GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Jan 8, 2009 13:32:26 GMT -8
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Jan 22, 2009 12:11:34 GMT -8
Still waiting for a BETA tester for this CL. I have only played all the componentz, myself, and have not played it through from beginning to end ... due to the CD/DVD device driver problem I have on my desktop computer. (I will not have an opportunity to play it through until tomorrow, due to today's schedule of activitiez.)
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Sheroan
Full Gruntzer
!!! The one that Persevere Prevails !!!
Posts: 462
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Post by Sheroan on Apr 19, 2009 6:41:39 GMT -8
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Post by oldone on Apr 19, 2009 19:02:56 GMT -8
Not exactly what I would call easy, but with a little effort I did manage a perfect. Thanks GooRoo.
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Post by alexandgruntz on Apr 21, 2009 12:31:01 GMT -8
I managed a PERFECT as well, although it did take a little thinking.
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Rik
Senior Gruntzer
Posts: 555
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Post by Rik on Apr 23, 2009 4:51:37 GMT -8
hmm Do you go with the springz through the silver pyramids ?? i think not because you can't ??
I can't see to go through the time SP to get the warpstone. do you have to kill the bomber in the GP or the one who guard the warpstone ??
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Apr 23, 2009 6:22:04 GMT -8
hmm Do you go with the springz through the silver pyramids ?? i think not because you can't ?? Exchange the Springz for something more useful . Step on the Silver Timer Switch and back on the Landing Area and watch the sequence (it helpz if there are no missilez heading your way). The enemy grunt west of the King's Fortress is merely an annoyance ... the one near the Warpstone Piece is the one to eliminate.
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Rik
Senior Gruntzer
Posts: 555
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Post by Rik on Apr 24, 2009 4:59:11 GMT -8
Yes i did kill the gruntz at the W to soon
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Apr 24, 2009 14:15:06 GMT -8
You are supposed to kill the sword grunt. However, I made a bad arrival with my gunhat and was only able to shoot him once, the lost the gunhat before shooting him again. Though I still got the [glow=red,2,300]PERFECT[/glow]with 2 survivorz, finished the level just as the sword stabbed at my grunt.
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Post by grosserfluss on Jan 30, 2024 9:05:28 GMT -8
There are a few things wrong with the walkthrough page of this level.
The about page is for "Happy New Year"
The walkthrough page is for a HS level and not for this one. Same with Coinz.
The megaphonez, warp letterz pages are also incorrect.
Seems like only the Toolz page is correct.
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Jan 30, 2024 9:13:56 GMT -8
There are a few things wrong with the walkthrough page of this level. The about page is for "Happy New Year" The walkthrough page is for a HS level and not for this one. Same with Coinz. The megaphonez, warp letterz pages are also incorrect. Seems like only the Toolz page is correct.
It appears that the Walk-through was 'cloned' from the Questz' source ... the original "Friendly Fire" ... and I never completed the walk-through to make it right for this Quest. Since I have a boring project (non-Gruntz) going now, I will take a break from it,and see what I can do to fix these problems.
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Jan 30, 2024 9:23:08 GMT -8
There are a few things wrong with the walkthrough page of this level. The about page is for "Happy New Year" The walkthrough page is for a HS level and not for this one. Same with Coinz. The megaphonez, warp letterz pages are also incorrect. Seems like only the Toolz page is correct.
It appears that the Walk-through was 'cloned' from the Questz' source ... the original "Friendly Fire" ... and I never completed the walk-through to make it right for this Quest. Since I have a boring project (non-Gruntz) going now, I will take a break from it,and see what I can do to fix these problems.
Edit: Definitely a lot of work to be done to make this W-T right! It is done in the very first format I had, when I was just beginning to teach myself HTML.
So I will "start from scratch" with the current HTML components, and use your video as a basis for how to actually solve the Quest. (
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Post by grosserfluss on Jan 30, 2024 9:34:51 GMT -8
So I will "start from scratch" with the current HTML components, and use your video as a basis for how to actually solve the Quest. (I haven't actually made the video yet, will start on it now.
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Post by grosserfluss on Jan 30, 2024 11:38:03 GMT -8
I totally underestimated how difficult the level would be based on it's map. 8:55 in game completion time, 27 minutes actual completion time. This level is anything but easy.
It uses the elements of bouncing your grunt and making him pass through normally unreachable tiles, but that isn't what makes this level what it is.
Navigation is always fast paced, and you always have to be awake for dangers (for instance, the cruel time bomb booby traps)
The yellow toob grunt relies on awful luck as he has to go and press the blue toggle switch at least once, and then be in the range just enough to approach my grunt that is one tile south to the grabbable toobz. There are some instances where the yellow grunt stops moving while at least one of these two requirements are unsatisfied, killing the entire level.
The toggle bridgez which make up the backbone of all the navigation in the level is designed in a way that you can safely go in one direction but have to time your movement really well to go in the other direction (and making navigating with springz really difficult). The secret is insanely difficult to get to for this reason.
The final silver-pyramid spiral is the climax, difficulty wise. There are so many things to do at the same time. You have to press the silver switch at a time so well that you will be able to avoid the bullets through the very short "breaks" that will kill the entire run because of the animation, be able to have the stamina needed to shoot the gunhat grunt (enough times that he will be dead by the time you get to the toggle blue switch). Also if you save while your grunt gets one of the coinz, he will hold the coin for a time slightly longer when you load the game and the next pyramids will already be lowered, killing the run again. At some point I simply gave up and killed the gunhat grunt before entering the pyramidz, waited for the entire sequence to finish and entered the pyramids without the enemy gunhat grunt (which is already difficult enough by itself). A direct upgrade to Medium+ is plausible. *
PS: Why is the level titled "Friendly Fire 6"? What's up with the sudden increase in the number
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Post by grosserfluss on Jan 30, 2024 11:38:20 GMT -8
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Jan 30, 2024 16:16:49 GMT -8
I totally underestimated how difficult the level would be based on it's map. 8:55 in game completion time, 27 minutes actual completion time. This level is anything but easy. It uses the elements of bouncing your grunt and making him pass through normally unreachable tiles, but that isn't what makes this level what it is. Navigation is always fast paced, and you always have to be awake for dangers (for instance, the cruel time bomb booby traps)
The yellow toob grunt relies on awful luck as he has to go and press the blue toggle switch at least once, and then be in the range just enough to approach my grunt that is one tile south to the grabbable toobz. There are some instances where the yellow grunt stops moving while at least one of these two requirements are unsatisfied, killing the entire level. The toggle bridgez which make up the backbone of all the navigation in the level is designed in a way that you can safely go in one direction but have to time your movement really well to go in the other direction (and making navigating with springz really difficult). The secret is insanely difficult to get to for this reason.
The final silver-pyramid spiral is the climax, difficulty wise. There are so many things to do at the same time. You have to press the silver switch at a time so well that you will be able to avoid the bullets through the very short "breaks" that will kill the entire run because of the animation, be able to have the stamina needed to shoot the gunhat grunt (enough times that he will be dead by the time you get to the toggle blue switch). Also if you save while your grunt gets one of the coinz, he will hold the coin for a time slightly longer when you load the game and the next pyramids will already be lowered, killing the run again. At some point I simply gave up and killed the gunhat grunt before entering the pyramidz, waited for the entire sequence to finish and entered the pyramids without the enemy gunhat grunt (which is already difficult enough by itself). A direct upgrade to Medium+ is plausible. *
PS: Why is the level titled "Friendly Fire 6"? What's up with the sudden increase in the number
The original Friendly Fire was in "Rocky Roadz" (Area 1), while this one is in "Honey, I Shrunk The Gruntz" (Area 6).
P.S.: Disposing the enemy GunHat was the intended solution. Your removal of the enemy Toob Grunt was not even considered (by me).
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GooRoo
Administrator
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I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Jan 30, 2024 20:57:14 GMT -8
The HTML walk-through is now up-to-date and (I believe) reasonably accurate to the way I designed things to happen.
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