GooRoo
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Post by GooRoo on Feb 27, 2022 19:08:22 GMT -8
One that I am looking for is the key combinations that give a re-start to a Gruntz Custom Level (Quest) in progress. I believe it was a three key combination, but have not rediscovered which three keys to use. Can anybody refresh my memory? Or even more important, add all of those lost tip links into Useful tips.
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GooRoo
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Post by GooRoo on Feb 27, 2022 20:36:20 GMT -8
Duh! It was NOT in any thread within this Forum, but is within the GLEM on-line file Basic at the very bottom of the instructions (point #9).
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Post by swietymiki on Feb 28, 2022 9:37:21 GMT -8
There is a list of all game shortcuts available in the official Gruntz manual. I believe someone (Zu?) uploaded photos of it somewhere... I agree it would be a good idea to add this kind of information to the Utilities thread, I would just have to find it first.
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GooRoo
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Post by GooRoo on Feb 28, 2022 13:30:58 GMT -8
There is a list of all game shortcuts available in the official Gruntz manual. I believe someone (Zu?) uploaded photos of it somewhere... I agree it would be a good idea to add this kind of information to the Utilities thread, I would just have to find it first.
On the Gruntz CD-ROM there is a full list of the 'Hot' keys, and I have just captured it and will make it available soon. (But that list does not contain the Ctrl+Alt+? three key combinations that I found in the 'Basic' HTML document.)
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GooRoo
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I luv Gruntz!
Posts: 7,425
Display Name: GooRoo
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Post by GooRoo on Jul 11, 2022 11:49:24 GMT -8
I have an older laptop with a maximum screen resolution of 1600X900 pixels. Lately I have been creating some 'Easy' Questz in the Gruntz 32X24 Tilez map size, and run into a little problem: the tiles and objects I add "jump around" and the grid display is askew as well. My solution: I set the map dimensions to 40X25 (for example) while doing the designing, and only when it nears completion to I scale it back to the intended 32X24 size. For some reason, the display does not "jump around" in the larger terrain, and the designing goes much faster. The 25th row is below the viewable display, with the headings my version had under File Explorer, but the grid lines keep me straight. I just thought this might be a worthwhile designing 'tip'
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Post by swietymiki on Jul 11, 2022 14:14:33 GMT -8
This is an issue that's affected me for a long time as well. I found out it happens when the Gruntz Level Editor window is larger than the level, so making the level bigger is one solution, but you can also reduce the size of the editor's window so that it's just slightly smaller than the level and the scrollbars appear.
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