Gaby
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Post by Gaby on Aug 22, 2005 11:20:57 GMT -8
it does not work for me as well...
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GooRoo
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Post by GooRoo on Aug 26, 2005 14:08:34 GMT -8
The HTML walkthrough is now completed and uploaded to the web host! I have checked all of the linkz, and they work as well. It took me a lot longer to re-construct everything than I thought it would. That will teach me to try doing something this complex late at night!
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Gaby
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Post by Gaby on Aug 26, 2005 18:26:49 GMT -8
The HTML walkthrough is now completed and uploaded to the web host! I have checked all of the linkz, and they work as well. It took me a lot longer to re-construct everything than I thought it would. That will teach me to try doing something this complex late at night! apparently not all of the linkz... [glow=blue,2,300]you missed one [/glow]... ... the one before the Secret Teleporter Trigger ... the line that said " you will be able to reach this place (where the Green dot is)"...
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GooRoo
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Post by GooRoo on Aug 27, 2005 1:18:09 GMT -8
Apparently on my hard drive, using the HTML editor, case is not significant, while on the web host it is significant. The link was to "Picture5.JPG", while the file is stored as "picture5.JPG". I am replacing the walkthrough (with that minor correction made) a few minutes after I post this reply.
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Post by WalkingBear on Jan 7, 2006 15:09:11 GMT -8
I finally got to this level today and I must say, "WOW".
I had tried it a long time ago and gave it up as impossible because of the tight timing....BUT....
perserverance pays off today......
I found that if I allowed the boomerang gruntz to kill off the two toobz that were following me I could retain almost full health, and have plenty of time to do what I had to do before entering the BW......that inspired me to keep going...
next was that AWFUL green pyramid maze....oh how I hate stuff like that....BUT....I made it!
and then.......there was that TERRIBLE toggle bridge........ewww....I hate boomerang gruntz the most I think.......HOWEVER.......I survived!
And, when I got to the final statz page.....found that I had missed one secret and 6 coinz......HOW COULD THAT BE? I wondered....I had followed the walkthrough to the letter............SO........
I replayed it once again...( well, really, once more, since I had already restarted several timez...)
And got the PERFECT! Go figure....13:26
It amazez me that a level that only really took me about 14 minutes to solve took me ALL DAY!!!!
Great level !
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Sheroan
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Post by Sheroan on Sept 22, 2008 21:48:33 GMT -8
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Post by Perfect Grunt on May 11, 2013 9:14:43 GMT -8
Hmm... I just discovered that I---the designer--- am not able to solve my own puzzle any more.
Does anyone know how to lower the "final" black pyramid? ;-)
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GooRoo
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Post by GooRoo on May 11, 2013 12:00:51 GMT -8
Hmm... I just discovered that I---the designer--- am not able to solve my own puzzle any more. Does anyone know how to lower the "final" black pyramid? ;-) I believe that I must have covered that in the walk-through. But it is lunchtime right now, so I cannot take the time to check it out.
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GooRoo
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Post by GooRoo on Oct 28, 2013 22:58:42 GMT -8
I have been working on the walk-through for this CL, adding in images and breaking it apart into sections ... as a page for each of the three Gruntz to solve the first two sets of CheckPoint Switchez, for example. So the would-be solver can view a single Grunt's action for his part in the solution of a section. Warpstone only required a single page for the entire puzzle, with only the final section having any real 'meat' to it. Gruntz #2 and #3 are separated for most of the puzzle, and re-join in section 3. So far, I have seven letter size pages for the walk-through, not counting the 'index' to the different walk-through sections.
P.S. In re-playing it today to assist in the testing of the walk-through, I discovered that I have gotten slower with age ... stuck before I could get a Toob ... the Invulnerability wore off too soon (for me). Then I read the 'trick' about how to do it ... but it is bed-time, so I cannot try it out ... 'til tomorrow.
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GooRoo
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Post by GooRoo on Apr 14, 2016 20:33:34 GMT -8
As part of my effort to clean up (read, reorganize) my computer room, I discovered that the walk-through for this Quest was incomplete. So, today, I finished it. One thing concerns me, though, and that is that (being unable to actually replay the puzzle) it seems that there is no way to acquire the Toob, which is in a Sugar Cube CoveredPowerup ... and the Grunt reaching that area is carrying a Shovel. Edit: Now I see that the Grunt standing next to that Sugar Cube is a Suicide Bomber ... his explosion will reveal the Toob. So perhaps someone might choose to replay this Quest to prove that it is possible, and that the walk-through hasn't left something (important!) out?
P.S. One should do a refresh on the walk-through components, or what will be displayed is the old unfinished version.
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Post by Perfect Grunt on Jun 5, 2019 10:23:30 GMT -8
I recently replayed this level and realized how bad it is.
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swietymiki
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Post by swietymiki on Jun 5, 2019 11:37:58 GMT -8
It's not entirely bad, I see you tried to use some creative interactions, though the level's got some unfair moments (random magic shovel anyone?).
As far as I remember, you can get stuck really close to the ending if you don't give the toy to the correct Grunt, as happened to me. There was some questionable practice in the Green Pyramids and Rolling Balls section too. But man, the level's 14 years old and you've not designed anything after it.
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Post by Perfect Grunt on Oct 23, 2021 13:00:43 GMT -8
It's not entirely bad, I see you tried to use some creative interactions Thank you though the level's got some unfair moments (random magic shovel anyone?). Yes, and some things only doable with trial-and-reload, as far as I remember. I think, some time ago, I've written some "design guidelines", where many points were actually things I've failed at with my handful of levels. As far as I remember, you can get stuck really close to the ending if you don't give the toy to the correct Grunt, as happened to me. Ha, that's were the name of the level comes from. There was some questionable practice in the Green Pyramids and Rolling Balls section too. That could be the alternative title of the level... But man, the level's 14 years old and you've not designed anything after it. I would love to create a new level, but since I have a new hobby now (called "Everyday tasks of a grown-up person" or "household" or "work"), I am faaaaar away from having enough time even to install the editor.
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