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Post by SpaceGoo on Jun 15, 2008 13:36:50 GMT -8
Is it possible to make Cursez last longer than the song time in a Questz level? I was trying to do it, but it only lasts as long as the cursez song.
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Post by SwordGrunt on Jun 15, 2008 15:15:49 GMT -8
I'm finishing a CL that usez the Crazy Colorz curse, and you're probably using it too, as it's the only curse with effect in the game. I hope we don't have the same idea, otherwise, it's one more Designer that can read my mind (Pinkgoo used to as well ). I think the only thing that could prevent it is if you put the value in the wrong box (the correct one is Face Dir:), otherwise it would mean the time is pre-defined, which makes no sense. You could put another curse in the way to add some more time of craziness... I curse you with... limited time!
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Post by SpaceGoo on Jun 15, 2008 15:52:32 GMT -8
I'm not sure what you mean.
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Post by SwordGrunt on Jun 15, 2008 18:12:30 GMT -8
If you're putting a value in Face Dir that is higher than the time the music lastz, the curse duration time is limited to the music duration time.
If you want to make a curse that lastz longer, just put another one at a desired point for the player to pick up.
About the Crazy Colorz... the cursez you pick up affect enemy Gruntz. It would have no visual effect for the player if he/she curses the enemiez with blackness, shaking or minicam... though, the player wouldn't be able to know what type of enemy he is truly dealing with, if he/she picks the colorz curse. For example, he could see a pacific pink Sword Grunt, yet it could be a Sword Chaser affected by the curse. You'll see this in my next level, "Rockz, Treez, and Deadly Puzzlez!"
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