GooRoo
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Post by GooRoo on Mar 25, 2005 16:04:04 GMT -8
Notes: The title, based from another source, also holds true for the beginning of the level. Be on the lookout for other extras in this level as well! (Also note that there are 2 sets of arrows to pay attention to, both are important and for the same part.) Click here to see a list of the Custom Levelz designed by Gamer available at Paul's Gruntz Page Ask your questions about "It Takes A Thief!" here!
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Gaby
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Post by Gaby on Mar 25, 2005 21:24:42 GMT -8
... I'm already excited... ... it's time someone released a new CL... :... but apparently I'll have to wait a little bit longer till Gamer gives the word...
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Gaby
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Post by Gaby on Mar 27, 2005 6:04:12 GMT -8
I gave the springz to the thief enemy ... got the gooberstraw and baked anew grunt... but how do I cause the swordz enemy to leave his post for the enugh amount of time to reach the green switch...
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Gamer
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Post by Gamer on Mar 27, 2005 8:51:36 GMT -8
Get the grunt as far away from his post as possible, and then send your grunt green pyramids. Remember that a grunt can "see you" a certain number of squares from where he is standing "as the crow flies", not by the amount of moves it takes to get there. (This timing isn't real tight as one of many things I did to make the level easier.)
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Gaby
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Post by Gaby on Mar 27, 2005 10:10:31 GMT -8
thank you Gamer....I'll try it... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]
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Gaby
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Post by Gaby on Mar 27, 2005 14:58:11 GMT -8
OK... I got to the green switch and freed the new baked grunt... now... how do I get to the megaphon... ... please...
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GooRoo
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Post by GooRoo on Mar 27, 2005 16:43:32 GMT -8
Using the Megaphone is one of the last thingz the solver does in this CL. It lookz so tantalizing, I fell into the trap of thinking I had to get that Megaphone when I was doing the BETA testing of the CL. You will get: - Springz
- Shovel
- Bricklaying Equipment
- Spy Gear
before you need to use the Megaphone.
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Gaby
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Post by Gaby on Mar 27, 2005 16:47:51 GMT -8
but how do I get enywhere... I'm blocked... what's the thumb up sign for... is there a walkthrough somewhere...
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Post by oldone on Mar 27, 2005 17:21:09 GMT -8
Hip hip hurray!! A new level. I haven't started it yet, but here I go. . . .
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Gamer
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Post by Gamer on Mar 27, 2005 17:36:34 GMT -8
Solving is about getting small hints so we delayed the walkthrough.
Notice the green switch on the right side of the pyramids; that will be useful in getting your grunt across.
After you have both gruntz, move them down to the rolling balls.
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Gaby
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Post by Gaby on Mar 27, 2005 17:57:58 GMT -8
I already got out from the creation platform area... all the roadz are blocked ... I tried to get down to the rolling balls but this way is blocked too... do I have to get the springz back from the theif...
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Gaby
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Post by Gaby on Mar 27, 2005 18:03:11 GMT -8
ohhh... I got it... its a dekoy block... thank you Gamer... for the hint and for the new level... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]
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Gaby
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Post by Gaby on Mar 28, 2005 12:57:32 GMT -8
I got the Bricklaying Equipment and the Spy Gear... I assume that Bricklayer should put a toy in front of the bomber to divert his attention to 'follow the leader' towards the brickz... what is the best way to do it... ... should I give him the toy directly or should I put it on his path...
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Gamer
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Post by Gamer on Mar 28, 2005 16:11:20 GMT -8
I suppose you could give the toy to him directly, but that's much harder than it needs to be, especially when the grunt is travelling at 5 spaces per second! It would be much easier if you just put it at the spots in his path where he needs to turn.
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Gaby
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Post by Gaby on Mar 28, 2005 17:11:01 GMT -8
thank you... I'll try ... ... this bomber has a very short fuse and is very shortsighted... so I'll have to attract him by passing between him and the toy...
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Rik
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Post by Rik on Mar 28, 2005 17:41:35 GMT -8
Thanks for this game How do let the spy go . I have all done , i need to go back free the spy but can get back . Can't pass the 2 upper rolling balls . I have seen the ? between 2 green pyramide so i need the spy back in the game and to get 2 coins ( i think you can get them with the red warp)
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Gaby
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Post by Gaby on Mar 28, 2005 19:35:21 GMT -8
I assume that I'll be able to free spy as soon as I get the megaphon... till then I've got to control the bootz enemy to step on the right yellow switchs to help the rolling snow ball to get to the black one time awitch... please confirm (or disconfirm) my thoughtz...
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GooRoo
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Post by GooRoo on Mar 28, 2005 20:06:02 GMT -8
Thanks for this game How do let the spy go . I have all done , i need to go back free the spy but can get back . Can't pass the 2 upper rolling balls . I have seen the ? between 2 green pyramide so i need the spy back in the game and to get 2 coins ( i think you can get them with the red warp) You should be able eliminate all of the Rolling SnowBallz in that area by laying Brickz. And Gaby is correct, in that when you are able to use the Megaphone, you will have what you need to get the SpyGlass Grunt back into the game. But even after you use the Megaphone, you will not have 'clear sailing' to bring the Warpstone to the King, and be rewarded with a "Perfect!" score.
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Gaby
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Post by Gaby on Mar 28, 2005 20:58:24 GMT -8
thank you for confirming my assumption... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]... to control that bootz will take some time...
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IdleAl
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Post by IdleAl on Mar 29, 2005 4:44:59 GMT -8
I'm slooooowly muddling my way through this level. It's fun! Thanks Gamer!
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