GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on Feb 1, 2011 14:31:05 GMT -8
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MMM
Designer
Posts: 43
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Post by MMM on Aug 21, 2018 10:15:59 GMT -8
This battle is more than worthy of replies so I came here to fix that. We played it twice with the second time actually being *considerably* longer, but it's a nice small level with an actually good number of defensive options. There are two green pyramids granting entrance to forts, one of them always being up while the other is down, and forts have a green switch surrounded by red pyramids to toggle those. There are two red switchez at the sides of the map, which, when players occupy both of them, makes for... interesting interactions. Powerup and curse locations and durations seem fair, and forts aren't excessively hard to break into, only requiring to break through two layers of brickz, although obviously you have to get there first. The yellow switchez that control a very fast rock just next to the fort annoy me slightly because they never seemed to have an impact, but I guess there's no harm in letting them be. Not sure if I have anything else to say, but yeah, it's a pretty nice level.
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swietymiki
Global Moderator
Posts: 712
Member is Online
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Post by swietymiki on Aug 21, 2018 10:43:31 GMT -8
Is the "(Battle)" in thread title necessary? There doesn't appear to be a Quest with the same name.
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