GooRoo
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3D Lava
Jan 6, 2004 15:59:21 GMT -8
Post by GooRoo on Jan 6, 2004 15:59:21 GMT -8
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3D Lava
Jun 11, 2004 3:03:21 GMT -8
Post by WalkingBear on Jun 11, 2004 3:03:21 GMT -8
I have completed the level, but where is the secret?
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GooRoo
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3D Lava
Jun 11, 2004 7:10:40 GMT -8
Post by GooRoo on Jun 11, 2004 7:10:40 GMT -8
I consider most of Bjarni's Custom Levelz to be rather cruel, because he puts things in the middle of nowhere, with no visual clues at all that there is something of interest there. I had to literally walk on every single Tile of the map, in order to find the Secret in "3D Lava". Since this map is extremely 'loose' (the same Tile repeated almost endlessly in many areas), that is a lot of ground to cover! Simply by using the alternate Spikez Tile in that location would have been enough of a clue to send a solver there to 'take a look'. It is 80 Tilez wide, by 96 Tilez tall ... I bet I could recreate this level in no more than 28 by 28, with equivalent game play, if I tried. Well anyway, here's the answer.
Below the three CheckPoint Switchez (Gauntletz, Shield and Welder's Kit) is a Spikez area. One row has Spikez all the way across the area, from left edge to the water on the right edge. The Secret trigger spot is located four Tilez from the water on the Spikez row that runs all the way across.
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Gaby
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3D Lava
Jan 30, 2005 19:20:24 GMT -8
Post by Gaby on Jan 30, 2005 19:20:24 GMT -8
this is the less cruel level Bjarni ever designed...if you do not account the spikez area... it's the secont time I play it...got the PERFECT... but... thumbz up means there is a walkthrough, well where is it...and... the spikez area has a lava fild on its right not water...
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GooRoo
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Post by GooRoo on Feb 1, 2005 0:43:46 GMT -8
Bjarni claimed that he had a walkthrough for this CL on his web site, but the link was broken. I will change the indicator to "Thumbs Down" until I receive a good link to a 3D Lava walkthrough.
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Gaby
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3D Lava
Feb 1, 2005 11:44:36 GMT -8
Post by Gaby on Feb 1, 2005 11:44:36 GMT -8
maybe that will encourage him to send a good link to the walkthrough...
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Gaby
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3D Lava
Mar 26, 2005 19:05:39 GMT -8
Post by Gaby on Mar 26, 2005 19:05:39 GMT -8
on the list of Gruntz puzzlez designed by Bjarni there is still the thumb up ... no link and no walkthrough...
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3D Lava
Jan 23, 2008 9:32:23 GMT -8
Post by Blaze The Movie Fan on Jan 23, 2008 9:32:23 GMT -8
Why did you add a bridge off the island? It makes no sense to me that there are two teleports that have exactly the same destination. I admit that I gave no clue where the red teleport is, but what's the deal in letting the red teleport go to the same place as the blue one?
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Sheroan
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!!! The one that Persevere Prevails !!!
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3D Lava
Sept 18, 2009 19:13:11 GMT -8
Post by Sheroan on Sept 18, 2009 19:13:11 GMT -8
!!!!!!!!!!! PERFECT !!!!!!!!!!! Thankz
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Deleted
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3D Lava
May 6, 2015 11:28:25 GMT -8
Post by Deleted on May 6, 2015 11:28:25 GMT -8
Nice level Bjarni.
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Zu
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3D Lava
Aug 15, 2015 12:57:32 GMT -8
Post by Zu on Aug 15, 2015 12:57:32 GMT -8
As per Blaze's suggestion, I prepared a remake of this level: dl.dropboxusercontent.com/u/109892108/3DLavaRemake01.zipEverything has been condensed into a 32x32 area. Several of the puzzles have been redesigned to pose a little bit more challenge. I wasn't sure whether to include the gimmick of the moving lava; Blaze will have to share his thoughts on this.
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GooRoo
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3D Lava
Aug 15, 2015 13:28:21 GMT -8
Post by GooRoo on Aug 15, 2015 13:28:21 GMT -8
As per Blaze's suggestion, I prepared a remake of this level: dl.dropboxusercontent.com/u/109892108/3DLavaRemake01.zipEverything has been condensed into a 32x32 area. Several of the puzzles have been redesigned to pose a little bit more challenge. I wasn't sure whether to include the gimmick of the moving lava; Blaze will have to share his thoughts on this. Looking over your remake, I would think that this would qualify more as a "3DLavaIII" than a remake of "3DLava". But I would like to see Blaze's dual area 'thing' retained ... but my own look at it indicaates that it would require a "fresh start" using the 2 plane version, in a 32X32 tile map, and placing the tiles and logics all over again in the new puzzle. And the 'bland' lava tiles would be replaced with invisible tiles, of course. Then the moving lava would appear in those spaces. Two planes in "Trouble In The Tropicz" is Blaze's very unique addition to Gruntz. I have no idea how he managed it in the first place, but I can see opening 3DLava, altering the map size, setting everything to invisible, then adding in your tiles and logics.
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Zu
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3D Lava
Aug 15, 2015 13:58:18 GMT -8
Post by Zu on Aug 15, 2015 13:58:18 GMT -8
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3D Lava
Aug 15, 2015 14:04:39 GMT -8
Post by Blaze The Movie Fan on Aug 15, 2015 14:04:39 GMT -8
Well at least I did something right back when I was a kid. But having to use a gun hat grunt to kill all these enemies got boring very fast.
So I ask you Zu, what did you do to fix that? I'm not looking at the level right now as I'm pretty busy.
And how I feel about the gimmick is irrelevant as my mindset is a lot different from what it was back when I made it, so frankly I have no say here as I don't care.
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Zu
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3D Lava
Aug 15, 2015 14:26:04 GMT -8
Post by Zu on Aug 15, 2015 14:26:04 GMT -8
I don't think there are any significant differences between the original and the remake in terms of the gunhat usage... in case of the remake, the gunhat has to take down a grand total of 3 enemies. I could add a Roidz powerup to make it faster.
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GooRoo
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3D Lava
Aug 15, 2015 15:05:00 GMT -8
Post by GooRoo on Aug 15, 2015 15:05:00 GMT -8
I don't think there are any significant differences between the original and the remake in terms of the gunhat usage... in case of the remake, the gunhat has to take down a grand total of 3 enemies. I could add a Roidz powerup to make it faster. I was going to see if the Sword Gruntz wouldn't recognize the enemy (me) from the next Bridge Tile over, but elected to dispose of two of then instead of just one. I also 'softened up' the Gruntz with GooberStrawz, so took more time than you did. I 'toasted' the three Goo Suckerz (so they couldn't suck up any Goo I might have needed), which also added to my solving time. I found the most difficult mini-puzzle to be with the Time Bombz ... moving to place the Bomb so that I could step away from the Bomb, and still avoid being sponged into the lava. And it turned out that the only Zap Cola required was for the resurrected Grunt (and even he could have stayed in the red) ... never took any damage from any enemy Grunt. And only refreshed the Grunt that triggered the Red Warp because it was nearby, even though he was never in any danger when he returned. The Toggling Bridge for the Springz Grunt was very well designed ... allowing 'safe' places to take a breather (and SAVE).
But I repeat that it may be better presented as "3DLavaIII".
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3D Lava
Jan 1, 2024 14:33:55 GMT -8
Post by grosserfluss on Jan 1, 2024 14:33:55 GMT -8
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