|
Post by WalkingBear on Feb 12, 2005 3:56:52 GMT -8
I am still stuck in the OP puzzle. Did it the first time and now, I've spent two days at it....
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 4:47:51 GMT -8
this is one of the pazzlez you've got to check out which OS lowers what OP... good luck... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 5:58:49 GMT -8
I made it all through just to see I did the mistake Yourin first did... well... as I did not solved "bombz away" I do not see the way to get the springz without using the gauntletz ... a clue please...
|
|
Gamer
Retired Moderator
Posts: 331
|
Post by Gamer on Feb 12, 2005 10:07:27 GMT -8
is right. You can't do everything by yourself, you need some help from other gruntz. Bombz gruntz forget about bombing their target when given a toy, and you're in luck because you happen to have one handy. You haven't used the gauntletz from the megaphone yet right?
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 10:18:47 GMT -8
well... I did at first... ...then, when I jumped to the dice I found out that I made a mistake... ... about the toy... I thought it's for the swordz enemy... but as YOU're the designer you must know... thank you... ... I just dont see how to give the toy to the bombz grunt that's behind the dice ... or should I give it to the other grunt...
|
|
Gamer
Retired Moderator
Posts: 331
|
Post by Gamer on Feb 12, 2005 10:45:57 GMT -8
If you mean the two swordz gruntz by the water and toggle bridgez, leave them alone; their purpose was just to let the ball by and make you go the other way.
The bomb grunt above the fort is in your way. He will be moved to a location that is more "out of the way" eventually. The bomb grunt to pay attention to is the one by the dollar plant.
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 10:55:34 GMT -8
mental block... ... I gave the toy to the one near the dollar plant... and then what... I do not see the light...
|
|
Gamer
Retired Moderator
Posts: 331
|
Post by Gamer on Feb 12, 2005 12:57:50 GMT -8
Put the toy down on the stairs and have him run into it. Then have him run and break open the giant dice.
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 16:08:57 GMT -8
thank you Gamer... .. that's a beautiful idea... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]... I did it and jumped all the way to the 2 dicez... but... when I broke them, there was nothing there... what did I do wrong
|
|
|
Post by oldone on Feb 12, 2005 18:13:16 GMT -8
I want to thank all you guys for doing "The Rock" (and all the numbers). I've never finished one (well maybe one) of them, but now I think I will give them a try again, as I have all your experience and comments to help me through. Thanks Gaby for starting them in the first place.
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 18:59:02 GMT -8
oh... ...I got it... I went for the wrong dicez...
|
|
Gamer
Retired Moderator
Posts: 331
|
Post by Gamer on Feb 12, 2005 19:34:43 GMT -8
I am not sure of the whole story of The Rock, as I was from gruntz when Guenter published it, and I assume he didn't plan on there being 7 sequels. I saw his level (though I never really finished it ) and thought it was a great concept to link a level together so I created The Rock II in the second level set, hoping whoever created The Rock III would catch on to the level set theme. Fortunately Guenter created the third one and (it goes without saying) he did produce it in the third level set. (I thought this was a great start to the group of levels; The Rock III is one of my favorite levels.) I wondered if people would know enough to jump back through the level and to those dice, what is everyone's thoughts on that?
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 12, 2005 19:57:34 GMT -8
thank you Gamer... for the level and for the help... it was a challenge ... the tight timing drove me up the wall... but I decided not to give up this time ... and did it... it's another PERFECT... ... nice job... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]
|
|
|
Post by WalkingBear on Feb 13, 2005 5:57:59 GMT -8
I have enjoyed playing The Rock levels....I have saved them until the end of all the levels for some reason or another...and I like the concept of the same name but the different areas.
Maybe someone else will start a new series!! [img src=https://gooroosgruntz.info/emoticons/wave.gif[]
|
|
GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,476
Display Name: GooRoo
|
Post by GooRoo on Feb 13, 2005 13:51:05 GMT -8
I have enjoyed playing The Rock levels....I have saved them until the end of all the levels for some reason or another...and I like the concept of the same name but the different areas. Maybe someone else will start a new series!! In a way, I already did ... "Keep The Ball Rolling 5"; We just need designers for 1 thru 4 and 6 thru 8.
|
|
|
|
Post by WalkingBear on Feb 14, 2005 5:31:42 GMT -8
Well, I made it through the OP'z finally, and through the rolling 8ballz, although I think I missed a secret warp to the two dice on the right? And I don't get the next part at all....I walked down across the spikez and broke the dice..stepped on the switchez so the ball could cross the bridgez, but it went up by the three green barehanded gruntz and broke.... What happenz here? And am I supposed to go ahead of the ball? If I use the conversion powerup, then I am left without gauntletz to break the dice above the gruntz.... There is no way to get to the coin in the spike field at the top of the pool either....? Don't I need some springz to go through the pathway below the three gruntz? OR is that a decoy? I could really use some here!!
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 14, 2005 9:22:18 GMT -8
Well, I made it through the OP'z finally, and through the rolling 8ballz, although I think I missed a secret warp to the two dice on the right?!! there is no warp to the two dice on the right ...the solution comes in later step on the YHS to release the ball... then step on the GHS to lower the GP... when the ball passed it, step again on the YHS to make the ball go left and it'll be there till you release it no, you're not supposed to go ahead of the ball you do not need gauntletz at this time yes there is... if I did it... no decoy... you've got to use YOUR three gruntz to send the ball to the right... you do not need springz... just work through
|
|
|
Post by WalkingBear on Feb 17, 2005 3:44:57 GMT -8
Ok, I have converted the three green gruntz. One goez up and stepz on the BOTS and then the GTS. One goez down and controlz the RTS so the ball can pass. The last one goez down and stepz on the YTS and then headz up to the YTS in the corner before the ball getz there....this is either impossible or extremely tight timing.... Then what?
|
|
Gaby
Retired Staff
Posts: 3,537
|
Post by Gaby on Feb 17, 2005 3:49:50 GMT -8
the ball will head right and so will your 3 gruntz... [img src=https://gooroosgruntz.info/emoticons/wave.gif[]
|
|