Post by GooRoo on Aug 18, 2007 13:15:50 GMT -8
As part of the effort of converting the Gruntz Level Editor Manual from UBBC to HTML, I have been combining information from several different threadz relating to Gruntz Toolz into the revelant Tool descriptionz. For example, I have the speed of each Grunt in moving from one Tile to the next adjacent one (without and with the SuperSpeed Powerup) as a note in the description. For those Gruntz with 'ranged' weaponz, I have the time it takez for the projectile to travel one Tile.
What I do not have (and would like assistance in providing in the GLE manual) is the time it takez a Grunt to 'recharge' in order to use the Tool it carriez ... for fighting, and for its other use. BattlezM created information about two Gruntz fighting (Tool vs Tool) which givez an idea of which Grunt recoverz more quickly than another ... but not the actual time it takez to be able to strike again. I am relatively certain that the fighting recharge time may be measured in tenthz of a second (100 millisecondz=one-tenth of a second), so a measurement to the closest tenth of a second will be suifficient.
Similarly, the time it takez for a Grunt (Shovel, for instance) to use his Tool again for its non-fighting purpose should be measured in tenthz of a second.
If you have the time (and incentive!) to participate in this project, reply in this thread with the Tool you are planning to test (so we do not duplicate effortz), and modify your post with the resultz you find, as :
Quote this post, and copy the table into your clipboard, and paste it into the reply you make, changing the partz in Goldenrod as they apply to what you are working with, and what you find.
Note: Some Gruntz, such as Bare-handed and Wingz (and otherz) will only have a 'fighting' entry, because all they can do is move from place to place ... or fight! (We don't have an ironworkz, so a Gruntz with a Welder's Kit doesn't have much else to do. )
What I do not have (and would like assistance in providing in the GLE manual) is the time it takez a Grunt to 'recharge' in order to use the Tool it carriez ... for fighting, and for its other use. BattlezM created information about two Gruntz fighting (Tool vs Tool) which givez an idea of which Grunt recoverz more quickly than another ... but not the actual time it takez to be able to strike again. I am relatively certain that the fighting recharge time may be measured in tenthz of a second (100 millisecondz=one-tenth of a second), so a measurement to the closest tenth of a second will be suifficient.
Similarly, the time it takez for a Grunt (Shovel, for instance) to use his Tool again for its non-fighting purpose should be measured in tenthz of a second.
If you have the time (and incentive!) to participate in this project, reply in this thread with the Tool you are planning to test (so we do not duplicate effortz), and modify your post with the resultz you find, as :
Shovel | Normal | with Roidz |
fighting: | ??00 millisecondz | ??00 millisecondz |
digging: | 4000 millisecondz | ??00 millisecondz |
dig again: | 7000 millisecondz | ??00 millisecondz |
recharge: | 3000 millisecondz | 1200 millisecondz |
Quote this post, and copy the table into your clipboard, and paste it into the reply you make, changing the partz in Goldenrod as they apply to what you are working with, and what you find.
Note: Some Gruntz, such as Bare-handed and Wingz (and otherz) will only have a 'fighting' entry, because all they can do is move from place to place ... or fight! (We don't have an ironworkz, so a Gruntz with a Welder's Kit doesn't have much else to do. )