It still needz some revisionz, because it is possible to acquire all of the Toolz, Coinz, Powerupz, etc. without achieving a "PERFECT!" score ... unnecessary Secretz. I suggest adding Coinz in the SecretTeleporterTrigger destinationz ... and making the location of those SecretTeleporterTriggerz easier to find ... by the solver, without enemy Gruntz (and there are dozenz of those!) stumbling across them ... when the solver cannot be prepared to act on the event(z).
what is the point of having sooo many spygesrz, gauntletz and timebomberz if it's possible to break all the brickz (no matter the color) with one singel timebomber
The way I played it, the Spy Gruntz and the Gauntletz Gruntz were protection (along with the Sword Gruntz) for the Warpstone Grunt (who cannot fight). So consider eight Gruntz as there solely for defense, and use the other Gruntz to speed up the removal of Brickz (and Bricklayerz).