BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 13, 2006 15:26:54 GMT -8
If you have anything you think is useful to be added into the Gruntz Level Editor, post here. (if your idea is good enough, I will put it into the GLE [and credit that you discovered it {only if it'z a discovery that is unique enough, such as my flagz discovery}]) If you find anything that is simply incorrect in the manual, identify the component and the error you found in this thread.
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Post by TurkeySandwich on Oct 13, 2006 15:35:41 GMT -8
Wait, couldn't I just post it myself? Ya know, I think that's what I'll do. EDIT: What the crap? How come you can make topics and posts but I can't? Are you a mod or something? This sucks.
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 13, 2006 16:09:53 GMT -8
Wait, couldn't I just post it myself? Ya know, I think that's what I'll do. EDIT: What the crap? How come you can make topics and posts but I can't? Are you a mod or something? This sucks. In fact, if you look in the "member area" of this forum, and look at the "staff memberz" list, you will find BattlezM in the bottom of that list... And BattlezM is a mod of all the GLE Index Root Sub-Boardz.
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 13, 2006 17:10:48 GMT -8
Which is exactly why I made this board .
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 14, 2006 17:22:10 GMT -8
I'd like to say somethingz on Giant Rockz... I think that Giant Rockz' Tilez doesn't have a "Default Tile" if zero is written in Rect value... so if your experiencing problemz whit GiantRockz (Exiting the game when you break them, for exemple), Try putting one instead of zero in the nine used Rectz Value...
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 14, 2006 18:50:32 GMT -8
I'll add that in.
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Post by TurkeySandwich on Oct 15, 2006 9:35:37 GMT -8
. . . I refuse to share my Gruntz related discoveriez until I am able to post them myself. There is no way I'm gonna let someone post for me.
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 15, 2006 9:51:26 GMT -8
. . . I refuse to share my Gruntz related discoveriez until I am able to post them myself. There is no way I'm gonna let someone post for me. Well...you could post them in Olio (a collage of gruntz thingz throw together) and I could look at that. (do you have any ideaz?)
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 15, 2006 10:15:25 GMT -8
Theory (untested):
Maybe You COULD trigger a purple multi-grunt pyramid whit two different and undepandent set of purple switchez whit 2 differnt TileTrigger Logiz on the same pyramid... It'z a theory that hasn't been proved... yet...
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 15, 2006 11:17:49 GMT -8
Theory (untested): Maybe You COULD trigger a purple multi-grunt pyramid whit two different and undepandent set of purple switchez whit 2 differnt TileTrigger Logiz on the same pyramid... It'z a theory that hasn't been proved... yet... Even if this theory workz out, I don't think it would have much use (it would make purple pyramidz an even bigger hassle ).
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 15, 2006 11:21:24 GMT -8
Well, I plan to use it on my Halloween Special CL... Actually, I currently Installed it and it waitz to be tested...
Edit:I tested it and it looked like it messed up whit the Pyramid not Beeing triggered properly, so I don't reccomend it!
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 15, 2006 14:32:18 GMT -8
BTW, BattlezM, you should try using a rollingball image as an ObjectDropper or a RainCloud logic for your flag experimentz...
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 16, 2006 16:31:37 GMT -8
If youre making a Battle level, you MUST put four Fortz in it... Beleive me, I tried to do a level whit two fortz (PuzzleRaceBattleTryout) and I got no fort for my team! At least put Creation Padz for each teamz, please!
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 16, 2006 18:18:21 GMT -8
I'm going to need to make a thread about battlez in the GLE (and I will put tablez (or chartz, if I can't get the hang of tablez) for battlez there as well).
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 21, 2006 16:55:06 GMT -8
It is concerning the Toy Boxez:
I tried to use one as a CoveredPowerup on a rock, but when I smashed the Rock... Surprise! An help box instead of the Toy Box! I checked but nothing'z amiss... So, maybe Toy Boxez can't be used as Covered Powerupz (another Bug, maybe?).
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Mandew
Designer
Man-man dew, dew, dew, push-pineapple and grind coffe!
Posts: 161
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Post by Mandew on Oct 27, 2006 4:07:53 GMT -8
When you check "No Draw" for an ExitTrigger (Whit a fort Image), you will not see the fort... but you will see the king pacing around.
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Post by TurkeySandwich on Oct 28, 2006 6:37:05 GMT -8
Sounds like another way of doing that "Warlord" thing I found a long time ago. Anyway, BattlezM, can you add 'Timebomb'? I forget what it does, but I think it makes a timebomb ready to explode as soon as the level starts.
Maybe it could be used for a level where you have to run away from the explosions set off by the 'Timebomb'? That'd be cool.
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BattlezM
Moderator
Is my hat too big?
Posts: 1,308
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Post by BattlezM on Oct 28, 2006 12:13:30 GMT -8
How do you make a timebomb explode at the beginning of a level? I don't think it could be too useful even if you could however, the player can wait until the timebomb blowz up .
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Post by TurkeySandwich on Oct 28, 2006 12:31:00 GMT -8
You make the an object with the logic: Timebomb
. . . I think. I lost the file where I tested all of my gruntz thingz.
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Gaby
Retired Staff
Posts: 3,537
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Post by Gaby on Oct 28, 2006 12:50:29 GMT -8
to make a timebomb explode you need some one to put it there or reveal it... therefor you can put it in a rock or a mound between 2 gruntz from different groupz that'll make them do the job
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