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Post by SwordGrunt on Jun 22, 2007 11:53:54 GMT -8
I don't know if anyone has already posted this, but I didn't find it anywhere on this forum. I found a way to make a Springz Grunt jump over a solid tile!
Your springz startz at the rocket tile, tell him to go to the BOTS. He will jump over the hole, then over the solid tile!
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BattlezM
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Post by BattlezM on Jun 22, 2007 12:02:40 GMT -8
(key: 0=raised pyramid, 3=hole, 6=clear) Spring gruntz can also be made to jump over a clear tile as well. In the next diagram the key is the same as the above. (9=eyecandy stump) 69 663 669 6000 Springz is at the orange '6', when you task him to jump to the blue '6', he will jump to the pink '6'. Then he will jump over the red '6'. This will not work if springz may get to the tile by simply moving straight towardz it (there must be an obstacle) or if he can move around it (there must be an obstacle there too). In the previous example, if your springz losez his springz after the jump, he will still walk right over or through whatever other tile is in his way!! As you can see they even can walk through the solid tile (or hole, or gyser). Check out the SuperSpringz thread a little further down to see more spring discoveriez.
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Post by SwordGrunt on Jun 22, 2007 12:33:51 GMT -8
I saw that thread before creating this one (to ensure no repeated discoveriez ).
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Jun 22, 2007 12:45:07 GMT -8
It'z all the same really, the springz will jump over any tile (except pyramidz, they can't jump diagonally to get by them), even a constant static hazard.
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