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Post by mommabird on Jun 18, 2005 19:08:56 GMT -8
Dont know how yall made it to the arrowz. The spongegun can only reach to the first two rowz!
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Gaby
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Post by Gaby on Jun 18, 2005 19:39:39 GMT -8
follow the leader method...
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kat
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Post by kat on Jun 21, 2005 18:48:01 GMT -8
follow the leader method... okay that helped...got the arow mazez completed...left and right...still have 12 gruntz alive.....i even got past the red/green pyramids.....but do i do the next chunk left or right first?....bootz tries going north and gets squished and there's no bootz for all the right side spikez......and springs is too slow for the r/g/ps.....hint?
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kat
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Post by kat on Jun 21, 2005 19:12:03 GMT -8
OOOPS....i take it back...Springz DOEZ go thru.......
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Gaby
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Post by Gaby on Jun 21, 2005 19:26:42 GMT -8
bootz goes north as soon as the RR goes by ... go quickly as you can to the 3 rd arrow from the north (pointing right) go right and up to the YTS... timing is the code...
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kat
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Post by kat on Jun 22, 2005 9:53:46 GMT -8
well i made it trhough finally! :-) have to go back and find the RW...so i don't have my perfect...yet! but i had got the bootz through when my hand jerked ( i think i had been playing too long...LOL) and i ran like crazy when i realized the 8ball had passed and i wasn't goo!....didnt know what happened until i read gaby's hint!...which i really needed to be able to redo because i had forgotten to SAVE! DOH!
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Post by WalkingBear on Jun 22, 2005 15:56:07 GMT -8
The spongegun solvez the problem of the swordz grunt on the left-pointing arrow...but only if he is allowed to stand on the upper right RP....and that togglez too fast for him, until bricklayer putz a stop to the RR in the "R"....then I get confused....If I send my bricklayer and gauntletz over the toggle chip bridge....held up by springz...bricklayer stops the RR and gauntletz breakz the brick...OR, do I send gauntletz UP to break the dice at the top and kill the swordz there? AND, how do I solve the problem of the I N R I letters? I tried sending gauntletz to the R, but couldn't figure out how to get a shovelz there ....or have I totally missed something? AND, what happenz with the spike field?
I sent spongegun down to try to kill the swordz on the arrow, but he losez too much health to walk back up again....I feel a replay coming.......
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Gaby
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Post by Gaby on Jun 22, 2005 18:20:41 GMT -8
kat - after the shovel on the right stands on the BTS the so spongegunz can help the gauntletz on the left and joins the gang only then you may look for the RW in the shovelz area... but wait until bootz stops the RR from running... spongegun goes to the left spikez row shoots the swordz on the and goes to the CPS... WalkingBear - if you're near the kings fort... you can kill both swordz without stepping on the RP ... bricklayer stops the RR and gets the gauntletz to break the brickz... gauntletz#1 how is near the springz goes up to break dicez and brickz... Good Luck to you both... I hope I helped
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Post by WalkingBear on Jun 23, 2005 2:06:40 GMT -8
Gaby, I think I get some of it....the gang on the right----shovelz goez to the arrowz and stepz on the BTS so spongegun can shoot gauntletz #1 to his PMGS....and waitz for gauntletz #2 to go across the toggle bridge to help bricklayer stop the RR at the right side of the spikes field. Then, bootz walkz across the RP at the fort, across the spikez field, and goez through the BW? How can he stop the RR? I guess I am still a bit confused....when will the WT be released?!?
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Gaby
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Post by Gaby on Jun 23, 2005 5:29:04 GMT -8
Gaby, I think I get some of it....the gang on the right----shovelz goez to the arrowz and stepz on the BTS so spongegun can shoot gauntletz #1 to his PMGS....and waitz for gauntletz #2 to go across the toggle bridge to help bricklayer stop the RR at the right side of the spikes field. so far so good ... now bootz can kill the boomerang ... the BW is the last thing you do... after all the gruntz are at their PMGSz and one got the warpstone ...
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kat
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Post by kat on Jun 24, 2005 9:40:46 GMT -8
... but wait until bootz stops the RR from running... ....there's a way to stop the RR? ??can't dig a hole.....no TWA.... what am I missing here?
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Gaby
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Post by Gaby on Jun 24, 2005 10:54:49 GMT -8
kat - at the end of the spikez field there is a TWA... send your bootz to the YTS to stop the RR...
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kat
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Post by kat on Jun 24, 2005 13:50:23 GMT -8
oh that one's for getting all the Gruntz into the upper part of the cross.....there is no twa for the circling RR....right?.........that's the RR I meant.......
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kat
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Post by kat on Jun 24, 2005 14:38:55 GMT -8
okay I have covered every square in the upper part of the cross....i STILL can't find the RW :-( I am beginning to think I accidentily tripped it?......
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Gaby
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Post by Gaby on Jun 24, 2005 17:04:24 GMT -8
the RR that runs in a spiral way is not stopable... the RW is in the shovelz area...
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kat
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Post by kat on Jun 25, 2005 0:13:21 GMT -8
his spot in the INRI or...?......other area?
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Gaby
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Post by Gaby on Jun 25, 2005 5:53:06 GMT -8
no ... the RW is on one of the arrowz in the area to wher shovelz#1 went with spongegunz help...
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Post by WalkingBear on Jun 28, 2005 13:03:02 GMT -8
I'll wait for the WT to finish this one....
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Gaby
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Post by Gaby on Jun 28, 2005 16:35:38 GMT -8
don't give up... you're almost at the end of the journey...
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kat
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Post by kat on Jun 29, 2005 10:35:40 GMT -8
well i redid the level....thinking i had inadvertently triggered the warp........still have not found the illusive RW only arrows left are ones that will prevent shovelz from returning to the MPS.......wahhhhh.......i WANT those 3 coins!...lol the left hand shovelz is the one to enter the RW...IF i ever find it...right?
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