4 - Flying Fiascoz Dec 30, 2006 23:01:41 GMT -8
Post by BattlezM on Dec 30, 2006 23:01:41 GMT -8
|Designer:||Monolith Productions, Inc.|
|Area 4 "High On Sweetz"|
|Date Released:||November 10, 1998|
|Forum's web host|
|View The Map||4,754,913 bytez - Forum's web host|
Navigation in this battle can be difficult, as all the bridgez in it are over air. Thus there is a low chance that you can click near the enemy fort and ensure your gruntz' survival. You will have to guide them in groupz of 3-4 over the bridgez for the most safety.
The fortz in this level have many different creation point and defensive placement. The NW fort can be defended from one point, while the SE fort can be blockaded by both the NE and SW fortz. The SW fort has one side that is a long walk to access, but a great sneak attack. Often you can easily trick the AIz into breaking their own defensez.
The powerupz in this level can be handy, particaullary the coversion. Beware of the many planez flying around in this battle, they drop rather nasty presentz on your gruntz.
Mininum gruntz required to play battle: 3-4
It'z quite easy to conquer the fortz, it can be done with one grunt. Step on the green switch, the move over the cupcake bridge. Give any gruntz coming across a toy on the bridge, they will frequently end up staying on the bridge when it openz. Fill in a hole, you may want to fill in a number of holez in case you run into a gold brick. Note that the giant cupcake has a set of timebombz under it. Break therough the stack again, be wary of planez. This move straight into the fort.
in some casez when you are under attack, the single brick barring access to the fort may be gold. In this case you're in luck if you're being attacked, should the AIz try breaking that gold brick. They don't have enough sense to try a different brick.