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Post by Blaze The Movie Fan on Sept 22, 2015 10:55:14 GMT -8
I have some interesting news. You remember the Gruntz let's plays I made in the past? I know Zu has seen them don't know if anyone else has, but I no longer make these. But keep in mind that does not mean I'm done making Gruntz videos far from it. In fact I am going to reboot my let's play series, and play the standard levels in order like they are supposed to. But there are gonna be a lot of things different: - I will not record from the beginning of the level to the end. I don't know about you, but a long clip of a grunt just walking is pretty boring to me. I will cut to where something is going on.
- I will put humor into the let's play. What was lacking in my old let's plays was humor. Most of the humor in this new let's play series will be dialog added to both my grunts and the enemy grunts. I know there is already voice assigned from them, but I'm gonna disable the game voices and add dialog of my own. Hopefully that will make the let's play more fun.
- I will not do let's plays of custom levels until I'm done with the main game.
Oh and this new rebooted let's play will have swearing and some sexual references. And because of that I doubt I'll be able to link the let's play here as it could go against the rules, but I will inform you when the first part is complete. This let's play series will be called Blaze's Gruntz Adventures, and my goal is to make it very enjoyable to people not familiar with the game Gruntz.
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Post by Blaze The Movie Fan on Sept 27, 2015 9:51:01 GMT -8
So apparently nobody in this community cares that I'm rebooting my let's play series, that's a shame. Then again, they can't make a judgement as the first part isn't even out yet.
But I have a question, what's the best way to make the let's play enjoyable for people who aren't familiar with Gruntz? That's something my old let's plays of Gruntz weren't for the most part, and that drove many people away from watching.
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Tomalla
Designer
General Modder
Posts: 525
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Post by Tomalla on Sept 27, 2015 10:32:18 GMT -8
I've watched few videos of yours in the past and I didn't really enjoy it content-wise. Other than that, the videos are just fine. I'm looking forward for the first part of the series as I'm quite interested in what the reinstallment of the series will look like compared to the videos released thus far. I will put humor into the let's play. What was lacking in my old let's plays was humor. Most of the humor in this new let's play series will be dialog added to both my grunts and the enemy grunts. I know there is already voice assigned from them, but I'm gonna disable the game voices and add dialog of my own. Hopefully that will make the let's play more fun. Humor - of course! But adding your own dialogs to Gruntz is some risky business. It can easily ruin the experience of watching the video if not done properly. I'd highly recommend holding it up until later maybe. But I have a question, what's the best way to make the let's play enjoyable for people who aren't familiar with Gruntz? Here's the thing: it doesn't really matter if the viewers are familiar with Gruntz or not. If the videos are enjoyable, both will watch and enjoy it equally. Sure, the game is important, but it's the content that really matters. And that's a really broad term including but not limited to the game itself. The most important is the commentary and the personality of the video maker. Trying to force the humor is not always that successful as you might think. It can even drive people away. Try to keep it natural. Once you think of something - just say it out loud. If you think that you shouldn't say something - tell the viewers you thought of something you shouldn't say. Whatever. Keep the bond, just like as if you were talking with a real human, face to face. This is my piece of advice. Cheers
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Post by SwordGrunt on Sept 27, 2015 10:33:58 GMT -8
Explaining the function of things in the game as you use them sounds like a good start for making people more familiar with the game, if you think that'll help go for it.
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