BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Nov 2, 2006 21:51:40 GMT -8
There is a special logic (a secret logic) for battlez that enablez an alternate win condition. Logic: WarpStonePad Image Set: GAME_WAPWORLDONLY_SWITCH Score: 0, 1, 2, or 3 Object Flags Dialog box: No Draw checked This logic can go on any switch (checkpoint switch would work the best, as it standz out). You will have to create 1 set of 4 warpstone padz per player. You will also need to make 4 warpstonez to go with it. (Note that it'z possible to make more or less the 4 padz per player, just be sure to include enough warpstonez! ). A grunt that diez with a warpstone will drop it on the ground, unless he diez on a death tile (tar edge, pool, pyramid, hole), then the warpstone will return to where it last was on the ground. Be sure to not let the AIz get there handz on the warpstonez, if they pick it up and get killed by a rolling rock, you may have some problemz retrieving the warpstone . You need to leave to warpstone on the pad in order for it to function as satisfing the pad. If you put the warpstonez on the wrong padz, you will lose! The game crashez for some mysterious reason if an AI with a warpstone stepz on a pad. The thread in which this secret win condition was revealed: gooroosgruntz.proboards.com/thread/77/secret-alternate-win-condition-battlez?page=1
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