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Post by SwordGrunt on Sept 15, 2013 17:53:06 GMT -8
A warpstone piece was lost near the dangerous and unstable volcano Mount Radon. An eruption is predicted to happen in precisely 19 minutez from your arrival. The King awaits at an elevated position, safe from the lava. You must retrieve the warpstone and teleport to the King's safe hill before the entire area is covered in melting lava! If you reach it and want to watch the eruption, be careful, as the gases released will poison you within one minute. The level has a time limit of 20 minutez. It is small and the time is not hard to beat, but you can't spend time thinking of what to do - figure out the puzzlez first, then play through it with the clock ticking for real.
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Post by Blaze The Movie Fan on Sept 16, 2013 5:37:44 GMT -8
Two levels in production at the same time? That is awesome, I see you have the energy. ;-)
I will be playing these levels when they are ready.
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Post by SwordGrunt on Sept 16, 2013 6:12:51 GMT -8
I will be posting a third one later today, which is already finished and is triple the size of those Thankz for the positive commentz buddy. I think this game still has a lot to offer us, the possibilitiez are far from over.
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Post by SwordGrunt on Sept 19, 2013 17:24:24 GMT -8
While testing this, I found something new... there is (at least) one unique line for a Wandz Grunt that walks for too long - usually spoken by an Object Guard since they're constantly on the move. Probably never heard before since a Wandz Object Guard is rather rare to come across (I don't remember seeing one before).
By the way, does anyone want to beta-test this?
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Zu
Retired Staff
Posts: 752
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Post by Zu on Sept 20, 2013 0:38:37 GMT -8
All gruntz have unique lines for walking too long. I encourage you to try all of them, some are downright hilarious. :-P (Well, in Polish version, anyway. Dunno about English.) I am willing to betatest. Do you have a Skype? We could discuss it there. My name is ZuTheSkunk (or "Zu TheSkunk", with space).
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Post by SwordGrunt on Sept 20, 2013 8:07:07 GMT -8
I didn't know that, I'm pretty sure I always heard the same line spoken by all Object Guardz... interesting, I'm sure going to check some otherz out. And yeah, I almost never use Skype but I added you. Steam would be best, but now I'm getting on GameRanger too since we can play Battlez there.
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on Oct 1, 2013 14:57:15 GMT -8
I cannot even break out of the opening screen! Three Purple Multi-Grunt Switchez with only two of my own Gruntz, and only one toy to 'fix' an enemy Grunt on a PMGS ... leaving no one to cross the Purple Pyramidz when they are lowered. One Grunt thoroughly trapped within Brick wallz, and even the GruntCreationPadz in placez where a newly-baked Grunt either cannot move, or is surrounded by enemy Gruntz carrying Bombz ... with no place to dodge the explosionz.
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Post by SwordGrunt on Oct 1, 2013 15:40:10 GMT -8
It's the same trick I used on a golf level before, IIRC... notice how those enemiez are all Smart Chaserz, so they won't chase anyone stronger - and will stop chasing anyone who suddenly becomes stronger than them. Dodging the explosionz should be no problem, considering your Grunt will spawn with temporary invulnerability
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on Oct 2, 2013 13:31:54 GMT -8
It's the same trick I used on a golf level before, IIRC... notice how those enemiez are all Smart Chaserz, so they won't chase anyone stronger - and will stop chasing anyone who suddenly becomes stronger than them. Dodging the explosionz should be no problem, considering your Grunt will spawn with temporary invulnerability Those three Purple Multi-Gruntz Switchez with just one space between them is the problem ... and the enemy Gruntz 'see' the solver's Grunt(z) when filling the adjacent PMGS. So it must be a matter of filling the two outside PMGSz using the 'trick', and the center one with the toy.
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Post by SwordGrunt on Oct 2, 2013 15:02:39 GMT -8
That's precisely how you can do it to avoid attracting attention from enemiez already on switchez... I'd leave the weakest enemy at the top, since you'll have to walk by him later; the intermediate at the bottom; and last, the strongest at the middle switch, using your toy (and the higher ranked of your two Gruntz).
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Nov 22, 2015 1:46:06 GMT -8
I have got the Spring and Bootz via blue wormhole. How do I get the SS?
Also one gruntz is stuck within green pyramids and the other gets Convert power but is able to convert only strawz. Then what?
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Post by SwordGrunt on Nov 22, 2015 10:17:06 GMT -8
The Gunhat enemy is standing on the Red Switch, you can get him killed by attacking him - the Sword enemy will fight him. Do that with your Straw Grunt, then you can jump out with Springz and jump to the Secret Switch.
You should be able to convert Straw and Gauntletz, then use your Wandz Grunt that is stuck to cast a healing spell, and get your converter to full health. Then you can convert the rest of the Gruntz. Be careful not to approach the red bomber in a straight line or he'll blow up before you can conver him.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Apr 14, 2016 22:50:08 GMT -8
I played the CL again today and was able to complete it. I got the secret and all the coins but did not get the PERFECT. What did I miss?
I must say it looked like an impossible level to complete and required many going backs to a previous save but in the end I enjoyed it thoroughly. Thanks!
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Post by SwordGrunt on Apr 15, 2016 6:33:01 GMT -8
I think the Warp letter is on the rock standing out on the area with three Object Guardz. That must be what you missed.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Apr 18, 2016 0:59:13 GMT -8
Oh! I had missed the W - got the PERFECT!
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