rohit
Full Gruntzer
Posts: 460
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Post by rohit on Jul 28, 2024 22:58:50 GMT -8
Yeah, I don't think that's possible at the moment - you need to keep the bridges so that the Warpstone Grunt can walk across to the center. Have you already gone to switch #7? I have finally reached the checkpoint. Warpstone goes through the Green wormhole. It was tough to make the red timebomber stay on GHS. Now how to reach the king as I need the timebomber to break the surrounding bricks.
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Post by swietymiki on Jul 30, 2024 2:59:19 GMT -8
Good job, you're very close now. You just need to get another Grunt in there to hold the switch.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Jul 30, 2024 22:50:49 GMT -8
Good job, you're very close now. You just need to get another Grunt in there to hold the switch. Oh...so the Springs has to go through the Green Wormhole. but springs is stuck on the Blue switch #6 as he makes the path for warpstone to the green wormhole I cannot find a way for springs to get back. I have thought of using the spongegun to send him to Switch #6 but there is no feasible path. Please see SS below Also the submerged tile is controlled by Hold switch #4 which is impossible to reach now
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Post by swietymiki on Jul 30, 2024 23:48:13 GMT -8
You might have to go back to an earlier save and press switch #6 when another Grunt is near switch #4 to hold the bridge.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Jul 31, 2024 0:11:28 GMT -8
You might have to go back to an earlier save and press switch #6 when another Grunt is near switch #4 to hold the bridge. Huh...I have to send another gruntz to switch #4??? Only option is warpstone or spongegun but there are no tiles left for them to traverse to the switch. Do I send them after the Green wormhole checkpoint or earlier? I am totally lost now
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Post by swietymiki on Jul 31, 2024 5:54:05 GMT -8
It has to be done before activating the checkpoint. At that point (when you reach the checkpoint) there should be barely any crumbling tiles left to walk around.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Jul 31, 2024 22:06:15 GMT -8
It has to be done before activating the checkpoint. At that point (when you reach the checkpoint) there should be barely any crumbling tiles left to walk around. I think only Sponge gun can go the switches but the tiles he needs to cross are activated by BHS #4 How to reach there? And once he reaches there, how does it get back to the Sponge gun checkpoint? I made Springs got through a different path and now there is a way for sponge to return as per SS below. But how does he get to Switch #4 as someone needs to press #4 for tiles to make a path In the beginning, does Springs go north or south?
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Post by swietymiki on Aug 1, 2024 16:37:16 GMT -8
You should have a return path from every hold switch to reach the checkpoint, so the second solution for springs seems best. Consider using your sponge gun as assist to other Gruntz rather than having him walk to the switch himself. As you noticed, it looks like the switch needs to be already pressed to unlock land passage.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Aug 2, 2024 6:33:31 GMT -8
I have used another route route for the Sponge and Springz Springs presses switch 4, Sponge crosses over to point 1 marked in image above Springs presses switch 3 and reaches point 2 marked in image How does sponge help springs to reach his CP without using any tiles which sponge will need to reach switches 4 and then 3???
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Post by swietymiki on Aug 2, 2024 7:14:30 GMT -8
This looks like a dead end to me. You were supposed to reach switch #4 so that springs can toggle switch #6 and have a return path. Now you've brought springs over there, so there's no one left to press switch #6.
I can't possibly know all feasible solutions to the puzzle, but in my solution I have used the warpstone to hold switch #4. Sponge gun assistance is required to bridge some of the gaps in his path.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Aug 3, 2024 19:17:09 GMT -8
Finally managed to get both of them through the Green Wormhole Now the Bomber gets the toy car and there is no way for him to avoid the holes!!!!! What next?
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Post by swietymiki on Aug 4, 2024 3:24:28 GMT -8
You'll have to help him out and guide him through the area to avoid the toyboxes. If you make him walk right behind you, he should keep following you on the same tiles as you just walked.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Aug 4, 2024 5:06:14 GMT -8
I finally did it!! Amazing Level...frustrating at times...but absolutely brilliant!!!!
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Post by swietymiki on Aug 4, 2024 8:23:58 GMT -8
Congratulations and thanks for playing!
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