GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on May 12, 2004 13:44:29 GMT -8
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Post by Perfect Grunt on Jul 22, 2004 6:00:06 GMT -8
I don't think that this download works!
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,467
Display Name: GooRoo
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Post by GooRoo on Jul 22, 2004 10:07:50 GMT -8
The download link worked ... it was just that for some reason the file stored on my web host was 0KB! Note that I have changed the title of this thread from "...Crumblez" to "...Crumbles", because that is the way the CL was titled by the designer. The file on my web host is now 15.14KB, so it should be good, now.
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frikzoogoo
Designer
For the Greater Good of Gruntz everywhere!
Posts: 67
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Post by frikzoogoo on Dec 13, 2007 0:52:40 GMT -8
It worked perfectly for me!
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Post by SwordGrunt on Dec 13, 2007 6:23:33 GMT -8
Well, counting that the download problem was over 3 years ago... it should be working, with even a new host to the forum.
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Post by swietymiki on Aug 21, 2018 12:20:25 GMT -8
A very similar issue to "On Par With Danger" here. You can press switchez located in your base to turn off half of all bridgez on the map, making your fortz almost impossible to conquer without wingz. Some of the remaining bridgez are crumbling, which means that options to walk around are only getting smaller and smaller with time. Brick visibility is also rather unfair on this map, as one of the players is able to see brickz scattered around the map unlocking powerupz and wingz (where only the center of the three makes passage possible, by the way) and another is for some weird reason able to see backline brickz of all fortressez. The map would be fully playable if not these issues, as it has content in it, just that it's really difficult to walk around because of the omnipresent void tilez. What's interesting is that there also are SecretTeleporterTriggerz in each base, leading to the center with no return, but that's a one-time only travel for each player.
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