Rik
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Post by Rik on Jan 2, 2006 16:56:44 GMT -8
Thanks GooRoo its a excellent level. I'm not yet got a perfect . I take the wrong way Can you tell a little bit the way to go And gaby you are very good to have so fast a perfect
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GooRoo
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Post by GooRoo on Jan 2, 2006 19:13:56 GMT -8
I am a Christian, and there is a passage in the Bible that says "ask, and it shall be given unto you". My everyday experience is that prayerz are answered "yes", "no" or "not yet". We usually pray for thingz we want, and God providez us with thingz we need. When you start out in this puzzle, it should be rather apparent that you are going to need Springz; for one thing, it appearz that you need them in order to reach a Megaphone; actually those Springz are to be saved until the very end, when you need them to reach the King's Fortress. So the first call is for Springz ... intended to mislead the solver into thinking that they are to be used at the first opportunity. But if you watch the GruntzMachine, you can tell what the next Tool or Toy (or even Brick!) is that will be delivered to you when you use a Megaphone. You should find a Red warp almost immediately, and be taken to an area where you can tell that a SpyGlass will be required ... so the call is for Spy Gear. Going back through the return red wormhole presentz you with a situation where your choicez are to Spring for another Megaphone, or go back into the Arrowz maze ... where you can readily see that you are going to need either Gauntletz or TimeBombz to get back out. Checking the GruntzMachine, you see that Gauntletz are next up to be delivered. From that point on, you just need to have faith that the designer will provide what you need at the time you really need it (or much earlier!), so your task is mainly to make your way to Megaphonez you can use, while making sure that none of the itemz called for fall through to the shredder at the bottom. Since this is a GooRoo puzzle, you can be reasonably certain that you are going to need to use GooberStrawz, and use them wisely. And yet there are situationz where your need is not for more Goo, but for someone to stand somewhere that you do not want to stand. With thirteen Secretz in this CL, you should make it a habit to SAVE whenever you have any doubt about what to do. (My F5 key just about has the printing worn off. )
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Post by WalkingBear on Jan 3, 2006 4:16:56 GMT -8
I can't find a way to get to the coin in the brickyard that is trapped by the RO....got to the RW there, but could not figure a way to get to that coin...
And, I am playing in the area with my gooberstraw and gauntletz, getting rid of those pesky spongegunz....
I know I will get back to the spikefield to finish there....but gave the shovel to the gooberstraw....big mistake...so I am replaying today.......
This is an enormous level....and don't worry about having puzzling puzzlez, GooRoo, they are challenging....at least to me!
Figuring out what tool to use for what and anticipating what will come out of the tool machine next is challenge enough...
Tally Ho! Gruntz Away!
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Gaby
Retired Staff
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Post by Gaby on Jan 3, 2006 5:24:45 GMT -8
after doing what's to be done in the brickzyard you can break the RB (red brick) and get the coin...
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Rik
Senior Gruntzer
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Post by Rik on Jan 3, 2006 7:04:45 GMT -8
Nice bible words GooRoo:) I miss 2 tile to get the spring to the fort. I tile with a coin (second coin who can the spring take to get to the fort) and 1 beside to get to that coin. Can't get 2 coins in the water (are this fake coins and the 2 boxes to the fort (in the puddle on the tile) are that fake boxes to?)
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GooRoo
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Post by GooRoo on Jan 3, 2006 8:16:31 GMT -8
Nice bible words GooRoo:) I miss 2 tile to get the spring to the fort. That is part of this 'puzzle' ... there are some that are pressed more than once ... some by enemy Gruntz, some by the solver's Gruntz, and some by both enemy and solver Gruntz. When you step on one of them, it payz to observe what happenz. Make sure that the bridge is raised before you leave the area of a Switch. There are no 'fakez' in this CL ... just need to make sure that the bridge Tilez leading toward the King's Fortress are raised. Then the Coinz will have raised bridge tilez under them.
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Post by oldone on Jan 3, 2006 8:16:50 GMT -8
Oh boy, I can hardly wait to get home from work so that I can play this level. It sounds like it's quite a challenge (what else would I expect from GooRoo?). I will try to remember to depend on the creator for his provision.
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GooRoo
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Post by GooRoo on Jan 3, 2006 8:21:40 GMT -8
To FishingBear: I believe you will find that you gave the wrong Tool to the Grunt who had the Springz, and triggered the . While you may want something to fight with, those Gauntletz may be quite useful in 'translating' enemy Spongegun Gruntz into Goo Puddlez, they will not be very useful against the Club Grunt, or the GunHat Grunt, nearby. And you will need those Gauntletz in a future area.
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Post by WalkingBear on Jan 3, 2006 17:37:37 GMT -8
This is where I have been and am, so far: Starting with BH...exitz arrowz, getz megaphone(springz) and stepz on BOTS, getz coin. Tripz RW, getz megaphone(spyglass) and coin. Reenters arrowz, getz 2 coinz, and a megaphone(gauntletz) to break red brick, getting another megaphone(shovel). Exitz maze. Fillz and digz holez, getting a coin, and gauntletz. Stepz on BTS getting coin. Breakz cubez above tarpit, and the one next to the BW, getting a coin. Enterz BW. Break cube, get shovel. Fill holez, staying above the arrowz...getz coin at NW corner, fillz and digz holez by the warp, use straw to suck goo, get the brick laying tool...enter warp. Lay brickz to stop olivez. (Note: Step on every BTS, watching to see if the tilez go up or down in the tarpit...you'll need EVERY tile to get to the fort.) The megaphone has a boomerang. First question: When the bricklayer enterz the RW, do I kill the gunhat ONLY? Not much to do here with just a bricklayer...can't use any other tool to good effect...so reenter the RW.... Bricklayer enterz the BW and then getz the boomerang and killz ALL the enemies within range...goez through the BW after getting the coin....get gooberstraw and suck all goo. Put new grunt on pad, give him a straw and let him suck all goo. Put another grunt on pad and stepping on the GTS'z in turn, send one grunt to get the megaphone (gauntletz) and the coin. Then give gooberstraw grunt the spyglasses....and together they go through the brickyard. Get all the coinz and use ROIDz....the RW goez to the arrowz and olivez at the bottom... continue until all pathz are cleared as much as possible...send gauntletz to blue tile area at SE corner...kill blue grunt while still on ROIDz, break cubez....etc...then go back to last coin in brickyard, break red tile, and get coin...make sure to watch which bridge tile this goes to...and then give bricklaying tool to spy (Not sure if this is right...) and then give him wingz to fly to tarpit...get all coinz and then rest on PMGS. BH goez through BW, and endz up in Spike Field! Go through the field, through RW in tarpit, and then down to ? switch...and down to next area...to next ? switch. Get gauntletz, and meet gooberstrawz in middle, Kill all spongegunz and club, suck all goo... Gauntletz getz shovel, fillz and digz hole inside of arrowz, goez to corner and back...fillz and digz hole on right...send gooberstraw to ? switch and to SE corner, kill gunhat, suck goo, and get coinz and then through BW, ending up at the base of the strawberry field... Put a new grunt on pad ...step on YTS trapping the olive, go through BW and end up with welderz...kill all (takez time for a BH grunt, but it is possible)....get coinz. Give him a sword before he goez through the BW. Kill the clubz with the sword, get zap cola, and go through BW...ending up in NW corner...wait there for a spongegun. 2nd new grunt goez through warp to get megaphone in NE corner (gunhat). 3rd new grunt goez through warp to area with swordz and goo...Don't forget (as I did) to release the olive or you can't get through the strawberry field... And now I get confused.... I need gauntletz to break the cubez in the strawberry field... I used the gun hat to kill the sword in the middle. How and when do I use the toobz...? How do I get to the area with all the coinz and the invincibility powerup? Almost done...but need a little help here? PLEASE? Great level, GooRoo.....I got pretty far without help...but now I am stuck...
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Gaby
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Post by Gaby on Jan 3, 2006 18:00:51 GMT -8
till... "kill blue grunt while still on ROIDz"... think - you get bricklayer+ red brick+scroll ... why?
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GooRoo
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Post by GooRoo on Jan 3, 2006 19:08:51 GMT -8
This is where I have been and am, so far: Starting with BH...exitz arrowz, getz megaphone(springz) and stepz on BOTS, getz coin. Tripz RW, getz megaphone(spyglass) and coin. Reenters arrowz, getz 2 coinz, and a megaphone(gauntletz) to break red brick, getting another megaphone(shovel). Exitz maze. Fillz and digz holez, getting a coin, and gauntletz. Stepz on BTS getting coin. Breakz cubez above tarpit, and the one next to the BW, getting a coin. Enterz BW. Break cube, get shovel. Fill holez, staying above the arrowz...getz coin at NW corner, fillz and digz holez by the warp, use straw to suck goo, get the brick laying tool...enter warp. Lay brickz to stop olivez. (Note: Step on every BTS, watching to see if the tilez go up or down in the tarpit...you'll need EVERY tile to get to the fort.) The megaphone has a boomerang. First question: When the bricklayer enterz the RW, do I kill the gunhat ONLY? Not much to do here with just a bricklayer...can't use any other tool to good effect...so reenter the RW.... Bricklayer enterz the BW and then getz the boomerang and killz ALL the enemies within range...goez through the BW after getting the coin....get gooberstraw and suck all goo. Put new grunt on pad, give him a straw and let him suck all goo. Put another grunt on pad and stepping on the GTS'z in turn, send one grunt to get the megaphone (gauntletz) and the coin. Fine up to this point. Error, error, error. (You'll be short in the Goo Well.) After you broke the you had a Bare-handed Grunt. Why did you give the Wingz to anyone else? (And you are missing one Goo Puddle for the Goo Well ... no GooberStraw.) Right Grunt, wrong Tool. I intended the long-range weapon to be used on Clubz and GunHat ... safer that way. Here's where you need Gauntletz ... but you used them already ... and gave them up for another Tool. Better to have been a pacifist and give the Sword Grunt something to play with ... and while he's preoccupied, send him through a wormhole. A newly baked Grunt will need the Toob where he's going. You had a lot of alternative wayz of getting through many sectionz ... but those choicez left you a bit short on thingz you need to complete the puzzle ... like an entire Grunt ... one Goo Puddle short, at the very least. Did you ever wonder why there was a GruntCreationPoint in the gully with the GunHat Grunt and a ?
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Post by oldone on Jan 3, 2006 20:10:13 GMT -8
Oh Boy After four hours, did you hear that, 4 hours, I still am not finished #tantrum# and don't think I'll be able to. Somewhere I didn't get some blue switches stepped on and so I cannot get all the coins. As usual GooRoo, you have me stumped. You are so good at this. I really wish I could think up stuff like this, but I think my brain is too linear. I'll try again at a later date, but I will be waiting for the walkthrough also. Great level!
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Gaby
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Post by Gaby on Jan 3, 2006 20:43:03 GMT -8
the spikez area is the one you've got to look for unpressed (too many) BTS and it can be corrected with bootz help...
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Post by WalkingBear on Jan 4, 2006 5:39:32 GMT -8
After you broke the you had a Bare-handed Grunt. Why did you give the Wingz to anyone else? (And you are missing one Goo Puddle for the Goo Well ... no GooberStraw.)So BH getz the wingz, and if I am not supposed to get rid of the gooberstraw....that means I have to go through the brickyard blind.....and gooberstraw goes through the BW to the spike field where he automatically getz the springz, so, what's the point? I still can't get any more goo....oh, except for that one puddle in the SE corner...ok.....got that part. Right Grunt, wrong Tool. I intended the long-range weapon to be used on Clubz and GunHat ... safer that wayCan't use gauntletz to kill the spongegunz here...? A gunhat isn't useful either...they move around too quickly...so kill them all barehanded until I can get the shovel? That will be tricky, especially killing that pesky clubz, barehanded....oh bother. Better to have been a pacifist and give the Sword Grunt something to play with ... and while he's preoccupied, send him through a wormhole.He goez through the RW? How will I go through to get the coinz in the corner? There are still some cubez that I can't get to there....argh. So, it's another replay today, hoping to get back to where I ended up, correctly this time, and maybe, just maybe, finish!
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Rik
Senior Gruntzer
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Post by Rik on Jan 4, 2006 7:49:10 GMT -8
Where , when and why do i use the red brick layer I have take the red bricklayer to the ford but i have no bricks tool. I have 1 gruntz on the fort with Gauntletz and the spring gruntz get to the fort.
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Gaby
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Post by Gaby on Jan 4, 2006 10:11:49 GMT -8
Where , when and why do i use the red brick layer I have take the red bricklayer to the ford but i have no bricks tool. I have 1 gruntz on the fort with Gauntletz and the spring gruntz get to the fort. why didn't you put the red brick in the brickyard and let the enemy gauntletz to break it??
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Post by WalkingBear on Jan 4, 2006 12:46:05 GMT -8
You don't have to use the red brick to kill the enemy gauntletz....kill him with your gauntletz, while you are still using ROIDz....it's much easier...
I didn't use the toyz either....didn't have to !
I ended up with only one bridge tile down (you know I will have to replay to find that one tile...)
And now my question is, how do I get into the fort? After spy grunt uses the spyglass, and stepz on that last BTS....I can use my gauntletz to break some bricks...but there is only one stack which can be broken with gauntletz....and it is on the wrong side....and then, how can springz get to the warpstone? Or, is there a final RW to get to it?
SO CLOSE, I CAN ALMOST HEAR THE KING SINGING..........
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GooRoo
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Post by GooRoo on Jan 4, 2006 12:51:41 GMT -8
I provided two meanz (three, actually, now that I think about it) for getting past that Gauntletz Grunt with the least loss of health ... when I designed the Brickyard. In my own play testing of it, I found only one was necessary at all ... the Gauntletz breaker Brick. It turned out that the Scroll was better off used in the Spikez field against the Gravity Bootz Grunt. (But it is possible to make it past him with no loss of health at all, and no 'help' in the form of a scroll ... much to my chagrin. It seemz that the way I laid out the Springz puzzle, that Gravity Bootz was alwayz just one step behind, if I moved Springz efficiently. ) The third meanz was because I had a Roidz Powerup too close to the way out of the Brickyard. So the solver can: - freeze him (and lose the Goo)
- get him to lose the Tool (and gang up on him)
- let Gauntletz (high on Roidz) pulverize him
The GunHat was intended primarily to take care of the Club Gruntz and the enemy GunHat Grunt. The Sword was intended for three Welderz and two Clubz.
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Rik
Senior Gruntzer
Posts: 555
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Post by Rik on Jan 4, 2006 14:11:18 GMT -8
Where , when and why do i use the red brick layer I have take the red bricklayer to the ford but i have no bricks tool. I have 1 gruntz on the fort with Gauntletz and the spring gruntz get to the fort. why didn't you put the red brick in the brickyard and let the enemy gauntletz to break it?? I did kill them with a superpowerpill And do the black switch (in the start) with the megatool on it something. Ican't see what he does?
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Rik
Senior Gruntzer
Posts: 555
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Post by Rik on Jan 4, 2006 14:17:24 GMT -8
You don't have to use the red brick to kill the enemy gauntletz....kill him with your gauntletz, while you are still using ROIDz....it's much easier... I didn't use the toyz either....didn't have to ! I ended up with only one bridge tile down (you know I will have to replay to find that one tile...) And now my question is, how do I get into the fort? After spy grunt uses the spyglass, and stepz on that last BTS....I can use my gauntletz to break some bricks...but there is only one stack which can be broken with gauntletz....and it is on the wrong side....and then, how can springz get to the warpstone? Or, is there a final RW to get to it? SO CLOSE, I CAN ALMOST HEAR THE KING SINGING.......... I think the spring gruntz springs to the fort. The gauntletz breaks a bomb brick and open the fort and warpstone. I go try this now
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