This thread will give information about each specific standard battle, going over terrain/fort detailz and how to conquer the enemy fortz. It will also give the amount of gruntz the battle can be played. If you are a battle expert, try limiting your gruntz to this number and beating the AI on difficult (allow the AIz to have 15 ).
Last Edit: Aug 9, 2015 10:02:55 GMT -8 by GooRoo: BOLDed the text and minor word changes
I have created 'Announcement' type tables for each of the Monolith Productions, Inc. supplied Battlez, and also created "View the map!" images for Areas 1 through 8.
I discovered that by setting all four players limit to 1, and never clicking on the second prompt, no Gruntz entered the map, and I could get 'clean' images of the playing field ... but was limited to a net 640X600 pixels per screen grab, due to the limitations of the screen resolution patch for Vista.
Perhaps someone with an interest in Battlez might take on a project to provide a "View the map!" image for some of the older (orphaned?) Battlez puzzlez? It would require making a folder for the puzzle being worked on, and storing the individual screen grabs (cropped from 800X600 to 640X600, eliminating the Statz info) for use in merging the images (I use A through D (or E or F or G, as required) left to right, and 1 through 4 (or 5 or 6 or 7, as required) top to bottom. Each screen grab slightly overlaps previous one(s). I have found that for most puzzles, PNG is the most efficient, storage-wise, format, while JPG is sufficient for thumb nails. The final product would be named something like "BrickMaze.png" and simply "ThumbNail.jpg" for its maximum 32 pixels wide (or tall) version. Then e-mail me the two images as attachments, with the name of the puzzle (and GRUNTZ, of course) in the Subject.
Last Edit: Aug 15, 2015 13:01:58 GMT -8 by GooRoo: Finished Area 7, indicated all 8 areas complete
I am working on the 'Standard' Battlez, and have an Author's index for Monolith Productions, Inc. ... which is a work-in-progress. It will probably be necessary to do a 'refresh' (F5) in order to see the changes made since your last viewing.