Gaby
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Post by Gaby on Jun 1, 2005 4:16:27 GMT -8
that's exactly a point that I was stuck too... here is what I did...after I defeated the blue enemy by building a gauntletz-breaking-brick, I pointed the direction next to the yellow enemy, one hit and to the chekpoint... now, I used the resurrection spell... loured the yellow grunt...got the conversion power up and immediately convert him that way I gained some power to get to the blue grunt... I hope it'll work for you too...
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IdleAl
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Post by IdleAl on Jun 1, 2005 9:59:17 GMT -8
That worked Gaby... THANKS!
Now for the next BIG problem. I send one BH grunt across the arrow and eliminate the boxing gloves. This one triggers the ? switch and the other BH grunt grabs the R. I can't step on the BOT next to the warpstone or the way is blocked for my grunt in the boxing gloves area. If he grabs the toobz, there is no way to get to the P because you need someone standing on the red switch to the northeast. If you bring the warpstone grunt south, I don't see any way of lowering the silver pyramids in time for the toobz to get through.
What to do? What to do?
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Gaby
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Post by Gaby on Jun 1, 2005 10:37:00 GMT -8
now we're both at the same position IdleAl... I think it's the toobz who'll do the BOTS then do the RHS ... the BH will get the warpstone and the letter... that's of course after the toobz gets to the checkpoint etc. .. .I'm sorry but I can't figure out the secret to the SP ... Gman wrote: "Had to think outside the box to get by the silver pyramids(duh!)."... GoldenGrunt wrote: "think a little! Its much easier then it looks." ... I've got a blackout... ... maybe you will figure it out... and help me out...
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Post by oldone on Jun 1, 2005 12:06:58 GMT -8
I don't understand why you couldn't convert both gruntz. You should be able to if you went into this with full health. Anyway, don't pick up the warpstone until after you get rid of the boxing gloves with the arrow. Then send one BH to get the toobz and the other to get the warpstone, but don't step on the black switch...send them both down to the SP, use one to step on the switches and the other (toobz) to go through the pyramids. Then toobz is free to go back to the BOT switch and find the red warp trigger, etc. (Don't remember the sequence right off hand) Then they can both go through the green warp. Then we'll all be at the same place and can figure this out together.
p.s. Use the Ctrl # method on your gruntz and practice, practice, practice and you'll find the pyramids aren't that hard.
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Gaby
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Post by Gaby on Jun 1, 2005 12:43:05 GMT -8
p.s. Use the Ctrl # method on your gruntz and practice, practice, practice and you'll find the pyramids aren't that hard. I tried that method too... but that's the expected method... we have to look for an Unexpected method... otherwise how do you explain the secrecy that's kept for so long... don't you think it's time to realse it...
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Post by oldone on Jun 1, 2005 13:08:56 GMT -8
Maybe so, but that was the only way I could get through.
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IdleAl
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Post by IdleAl on Jun 1, 2005 13:14:21 GMT -8
I'm definitely surprising myself! I made it through the silver pyramids... TWICE! Yep, the way I did it, you have to do the feat TWICE. The first time through gets the toobz to the checkpoint and then on to the black switch and the red hold switch so the warpstone can get the P. Then next time through lets you get the warpstone grunt join the toobz at the mudhole and on to the green wormhole.
My way of doing it required the use of the CTRL-# for each grunt. Direct the warpstone to step on the 3 switches in succession and immediately switch to the toobz to navigate the silver pyramids.
Now if I could only get the purple pyramids!
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Post by oldone on Jun 1, 2005 13:58:27 GMT -8
And here we sit. I'm wondering if we did something wrong, but it seems like we need to have another grunt here, doesn't it?
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Gaby
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Post by Gaby on Jun 1, 2005 15:04:21 GMT -8
maybe... try to freeze the enemy gruntz on the PSz... ... I'm still stuck... the ctrl+# doesn't work for me... toobz keeps going into the tarpit...
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Gaby
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Post by Gaby on Jun 1, 2005 17:55:34 GMT -8
on Jun 3, 2004, 3:36pm GoldenGrunt wrote:actually I'm not very successful here...I can freeze them but then my other grunt freezes as well... ... and it's not so easy to persuade him to stay put on the PS... ... as you said oldone ... we need another grunt with gauntletz... it seems we all did it the wrong way... please someone... help...
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Gaby
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Post by Gaby on Jun 2, 2005 0:58:09 GMT -8
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IdleAl
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Post by IdleAl on Jun 2, 2005 4:43:41 GMT -8
Congrats Gaby! Now.. how did you conquer the purple pyramids? PLEASE? ?
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Gaby
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Post by Gaby on Jun 2, 2005 5:17:07 GMT -8
after crossing the breakable bridge send your gruntz to stay in the purple guardz way ... as they stay on the PS freeze them ( I took no chance and put on one switch the grunt with the warpstone)... (take the zap cola because wand has to be with full health) pass the PP and send warpstone away from the guard and near the PP... go to the far PS... the guard will follow... as he step on the PS freeze him... you stay on the second PS ... warpstone can now pass the PP and run to the BW... good luck...
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Post by oldone on Jun 2, 2005 7:08:36 GMT -8
Congratulations Gaby. Now to give it a try. Sounds hard! Let you know later if it worked.
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IdleAl
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Post by IdleAl on Jun 2, 2005 12:22:24 GMT -8
Well, I made it to the end but missed the coin on the island by itself northeast of the fortress.
I backed up to a previous save and got it.
Now it's a PERFECT!
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Gaby
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Post by Gaby on Jun 2, 2005 16:22:45 GMT -8
now we all did it to the perfect ... someone has only to collect the crumbz to create a walkthrough... I think we left enough cluez... yet I'm really curious what was the designers' idea about solving the SP...
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Post by oldone on Jun 4, 2005 16:43:23 GMT -8
OK, I finally did it. I thought the purple switches were very difficult as the guards didn't really want to step on them. I got beat to death several times (the warptstone too), but in the end it did work and I got a PERFECT. Hallelujah! Another frustrating level done. Thinking back on it, it really wasn't as hard as it seemed at the time. (Except for the PP of course.) The coin in the path of the ball was a real surprise. Expect the unexpected. . . I guess so!!
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Gaby
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Post by Gaby on Jun 4, 2005 16:52:41 GMT -8
great... glad I could help... ... still I'm really curious what was the designers' idea about solving the SP... aren't you ? ...
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Post by oldone on Jun 4, 2005 17:02:24 GMT -8
Sort of, but I really don't think it's possible to do them with only one grunt. So I believe it was designed for two like we did them. It seemed to flow pretty smoothly at that point.
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Gaby
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Post by Gaby on Jun 4, 2005 17:20:30 GMT -8
most of us did it with the ctrl+# method but it wasn't the designers' idea of solving this part...
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