Post by TimeBomberz,ching13 on Jan 1, 2005 20:48:03 GMT -8
If you want to use an invisible secret switch, remember to comment in the notes of a problem that you are changing a tile's properties. See Decoy Ahoy! for an example.
1. It is strongly encouraged that you put this in last so you don't accidently use an invisible secret switch, thinking it is a normal ground tile.
2. Pick which ground tile you want to change into an invisible secret switch. (I picked tile 8 since it was the last one and easiest to keep track of when I used it.) To make sure you haven't inadvertantly used this tile anywhere else in the level, go into Tools | Replace. Select "Tile" in both cases and put the ground tile you have chosen in the first blank and 1 (an actual ground tile) in the second.
3. Make sure you are in tile mode, and then go up to Tile | Properties. Click down until you get down to the chosen ground tile. It should be on "Clear"; change it to "User" and set the User Value to 61.
4. Make a TileSecretTrigger logic on the tile the invisible secret switch is. Set the smarts value to 242 (a pushed secret switch) the Points to 0 (it will appear as soon as it's pressed) and the Damage to however long the secret will last.
5. Make TileTriggerSwitch and other TileSecretTrigger logics like normal, and remember to update the TileSecretTrigger logic in 4 with the switch number of the square the TileTriggerSwitch is on.
6. Put clues around this area that there is a secret switch there like you would with a secret teleporter. In Decoy Ahoy! I put an arrow facing up for no apparent reason, and a springz set that wasn't otherwise able to be given to a grunt.
---Original Post---
If you want to do a invisible secret switch,this may help you.*see below*
1.Put a tile trigger switch in any where(non need to put at a switch tile!)
2.Do a tile secret trigger on under the tile trigger switch that you do
3.the tile secret trigger smart must 242
4.the tile secret trigger point must be 0
5.the tile secret trigger damage 10000 or above
6.and place other tile secret trigger !
------------------------finish!-----------------------------------------------------------------------------------------------
Important!this switch must be a secret switch.
For more info,play gamer's decoy ahoy!
;)i get this idea when playing gamer's decoy ahoy!hope you have a gruntzy day!
1. It is strongly encouraged that you put this in last so you don't accidently use an invisible secret switch, thinking it is a normal ground tile.
2. Pick which ground tile you want to change into an invisible secret switch. (I picked tile 8 since it was the last one and easiest to keep track of when I used it.) To make sure you haven't inadvertantly used this tile anywhere else in the level, go into Tools | Replace. Select "Tile" in both cases and put the ground tile you have chosen in the first blank and 1 (an actual ground tile) in the second.
3. Make sure you are in tile mode, and then go up to Tile | Properties. Click down until you get down to the chosen ground tile. It should be on "Clear"; change it to "User" and set the User Value to 61.
4. Make a TileSecretTrigger logic on the tile the invisible secret switch is. Set the smarts value to 242 (a pushed secret switch) the Points to 0 (it will appear as soon as it's pressed) and the Damage to however long the secret will last.
5. Make TileTriggerSwitch and other TileSecretTrigger logics like normal, and remember to update the TileSecretTrigger logic in 4 with the switch number of the square the TileTriggerSwitch is on.
6. Put clues around this area that there is a secret switch there like you would with a secret teleporter. In Decoy Ahoy! I put an arrow facing up for no apparent reason, and a springz set that wasn't otherwise able to be given to a grunt.
---Original Post---
If you want to do a invisible secret switch,this may help you.*see below*
1.Put a tile trigger switch in any where(non need to put at a switch tile!)
2.Do a tile secret trigger on under the tile trigger switch that you do
3.the tile secret trigger smart must 242
4.the tile secret trigger point must be 0
5.the tile secret trigger damage 10000 or above
6.and place other tile secret trigger !
------------------------finish!-----------------------------------------------------------------------------------------------
Important!this switch must be a secret switch.
For more info,play gamer's decoy ahoy!
;)i get this idea when playing gamer's decoy ahoy!hope you have a gruntzy day!