swietymiki
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Posts: 710
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Post by swietymiki on Jun 30, 2018 15:46:07 GMT -8
So, I played this with MMM (and also with Zazor5000 earlier but I don't have a second statz page). This is a small and simple battle, so it has its pros and cons. Gameplay is very rapid because all players spawn very close to each other with limited ways to make defenses. Also, there is easy access to curses, so they get used often. Even the AIs have a chance to win because the only thing protecting your king is one wall of bricks and a hold switch. But on the other hand, some tiles are not connected properly and parts of the map could be improved aesthetically. The waypoints are also placed around each base's defense, so the AI sometimes decides not to attack the enemy and just walks around its own brickz.
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swietymiki
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Posts: 710
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Post by swietymiki on Jul 5, 2018 13:42:52 GMT -8
Something I overlooked earlier: The size of this map is only 42x26, so it falls into the "Small" category (not "Medium" as in the thread). This is quite an interesting mistake because another level called "Space Platform", which is of the same size and was released on the same day, has the correct info displayed.
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