Pushin Them Around 3 Sept 23, 2012 11:37:53 GMT -8
Post by Zu on Sept 23, 2012 11:37:53 GMT -8
|Area 6 "Honey I Shrunk The Gruntz"|
|Date Released:||September 25, 2012|
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The first PushinThemAround had a problem of very unclear connections between switchez and corresponding arrowz, with the only clue being a map that can be seen only when pressing a special switch and has to be actually remembered in order to successfully progress through the map. Then we have the problem of it being relatively easy to screw things up by letting GunHatz squish each other if you don't look what you're doing.
The second PushinThemAround had the switch connections better, but still relatively unclear at places, and requiring to look over entire, unnecessarily giant map looking for pyramidz in correct colour schemes, and sometimes make assumptions on which switch affects which pyramid-less arrow. Also, due to the level's huge size, the whole thing can take 2 hours or more to complete, and with the repetitive, monotonous gameplay, it gets boring and uninteresting pretty quickly. One good thing is that it's pretty much impossible to fail the level, due to the very careful design.
And the newest PushinThemAround, while having teleporter and switch connections as straightforward as possible, being relatively hard to fail, being short enough not to bore the player, and being small enough not to make it troublesome to search for things, is also disappointingly easy. On top of that, its name is pretty much symbolical by now, containing only one GunHat controlled by the player, and rarely requiring the player to actually use the Sponge Gun.
Oh well. Could be worse I suppose.
Done on a random whim. As short as it is, it still took me 9 hours to finish.