GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,475
Display Name: GooRoo
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Post by GooRoo on Sept 25, 2009 20:20:09 GMT -8
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Post by gruntz447 on Sept 25, 2009 21:57:19 GMT -8
Gaby Please Modifiy this one gooroo has a newer verison i ma de sorry about your time but please do Iam happy to publish my first map and will be publishing more id like eveyone to post with ideas and help is much appresiated Thank you gaby maps im currently working on you will be looking forward too grunts are insane and eveywere you find gunhatz and break rocks and pretend the gruntz are zombies of enemys there will be like 500 of enemey gruntz it will be a suvivel map and a hard on doom will come because you only have 1 little base and 1 grunt spawn and they have heeps of good stuff and there eveywere and your like in the wilderness and its gonna be like resident evil or left4dead injoy all release date will be in a week - few days ill keep you posted on new things
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Gaby
Retired Staff
Posts: 3,537
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Post by Gaby on Sept 25, 2009 22:01:07 GMT -8
gaby please re make this thread with the newer one i sent to gooroo thank you. dont download this one its complete rubbish it will be done automatically when GooRoo uploads the new version to the forum...
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Post by gruntz447 on Sept 25, 2009 22:22:06 GMT -8
is there a way you can add audio to your gruntz map once my other one is finished i want to add paint it black by the rolling stones to it any ideas how?
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Post by SwordGrunt on Oct 1, 2009 8:46:28 GMT -8
there will be like 500 of enemey You can't have so many. I believe the max amount of Gruntz on the map is 60 (45 enemiez, 15 alliez). Place them wisely!
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Post by swietymiki on Aug 18, 2018 14:25:05 GMT -8
Here's a statz page of another game we played: Another very empty map with almost no content. Forts are scattered around the map in a random way and require 3 BHSez each (hidden behind walls of brickz) to be pressed to create a bridge to the fortress. Sadly the easiest way to conquer the enemy is using titular wingz, which enables you to completely ignore all defenses, so the game becomes a "get wingz to win". Forts are only surrounded with unfinished hill outlines and some have an additional bridge with very tight timing (we don't even know if it's possible to cross them with no input lag, but definitely not during multiplayer). Cursez and powerupz are placed in guarded and remote places so getting them is not worth a while. There also are no toolz or toyz provided to the solver at the start or by any other means because the creator used wrong logicz, for example GAME_CURSORZ_ROCKZ - that's not a collectable tool, only an icon! There are also megaphonez around the map (that do not work in Battlez). Edit: Also this map has no waypointz, no guardpointz and I think no ambient trigger as well.
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