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Post by grosserfluss on Jan 9, 2024 8:34:21 GMT -8
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Post by Blaze The Movie Fan on Jan 9, 2024 13:32:47 GMT -8
I just would like to thank you for playing my level. How was it?
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Post by grosserfluss on Jan 9, 2024 17:17:33 GMT -8
I just would like to thank you for playing my level. How was it? It's a great and simple level with two things that I think are flaws. The sponge gun grunt at the beginning can't actually push the sword grunt out of the ground as the sword grunt's range is larger than the sponge gun's range, so the only way to get past it is to just take the hit and then run. Also the death power up is unnecessarily long. Other than that, I enjoyed the level. Thank you.
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Post by Blaze The Movie Fan on Jan 10, 2024 7:43:41 GMT -8
I just would like to thank you for playing my level. How was it? It's a great and simple level with two things that I think are flaws. The sponge gun grunt at the beginning can't actually push the sword grunt out of the ground as the sword grunt's range is larger than the sponge gun's range, so the only way to get past it is to just take the hit and then run. Also the death power up is unnecessarily long. Other than that, I enjoyed the level. Thank you.
No problem. I'm not a fan of most of my level in retrospective, I was a stupid kid back when I made them. But I'm glad you enjoyed it.
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GooRoo
Administrator
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I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on Jan 15, 2024 8:04:03 GMT -8
I just would like to thank you for playing my level. How was it? It's a great and simple level with two things that I think are flaws. The sponge gun grunt at the beginning can't actually push the sword grunt out of the ground as the sword grunt's range is larger than the sponge gun's range, so the only way to get past it is to just take the hit and then run. Also the death power up is unnecessarily long. Other than that, I enjoyed the level. Thank you.
Actually, the opening has a quirk that showed up in several other Questz by several other Designers: the solver has to shoot at where the enemy WILL BE, not where he is to start. That Sword Grunt has a large detection value, so starts his attack before the Sponge Gun is in range; aim at a spot BEFORE the path the enemy takes ... and (with luck) you hit him and can retreat. If VERY lucky you can even get rid of him!
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Post by Blaze The Movie Fan on Jan 15, 2024 15:46:12 GMT -8
It's a great and simple level with two things that I think are flaws. The sponge gun grunt at the beginning can't actually push the sword grunt out of the ground as the sword grunt's range is larger than the sponge gun's range, so the only way to get past it is to just take the hit and then run. Also the death power up is unnecessarily long. Other than that, I enjoyed the level. Thank you.
Actually, the opening has a quirk that showed up in several other Questz by several other Designers: the solver has to shoot at where the enemy WILL BE, not where he is to start. That Sword Grunt has a large detection value, so starts his attack before the Sponge Gun is in range; aim at a spot BEFORE the path the enemy takes ... and (with luck) you hit him and can retreat. If VERY lucky you can even get rid of him!Thankfully I remember my intentions. The goal was to make sure he has to hit you first before you can push him off the planet. Though considering I put no thought into anything, I doubt that's how it turned out in the actual product.
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