Gaby
Retired Staff
Posts: 3,537
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Gapz
Jun 28, 2006 20:15:24 GMT -8
Post by Gaby on Jun 28, 2006 20:15:24 GMT -8
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Gapz
Jul 4, 2006 6:31:29 GMT -8
Post by WalkingBear on Jul 4, 2006 6:31:29 GMT -8
For the life of me, I could NOT get the two coinz at the timer start....tried about 20 timez....so I did not get the PERFECT! But I was able to get the warpstone to the king...so that's it!
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GooRoo
Administrator
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I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Gapz
Jul 4, 2006 7:44:24 GMT -8
Post by GooRoo on Jul 4, 2006 7:44:24 GMT -8
I had problemz with those two Coinz myself ... until I slowed myself down and elected to make two passez through the Silver Timer Switch : the first time to get the Coin and right back to the STS ; the second time to go all the way to the next STS and down to the bottom. Edit: ( GooRoo) correcting some Neron Hosting broken linkz ... and adding text in case any other web host ever goes down!
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Gapz
Jul 5, 2006 3:29:33 GMT -8
Post by WalkingBear on Jul 5, 2006 3:29:33 GMT -8
I tried that too...but I didn't have enough time to step on the switch, wait for the first pyramid to come down so I could step on it, then get the coin and make it onto the second or third pyramid before it came up again...
It worked for the coin at the bottom though...guess it's a matter of timing...
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GooRoo
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Posts: 7,467
Display Name: GooRoo
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Gapz
Jul 5, 2006 6:23:13 GMT -8
Post by GooRoo on Jul 5, 2006 6:23:13 GMT -8
Re-read my earlier reply ... I went back to the first Silver Timer Switch past the first Silver Pyramid instead of trying to go through the entire maze to the next one.
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Gapz
Jul 5, 2006 9:29:09 GMT -8
Post by WalkingBear on Jul 5, 2006 9:29:09 GMT -8
Aha! Well, I guess that means I'll have to go back for the PERFECT! Huh? Ok, you're on!
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Gaby
Retired Staff
Posts: 3,537
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Gapz
Jul 7, 2006 13:51:58 GMT -8
Post by Gaby on Jul 7, 2006 13:51:58 GMT -8
diagonal is the best way to go...
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Gapz
Jul 8, 2006 4:46:50 GMT -8
Post by WalkingBear on Jul 8, 2006 4:46:50 GMT -8
It's so easy when you know how to do it! PERFECT! 35:11
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Gaby
Retired Staff
Posts: 3,537
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Gapz
Jul 8, 2006 5:33:27 GMT -8
Post by Gaby on Jul 8, 2006 5:33:27 GMT -8
I knew you can...
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sunny
Junior Gruntzer
Posts: 13
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Gapz
Sept 3, 2006 13:03:31 GMT -8
Post by sunny on Sept 3, 2006 13:03:31 GMT -8
Hi Gaby,
how could i manage, that not the Gruntz with the Gauntletz get the toy on the right side, but another Gruntz get it? I have tried a few times, but i can`t manage it!! Thanks for help Sunny
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GooRoo
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Gapz
Sept 3, 2006 13:51:22 GMT -8
Post by GooRoo on Sept 3, 2006 13:51:22 GMT -8
Actually, it does not matter which Grunt pickz up a Toy ... unless the Grunt is already carrying a Toy! Think of Custom Levelz such as "Get Those Toyz Outta My Kitchen!" or "4 X 100 Relay". A Toy may be set down by a Grunt and pciked up by any Grunt ... including the one that set it down. Maybe (not saying that is the case in this CL) one Grunt pickz it up and handz it off to another Grunt.
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GooRoo
Administrator
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Display Name: GooRoo
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Gapz
Sept 6, 2006 14:21:31 GMT -8
Post by GooRoo on Sept 6, 2006 14:21:31 GMT -8
Please re-read the initial post in this thread, as I am using this CL as a 'guinea pig' for using the new web host. As such, there is a second download image which will access the CL stored on the new web host (when (if?) it workz!), and (currently) a indicating it is not working.
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Sheroan
Full Gruntzer
!!! The one that Persevere Prevails !!!
Posts: 462
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Gapz
Jul 23, 2009 3:51:11 GMT -8
Post by Sheroan on Jul 23, 2009 3:51:11 GMT -8
!!!!!!!!!!!!!!! PERFECT !!!!!!!!!!!!!!!! Thanks Gaby
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GooRoo
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Gapz
Nov 13, 2010 8:03:06 GMT -8
Post by GooRoo on Nov 13, 2010 8:03:06 GMT -8
This is one of only four "Gruntz In Space" Custom Levelz without a game-time "View the map!", so I will be creating one for it. I only wish it were about three or four tilez less tall. (Those extra tilez require three more screen grabz ... three wide by three tall, instead of three wide by two tall.) Then on to examine the other GIS CLz for doing the same thing. BTW, if I were able to use 1024X768 screen resolution, it would then be two tilez too wide for just four screen grabs, but fit easily in two vertical grabs. Finished the game-time map ... with extra difficulty because Gruntz start out fighting each other ... in four remote cornerz of the map! I caught two of them "in the act" and used that image in the other three cornerz ... without cleaning up the messez.
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