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Post by WalkingBear on Sept 9, 2004 3:03:13 GMT -8
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GooRoo
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Post by GooRoo on Sept 9, 2004 5:18:58 GMT -8
No, you need to maneuver the Time Bombz Grunt into helping you get the last Grunt into the Green Pyramidz.
Hint: TimeBombz needz to be to the northeast of a certain Green Switch, and your last Grunt a few Tilez to the west of that same GS.
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Gamer
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Post by Gamer on Sept 9, 2004 12:32:33 GMT -8
The easiest solution doesn't involve the time bomb gruntz, just good knowledge of how the green switchez work. Think of what OTHER tool (the level's named after it) blows things up. If you are tired of this area and just want a walkthrough, I will provide one here: First, press all four green switches. You should see 4 lowered green pyramids together on the right side of the screen. Put the two gruntz whose toolz don't rhyme with "zomb" on those unraised green pyramidzs. Then, have the other remaining grunt press the bottom right green switch. A pyramid should lower so your two gruntz may move in a horizontal line out from the purple multigrunt pyramid. Have your other grunt press the bottom right green switch again and then have this grunt press the top right green switch. Then, move your two gruntz so that one grunt is right of the purple pyramid and the other one is above that grunt. Now you should be able to use the grunt that has been controlling the green switches one last time, and then be able to move your remaining two gruntz forward (one of them does have the sword right?)
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Post by WalkingBear on Sept 10, 2004 3:05:48 GMT -8
This looks tricky! I'll give it a try..........
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GooRoo
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Post by GooRoo on Sept 10, 2004 10:39:33 GMT -8
Just experimenting with colors a little bit, since I noticed that "Gamer" doesn't show up very well against the dark green textured background. - 1 Gamer
- 2 Gamer
- 3 Gamer
- 4 Gamer
- 5 Gamer
- 6 Gamer
Which one looks best? (These old eyes are prone to using #5.) Mrs. GooRoo says she prefers #6. I want to retain a blue tint, but provide more contrast so that Global Moderators' names show up better. How about Gamer?
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Post by WalkingBear on Sept 10, 2004 12:16:13 GMT -8
My old eyes are with Mrs. GooRoo and #6 and my old brain can't figure out how to get the bombz gruntz to explode those three yellow brickz after that grueling green pyramidz puzzle....got everybody through that at last, except for the health grunt, who expired trying to keep the purple gruntz alive long enough for the rolling rock to get to the orange toggle switch, whew! So now, Where do I go and with whom? This sure is an aggravating level! Thanks, Gamer!!
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Gamer
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Post by Gamer on Sept 10, 2004 12:24:14 GMT -8
As far as I know, it IS possible to keep the health grunt alive if you time it well. (I think it's important to keep it alive, though I am not sure.) It's hard though. Also realize that the "smash time" for a rolling ball is in the middle of the square. It usually is so quick that this doesn't matter, but for a super slow rolling ball, it does, and it may make it easier to accomplish this. Where to now? Continue on! In order to break the gold bricks you have to use another ability of a bomb grunt (remember to give bombz to the grunt least on health and see the Speedz post for a hint and remember, there are two ways of doing things here! *sniff sniff a secret switch nearby* (It should be found and the warp letter W obtained before you head onto the orange pyramid puzzle.) As for the color, I like best the one at the bottom with no number. Numbers 2 and 3 are too hard to read, and 4 through 6 aren't blue enough.
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Gaby
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Post by Gaby on Sept 10, 2004 13:51:07 GMT -8
i'm with gamer...it's a nice color...
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GooRoo
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Post by GooRoo on Sept 10, 2004 15:33:28 GMT -8
Okay, the unnumbered example it is, then! I will be making the change very soon after posting this message.
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Post by WalkingBear on Sept 11, 2004 2:10:28 GMT -8
Where shall I find the Speedz post, please and thank you? I dont' see a reason to keep the health grunt alive at this point, but will replay and try to see if it makes a difference...still holding on to my gunhatz too...for whenever...... Bombz grunt can make it across the short bridge to the yellow brickz, but not the long one...who goes across that one to step on the BOTS?
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IdleAl
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Post by IdleAl on Sept 11, 2004 2:45:36 GMT -8
The Bombz grunt goes across BOTH bridges!!! Try the lower one first. You haven't taken out the toyz grunt, have you?
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Post by WalkingBear on Sept 12, 2004 3:50:53 GMT -8
I have replayed the whole level up to this point, getting the three coinz and the "W", which I missed entirely, thank you!
I have a health (Very LOW), a swordz, a springz, and a shieldz grunt standing in the area below the secret, with two bridges, one short with three yellow brickz at the end, and a long, with a BOTS at the end.
I plan to give the bomb to the health grunt, since he has the lowest health...are you saying I must send him across the lower bridge, and step on the BOTS, then across the upper, finally exploding the brickz? "This will take perfect timing!"
What toys grunt are you referring to?
"A little help here please?"
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Gamer
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Post by Gamer on Sept 12, 2004 9:47:44 GMT -8
So much of that left part of this part of the level is dusty and uneven... except one part. I wonder why that is... Also, the three gold bricks should be destroyed before you get the W. If they aren't destroyed, go back and look for a better way. (It sounds like you did this, but just to make sure.) I think you just need help from the toyer grunt and then you will be on your way You may have found another solution, but the top bridges don't need to be used. They are just there to look cool
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Post by WalkingBear on Sept 12, 2004 10:12:19 GMT -8
ok . . . first of all....you can't get to the yellow brickz before you get the W...that means you'd have to go back through the red pyramidz, and the one way switchez after you used the bomb on the yellow brickz...leaving you nothing to get across the bottom bridge with the BOTS at the end...
I sent my health grunt into the corner, which triggered the red warp, and sent him to get the spy gear...and spied on all the brickz, I guess for something later....then, when he came back, I noticed the toy grunt....
I found that after I played with the toy, he would follow me for a couple of steps but that was it...
I guess you'd better walk me through this part, if you don't mind....I can't seem to understand what it is you are trying to tell me here....sorry.
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GooRoo
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Post by GooRoo on Sept 12, 2004 13:10:42 GMT -8
Remember the Grunt 'stuck' on the Blue Switch near the beginning? And what he did when you gave him the lit Bomb and pointed out a target to him? The same sort of thing is what you must do to demolish those Gold Brickz. (From the area where you can get the "W".)
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Gamer
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Post by Gamer on Sept 12, 2004 17:02:50 GMT -8
Leave the toyer grunt where it is, that is a good place for it, and ")on't underestimate the power of play", especially when gruntz are running with a bomb. Also, some grunts see someone running with a bomb and they want to too, if there is a "good cause" involved
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Post by WalkingBear on Sept 13, 2004 2:55:33 GMT -8
Ahhh, I think I get it now....and, it will require one more replay, since my health grunt left his spot at the yellow hold switch to join the fun........oh well....every time I play or replay a level, I find out just a little bit more....but this one sure has required lots of help! Thanks, GooRoo!
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Post by WalkingBear on Sept 13, 2004 12:36:17 GMT -8
Oops, I didn't get the part about the toy grunt running...how does that work? When I send the bombz grunt toward the BOTS in the middle of the yellow brickz, the toy grunt will run toward him and step on the BOTS at the bottom?
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GooRoo
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Post by GooRoo on Sept 13, 2004 14:05:26 GMT -8
The SuicideBomber Grunt will make his run at the Gold Brickz from the northwest. He will start in the area just to the West of the warp letter "W", and if everything is done properly, will even induce the enemy SuicideBomber Grunt to help you out in that area.
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Post by WalkingBear on Sept 14, 2004 4:55:53 GMT -8
I have sent my bomb grunt to the BOTS with the yellow brickz several times from that area...and the toy grunt just stands there...I have sent swordz to play with the yo-yo and moved away, thinking that the toy grunt needs to be standing away from the switch before he moves, but that didn't work either.
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