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swietymiki
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Post by swietymiki on Feb 22, 2018 15:48:32 GMT -8
The ground star decorations could be put in a more symmetrical way in this map.
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GooRoo
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Post by GooRoo on Feb 22, 2018 19:27:45 GMT -8
The ground star decorations could be put in a more symmetrical way in this map. They have no effect on play, so it really does not matter if they are symmetrical, or not. In viewing the map in a very cursory way, it seems that each fortress is easily taken, requiring only two Gruntz (not necessarily even on the same team(!) to access an enemy fort; one to stand ona Green Switch, the other to traipse into the fort of the enemy King. The Statz Page image supports my assessment, since the numbers are so low.
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swietymiki
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Post by swietymiki on Feb 23, 2018 4:49:20 GMT -8
There's more to that. This isn't a hold switch - only one Grunt is required to capture an enemy fort.
And the decoration just makes it look unprofessional, it's like the designer was in a hurry.
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swietymiki
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Post by swietymiki on Apr 1, 2018 9:07:21 GMT -8
I fixed three things - asymmetrical star placement, one of the flagz not having a correct "Smarts" value and Water Ambient trigger (the level doesn't have any pools). This version is ready for release: nofile.io/f/mwGJV6svwkx/Casino+Arena.WWDA good map for short brawls.
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MMM
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Post by MMM on Apr 4, 2018 10:13:40 GMT -8
Swietymiki noticed the statz screen for this was actually not from a game played on this map so we played on it again to get a screenshot. During the process, the AI managed to win twice in a row, so we figured we might as well just post a screenshot of AI winning for a change. To be honest AI doesn't stand a chance if it's by itself, but when the two human players are too busy going at each other at the same time, that changes pretty quickly.
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GooRoo
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Post by GooRoo on Apr 4, 2018 14:30:35 GMT -8
Swietymiki noticed the statz screen for this was actually not from a game played on this map so we played on it again to get a screenshot. During the process, the AI managed to win twice in a row, so we figured we might as well just post a screenshot of AI winning for a change. To be honest AI doesn't stand a chance if it's by itself, but when the two human players are too busy going at each other at the same time, that changes pretty quickly. Dramatically different results! Makes me wonder which Battle the Statz Page image I had associated with this one should be moved to? Multiple CLz within a single discussion thread makes crediting errors very possible.
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MMM
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Post by MMM on Apr 4, 2018 15:14:34 GMT -8
The statz page that is currently displayed is the one that swietymiki has posted on the online multiplayer discussion thread, and said game took place on Casino Conflictz, which is a standard battle.
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GooRoo
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Post by GooRoo on Apr 4, 2018 20:13:16 GMT -8
The statz page that is currently displayed is the one that swietymiki has posted on the online multiplayer discussion thread, and said game took place on Casino Conflictz, which is a standard battle. Thank Youfor that information! I believe that this will be the first Statz Page image for any 'Standard' Battle. And that will make it the first time since the creation of this Forum that I have had to change information about a Standard Battle since those threads were created.
Since I will be playing tomorrow morning,, it will be about 15 hours before I get back to Forum maintenance.
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GooRoo
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Post by GooRoo on Apr 5, 2018 16:00:10 GMT -8
The statz page that is currently displayed is the one that swietymiki has posted on the online multiplayer discussion thread, and said game took place on Casino Conflictz, which is a standard battle. Thank Youfor that information! I believe that this will be the first Statz Page image for any 'Standard' Battle. And that will make it the first time since the creation of this Forum that I have had to change information about a Standard Battle since those threads were created.
Since I will be playing tomorrow morning,, it will be about 15 hours before I get back to Forum maintenance. Well, I discovered that there apparently have never been any folders set up for 'Standard' Battlez, so this is a first! (Well, they existed on this Forum and on the Forum's web host ... just not on this new(est) computer. The old computer obviously had them, or they would not exist for the Forum.) I had to create a folder named 'Battlez' within the 'Standard' "High Rollerz" folder, and then a folder within it for "Casino Conflicts". The Statz Page image has been SAVEd into that new folder, and now I will locate a "High Rollerz" Battlez thread to use as a starting point for an Announcement for the CL. Anticipating that there may be other 'Standard' Battlez with activity that generates more Statz Page images, I will create 'Battlez' folders within each 'Standard' graphics set area. And that means that there should be a Designer folder for "Monolith Productions, Inc." to consolidate information about all of the Questz and Battlez.
But before I start down that road, I will catch up on the 'Custom' threads that have seen activity while I was busy elsewhere.
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swietymiki
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Post by swietymiki on Apr 6, 2018 4:11:23 GMT -8
Creating folders for Statz pages of standard battlez on this forum seems completely unnecessary for me. It's like posting Perfect scores for all standard questz - more work to do and no effect.
Just adding new information about custom battlez to the indicez will be enough.
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GooRoo
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Post by GooRoo on Apr 6, 2018 5:15:56 GMT -8
Creating folders for Statz pages of standard battlez on this forum seems completely unnecessary for me. It's like posting Perfect scores for all standard questz - more work to do and no effect. Just adding new information about custom battlez to the indicez will be enough. The "PERFECT!" scores for the original 32 Questz have existed for years. No one has ever posted Statz Page images for the original Battlez before, though.
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swietymiki
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Post by swietymiki on Apr 9, 2018 8:35:36 GMT -8
Since this map is already released and has its own thread in the "Battlez Custom Levelz" subforum, it could be removed from here.
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GooRoo
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Post by GooRoo on Apr 9, 2018 9:07:07 GMT -8
Posts from the BETA Board should have been merged with this thread, but not everything appears to have made it here.
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GooRoo
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Post by GooRoo on Apr 9, 2018 9:26:37 GMT -8
I fixed three things - asymmetrical star placement, one of the flagz not having a correct "Smarts" value and Water Ambient trigger (the level doesn't have any pools). This version is ready for release: nofile.io/f/mwGJV6svwkx/Casino+Arena.WWDA good map for short brawls. I never SAVEd the original "View the map!" image, so would appreciate the replacement with the tile changes, etc.
Edit: The map has been updated and replaced.
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