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Post by Blaze The Movie Fan on Feb 18, 2009 13:20:51 GMT -8
I haven't started on the level yet, but I hope it will be my best one yet.
I will start working on it maybe next Sunday. There are some things for the level I have in mind:
A Spy-Gear post guard. A part where you have to kill a Welder's Kit's grunt with a rock. You'll need an invincibility powerup since you're gonna be stuck on the title and can't walk away.
Of course there will be more. I hope it is going to be enjoyable.
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Post by Blaze The Movie Fan on Feb 21, 2009 12:42:29 GMT -8
Sorry about double posting, but something is wrong with my level. I don't know what it is, but every time I try to play the level, Gruntz shuts down.
Why can't I play my level? I don't understand it, every other level I try to play works perfectly fine. Can somebody please tell me what I did wrong?
The problem has been solved, check below.
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Gaby
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Post by Gaby on Feb 21, 2009 14:58:45 GMT -8
there could be some brickz without the logicz... it can be a Giant Rock with '0'z ... it can be a automatic bridge tile with a regular logic ... may be the king is on the 0/0... I did not see the game so I'm just guessing, but it may tell you where to look or what to look for...
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BattlezM
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Post by BattlezM on Feb 21, 2009 16:55:05 GMT -8
I looked over the level, couldn't see anything out of the ordinary... This is the sort of problem that might result in naming something incorrectly. You'll either have to check over each logic, or scrap all the logicz and then replace them, testing level every few to see if the error repeatz itself.
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Post by Blaze The Movie Fan on Feb 21, 2009 17:25:07 GMT -8
I figured out what the problem is, there were over 14 enemy grunts from the same team, since 14 is the limit, I got the error. It's been fixed now.
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Gaby
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Post by Gaby on Feb 21, 2009 18:48:05 GMT -8
15 is the limit... for every group... and when it closes for that reason it tells you...
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Post by Blaze The Movie Fan on Feb 22, 2009 15:39:29 GMT -8
The level is almost finished, here is the last stats:
Survivors: 5 Deaths: 0 Tools: 11 Toys: 2 Powerups: 5 Coins: 26 Secrets: 2
The only thing left is to add more eye candies.
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GooRoo
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Post by GooRoo on Feb 22, 2009 15:50:03 GMT -8
The level is almost finished, here is the last stats: Survivors: 5 Deaths: 0 Tools: 11 Toys: 2 Powerups: 5 Coins: 26 Secrets: 2 The only thing left is to add more eye candies. Make sure your BETA tester has the version without Eye Candy ... the tester's task is to ensure everything workz, not to find out where everything is.
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Post by Blaze The Movie Fan on Feb 22, 2009 18:03:51 GMT -8
The level is almost finished, here is the last stats: Survivors: 5 Deaths: 0 Tools: 11 Toys: 2 Powerups: 5 Coins: 26 Secrets: 2 The only thing left is to add more eye candies. Make sure your BETA tester has the version without Eye Candy ... the tester's task is to ensure everything workz, not to find out where everything is. Alright, so who will be beta testing this level?
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GooRoo
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Post by GooRoo on Feb 22, 2009 18:57:05 GMT -8
Alright, so who will be beta testing this level? I just finished a few projectz, so am available. I believe you are providing a link in one of your postz to download the map? (That really should not be done ... too many unverified Custom Levelz have had to be re-done because of too early posting.)
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Post by GooRoo on Feb 22, 2009 19:54:42 GMT -8
The version available in the link in this thread is very incomplete ... no ExitTrigger (King's Fortress) and no Warpstone Piece . It is a perfect example of why puzzlez should not be linked from the Designer's web host ... but submitted to me for verification and upload to the Forum's web host. BTW, it is also 80 tilez wide by 80 tilez high, but could easily fit in a map 41 tilez wide by 48 tilez high. You might want to make use of the plane/properties menu item to reduce the map size.
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Post by Blaze The Movie Fan on Feb 22, 2009 20:00:19 GMT -8
The version available in the link in this thread is very incomplete ... no ExitTrigger (King's Fortress) and no Warpstone Piece . It is a perfect example of why puzzlez should not be linked from the Designer's web host ... but submitted to me for verification and upload to the Forum's web host. BTW, it is also 80 tilez wide by 80 tilez high, but could easily fit in a map 41 tilez wide by 48 tilez high. You might want to make use of the plane/properties menu item to reduce the map size. I apologize the version you were beta-testing was not the current version. It was the version BEFORE I finished making all the puzzles, I sent you the current version, hope you will beta test it.
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GooRoo
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Post by GooRoo on Feb 23, 2009 15:26:43 GMT -8
I sent an e-mail reply with what I found, and a few suggestionz. But this is the best CL you have created ... so far! I would rate this as a 'Medium', except for the overly large map ... the puzzlez deserve the rating, for sure. But I get the feeling that something is missing, when there is so much empty space, without puzzlez. In future CLz, just start with a minimum map size (32 tilez wide by 24 tilez high, for example) and expand the map if you need space for another mini-puzzle, instead of starting with a large map, and then trying to fill it in ... that's tough to do!
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Post by Blaze The Movie Fan on Mar 2, 2009 9:28:13 GMT -8
Alright, I added a lot of eye candies. The level is ready, and has been sent to GooRoo.
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Post by GooRoo on Mar 2, 2009 12:29:31 GMT -8
Alright, I added a lot of eye candies. The level is ready, and has been sent to GooRoo. Not quite ready ... the minor problemz reported in BETA testing have not been corrected ... the addition of EyeCandy and Voice objectz alone doez not constitute being "ready for release".
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Post by Blaze The Movie Fan on Mar 2, 2009 13:00:12 GMT -8
Well, I fixed those problems and re-sent the level.
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Post by GooRoo on Mar 2, 2009 13:23:34 GMT -8
Well, I fixed those problems and re-sent the level. And I have played it and will distribute it to the Gruntz Fanz in a few minutez.
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Post by peekaboo on Mar 3, 2009 9:52:28 GMT -8
Nice way to start the morning; a well rounded game w/o a lot of stress. Thanks Blaziken Master. Made a person think a bit but not stutter to a complete halt. I liked it. Btw, Why does it say that Monolith Productions is the author instead of you?
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Post by GooRoo on Mar 3, 2009 11:18:50 GMT -8
Nice way to start the morning; a well rounded game w/o a lot of stress. Thanks Blaziken Master. Made a person think a bit but not stutter to a complete halt. I liked it. Btw, Why does it say that Monolith Productions is the author instead of you? Two reasonz: - The Designer did not change it during creation
- I did not catch it during verification ... or I would have changed it!
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Post by Blaze The Movie Fan on Mar 3, 2009 15:25:33 GMT -8
Nice way to start the morning; a well rounded game w/o a lot of stress. Thanks Blaziken Master. Made a person think a bit but not stutter to a complete halt. I liked it. Btw, Why does it say that Monolith Productions is the author instead of you? I will edit the level to have the author to be me. But I'm not sure GooRoo is willing to change update the link.
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