Post by SwordGrunt on Nov 26, 2007 17:48:04 GMT -8
I am no longer loving Gruntz as I did some monthz ago, since now I have many other forumz and other gamez to play.
I have lotz of CL projectz, all incomplete, but they're good onez and each have a specific idea. Since I'm no longer interested in them for now, I am giving the projectz to whoever wantz to continue them. These are the following:
So, for anyone wanting a few or many of these CLz, reply here, and I'll e-mail it to you, with some designing tips and the basic idea of the level.
Red is taken by BattlezM.
I have lotz of CL projectz, all incomplete, but they're good onez and each have a specific idea. Since I'm no longer interested in them for now, I am giving the projectz to whoever wantz to continue them. These are the following:
- Winter World - some classical puzzlez, along with some timing required, but most of it is logical. There's no main idea in this big level, just some puzzlez scattered around.
- Space Station Gamma - the Space Team was rebuilded since the Puzzle Arena destroyed most of it. Each grunt was randomly launched on an asteroid, and it's your job to get everyone together until the King!
- Magical Casino - you use many Wandz here. Impossible to play without some new ideas to connect the partz.
- Backwardz - shoot 'em away! Push 'em away! There is timing on this level, but it is not tight and also requirez a lot of thinking.
- Halloween! - Halloween themed CL, in which you can 'eat' the sweetz! Might want to wait until next year's Halloween to release it, if it's done before that date.
- LavaRiver2 - re-design of LavaRiver, with some puzzlez added. Definitely needz work.
- Impossible Mission - this one is really impossible. Too little space to walk, and maybe too much timing. With some work, will be a good one.
- Nightmare - just like the last part of Final Battle, all around the level. No timing, though, or very little.
- ToyLandVI - almost finished, just needz one puzzle, which I can't think of.
- Under Construction (Puzzle Plateaus) - has some complicated puzzlez, and an amazing graphical intro.
So, for anyone wanting a few or many of these CLz, reply here, and I'll e-mail it to you, with some designing tips and the basic idea of the level.
Red is taken by BattlezM.