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Post by oldone on Dec 2, 2007 13:37:54 GMT -8
Don't be looking for any strange ingredientz here. It's pretty straight forward with only one "poser" and even that isn't too hard. All the coinz are in plain sight (again), but this time you won't be able to go back and get them, so save your game. I was more intrigued with the fruit. Doesn't it look yummy?
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Post by SwordGrunt on Dec 3, 2007 15:31:52 GMT -8
Wow, I didn't know Trouble in the Tropicz was area 8!
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GooRoo
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Post by GooRoo on Dec 4, 2007 15:05:55 GMT -8
For those of you not on the "Gruntz Fanz" distribution list, you may download this one now! For those of you who are on the "Gruntz Fanz" distribution list ... but are simply impatient, you may also download it now ... but I have already e-mailed it to you!
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Gaby
Retired Staff
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Post by Gaby on Dec 4, 2007 19:08:06 GMT -8
it sure lookes tasty...yummy... ...and a very clever game too...
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Theo
Designer
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Post by Theo on Dec 4, 2007 23:24:10 GMT -8
Very good level! Bravo! I finished it, but I missed one coin and one secret (on the Statz Page). The coin I missed is the one between the two orange switchez. How can I get it so I can get a PERFECT?
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Post by mommabird on Dec 5, 2007 6:05:06 GMT -8
I cant seem to be able to kill all the boxer gruntz without dying, even with the two zap colas
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GooRoo
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Post by GooRoo on Dec 5, 2007 7:21:35 GMT -8
I cant seem to be able to kill all the boxer gruntz without dying, even with the two zap colas You are probably using the wrong Grunt in that area. I started out with Gauntletz, and about half way through exchanged them for a Club ... no problem after that.
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Theo
Designer
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Post by Theo on Dec 5, 2007 9:55:22 GMT -8
In fact killing them with gauntletz (as I tested) is the better way than using clubz because the clubz' attack is pretty slow while the gauntletz are the quickest in the game and it's smarter killing them with the gauntletz. At least they worked better for me than clubz.
P.S. I missed only one coin, between the orange switchez that the rolling ball presses, how can I get it?
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Gaby
Retired Staff
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Post by Gaby on Dec 5, 2007 10:05:06 GMT -8
you'll have to find the RW that'll take you there...
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Theo
Designer
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Post by Theo on Dec 5, 2007 10:35:45 GMT -8
Yes, I know. Where can I find it?
P.S. Congratulations for the promotion to administrator, Gaby.
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Gaby
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Post by Gaby on Dec 5, 2007 10:46:28 GMT -8
look at the Banana... ... in the arrowz maze is an arrow that leads to the opposite direction and the solver has no intention of going there...
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Theo
Designer
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Post by Theo on Dec 5, 2007 10:52:42 GMT -8
Thanks. I found it, but I won't do the whole level again. It was a very good level!
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Post by mommabird on Dec 5, 2007 11:22:07 GMT -8
I agree, a clever level. I too missed the coin that Teo missed but since I didn't use one of the blue warps I knew I would not get the perfect.
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Post by SwordGrunt on Dec 5, 2007 12:01:03 GMT -8
P.S. Congratulations for the promotion to administrator, Gaby. I say the same. Congratulations for your position, Gaby!
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GooRoo
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Post by GooRoo on Dec 5, 2007 12:10:37 GMT -8
I agree, a clever level. I too missed the coin that Teo missed but since I didn't use one of the blue warps I knew I would not get the perfect. When I used that Blue Wormhole, I got stuck, so re-played without going through the BW, and going "the long way around" to get My Grunt where it had to be. I got the impression that the Blue Wormhole was a "red herring" (intentional mis-direction ploy).
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Gaby
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Post by Gaby on Dec 5, 2007 12:31:29 GMT -8
P.S. Congratulations for the promotion to administrator, Gaby. I say the same. Congratulations for your position, Gaby! thank you guyz... ...
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Gaby
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Post by Gaby on Dec 5, 2007 12:43:13 GMT -8
I agree, a clever level. I too missed the coin that Teo missed but since I didn't use one of the blue warps I knew I would not get the perfect. When I used that Blue Wormhole, I got stuck, so re-played without going through the BW, and going "the long way around" to get My Grunt where it had to be. I got the impression that the Blue Wormhole was a "red herring" (intentional mis-direction ploy). the BW takes you to the timer from where you press the BOTSz and controll the SP maze for springz and gauntletz ...
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Post by oldone on Dec 5, 2007 15:30:35 GMT -8
I guess things just seem simpler when you're the designer. I'm sure it would be easier to use the blue warps so you can get back to the proper destinations. Then toobz can get the clubz and clubz and gauntletz together can eliminate the enemiez. Much easier than trying to do it with only one grunt. There will be a simple walkthrough available soon.
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Carmen
Full Gruntzer
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Post by Carmen on Dec 17, 2007 10:14:33 GMT -8
thanks oldone for a lovely level and a very nice w/t I appriciated
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Post by WalkingBear on Feb 6, 2008 9:11:58 GMT -8
I am stuck with gauntletz and shovelz at the bottom of the tar pit, where there is a large SP maze...question is...I sent my gauntletz in first...and then to the arrowz...then I sent springz down to wait on the YTS'z...with the boxing gruntz making all kindz of fuss...when the gauntletz getz back to the middle of the SP'z, he setz out again, and I don't know how to get him into the OP section, with the toobz...or am I not supposed to go in there yet?
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