Tomalla
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Post by Tomalla on Aug 16, 2010 4:08:46 GMT -8
I found which coin I missed and I still missed it because I cannot figure out how to get it. It is behind the iron pyramidz above the resurrecting wizard and below the rolling ballz wizard. I feel like there must be a red warp or secret switch somewhere, but the statz page tells me that I got all the secrets. How the heck do you get it? Nevermind, I think I just figured it out. I did have the same problem to get that coin, till i move the wizard near that coin and did magic I've noticed that puddle straight away Orange Goo puddle is really in stark contrast to white, snowy ground Even when only a little part of it sticks out from beneath the tree.
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Gaby
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Post by Gaby on Aug 16, 2010 6:33:43 GMT -8
thank you Zu that was a clever one not too difficult but makes you think... thank you yorin for the hint... ...I did not see it...
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Zu
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Post by Zu on Aug 16, 2010 9:46:33 GMT -8
Then you must have very good eyes, because it's only about a few pixels visible from beneath the tree. Thanks Gaby, it's good to know that my CL is liked. As a side note, because it just came to my mind - is it only me, or those permanent rolling balls near the rolling balls wizard (those two ones that you must past by in a row) seems to have a bit different position each time I open the level? It was a couple of times when they were in almost impassable position, while for others they were rather easily passable...
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GooRoo
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Post by GooRoo on Aug 16, 2010 11:27:46 GMT -8
Rolling Rockz may have different speedz (per tile), and they may have different number of tilez to cross. Either (or both!) conditionz would change the pattern of any multiple Rolling Rockz puzzle. But the patternz will repeat ... unless the Designer usez an irrational number (such as PI) for the speedz.
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Zu
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Post by Zu on Aug 16, 2010 12:59:47 GMT -8
Rolling Rockz may have different speedz (per tile), and they may have different number of tilez to cross. Either (or both!) conditionz would change the pattern of any multiple Rolling Rockz puzzle. But the patternz will repeat ... unless the Designer usez an irrational number (such as PI) for the speedz. Well, both rocks has 1000 speed (one tile per second), although one has 8 tiles to move while other has 9. They do repeat their positions after loading the level, but this position seems to be a bit different each time I start the level. Quite odd, but so far, I've always been able to pass this part, although it required a few tries sometimes...
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Post by mommabird on Aug 16, 2010 16:46:10 GMT -8
I only have one baked gruntz and it appears I need two. But my strawz cant kill the sword gruntz cause one little can of zap cola doesnt help against each one. Why did the black pyramids not go down around the magic aurmor?
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GooRoo
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Post by GooRoo on Aug 16, 2010 19:06:23 GMT -8
I only have one baked gruntz and it appears I need two. But my strawz cant kill the sword gruntz cause one little can of zap cola doesnt help against each one. Why did the black pyramids not go down around the magic aurmor? Sneak around the enemy Gruntz carrying the 'butter knivez' to do battle with the punch-drunk Gruntz in the next section. When you press the Black One-Time Switch there, you will be able to go bacfk for the Reactive Armor.
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Zu
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Post by Zu on Aug 16, 2010 19:54:17 GMT -8
It seems that adding a walkthrough for this level is strongly recommended for some folks... too bad that I'm definitely unfamiliar with creating walkthroughs in HTML. I can provide some walkthrough in TXT format, but not in HTML, and someone should check this later for grammar mistakes, as my texts in English usually has some.
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GooRoo
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Post by GooRoo on Aug 16, 2010 20:58:27 GMT -8
It seems that adding a walkthrough for this level is strongly recommended for some folks... too bad that I'm definitely unfamiliar with creating walkthroughs in HTML. I can provide some walkthrough in TXT format, but not in HTML, and someone should check this later for grammar mistakes, as my texts in English usually has some. Use the skeleton HTML componentz, and edit them with a simple text editor, such as NotePad. It takez longer than if one has an HTML editor (such as EvrSoft's 1st Page 2000), but it definitely can be done using 'cut' and 'paste', copying from code that is correct to create new linez.
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baba
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Post by baba on Aug 17, 2010 8:11:04 GMT -8
sorry. to spoil the party but after three days off endless attempts. still can`t get springs to safe landing. couldn`t you add ten more seconds to less trained fingers??? i am sad and also mad ican`t get on ...
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GooRoo
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Post by GooRoo on Aug 17, 2010 8:50:04 GMT -8
sorry. to spoil the party but after three days off endless attempts. still can`t get springs to safe landing. couldn`t you add ten more seconds to less trained fingers??? i am sad and also mad ican`t get on ... When I verified the playability of this CL I made the mistake of SAVE-ing and looking around when I reached the Springz mini-puzzle. BIG MISTAKE! You are in a 'horse race' with the Rolling Snow Ball to the left, and must anticipate the rising of a Toggling Bridge tile between Springz and the next Landing Dock , stable Bridge Tile or Blue Toggle Switch on your way to the final Landing Dock and the Black One- Time Switch (that raisez a Black Pyramid in front of the RSB , which meanz you won the race).
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Zu
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Post by Zu on Aug 17, 2010 8:57:33 GMT -8
sorry. to spoil the party but after three days off endless attempts. still can`t get springs to safe landing. couldn`t you add ten more seconds to less trained fingers??? i am sad and also mad ican`t get on ... Well... indeed I could add some optional version (optional, because original version is solvable, just do your best to be quick and don't wait anywhere for more than one sequence of toggling bridges), although not sure what GooRoo thinks about it. For now on, you can try two solutions: 1. Use easy mode (no Perfect score in this case, though); 2. Edit the level for yourself. Download GLE, open it, then open the level in it (File->Open), turn on Object Mode (Edit->Object Mode), find this pesky rolling ball on the screen, click RMB on it, and change value of Speed from 850 into 1500 or 2000 (no, seriously, greater value means slower ball). Or, if you want, delete the ball at all. After doing the desired change, click the diskette icon and restart the level in-game. Good luck. EDIT: Dang... I was too slow with my post.
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Gaby
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Post by Gaby on Aug 17, 2010 11:37:04 GMT -8
sorry. to spoil the party but after three days off endless attempts. still can`t get springs to safe landing. couldn`t you add ten more seconds to less trained fingers??? i am sad and also mad ican`t get on ... come on baba, you managed to do much difficult gamez then this one... If I did it, every one can, because my timing is... ... as Zu wrote don't wait too long and be very quick near the Tool Thief... good luck
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baba
Full Gruntzer
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Post by baba on Aug 17, 2010 12:26:32 GMT -8
well than, thank you all, i feel much better. as i said before , i dont really care about the perfect,however i enjoy very much the journey, so maybe i`ll turn to the easymode option. by the way i don`t waste time near the thief, the problem is i can`t grab the whole screen, so i am delayed because t he scrolling so one more try due the encouragements and ...
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Post by mommabird on Aug 23, 2010 18:20:42 GMT -8
I have my third wizard at the spot where he has to cross the three up/down bridges to a blue toggle switchz. He can not get across, the bridges go down to quickly. Also my gauntlez and spongezgun gruntz are stuck because the purple pyramids have not gone down I'm in easy mode, by the way
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Zu
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Post by Zu on Aug 23, 2010 19:57:19 GMT -8
Use magic.
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Post by mommabird on Aug 24, 2010 4:47:56 GMT -8
If you mean rolling one of the magic balls over to the blue switch, tried it.and tried it, nope, fell in water every time
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Tomalla
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Post by Tomalla on Aug 24, 2010 5:12:55 GMT -8
If you mean rolling one of the magic balls over to the blue switch, tried it.and tried it, nope, fell in water every time Ease Mode instead of making it easier, it makes it impossible to pass. Turn it off.
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Post by mommabird on Aug 26, 2010 18:06:45 GMT -8
I have tried several hundred times to get the wizard traped by the purple pyramids out but at least one of the swordz runs off into the goo each time
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Zu
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Post by Zu on Aug 26, 2010 22:06:48 GMT -8
Because he's supposed to. At least one of the enemy gruntz must receive a mobile toy and get drowned in the mud in order to make Toy Wizard free. After that, obviously, you must go to the buttons and close the way behind you by black switch, so enemies will not pursue you after the toy breaks.
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