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Post by SwordGrunt on Oct 4, 2013 17:36:37 GMT -8
Your mission is almost over: you have three of the four lost Warpstone piecez! The final, yellow fragment has been located at an unknown area high on the skiez. A considerable amount of enemiez have been detected, but as if that wasn't bad enough, there is not a single fighting tool in this area! The main idea, as you will see soon after you fire up the level, is to control all six typez of Magic Wandz and use them to progress through the level. Yes, this includes spellz that have considerable randomness involved, such as Random Toyz and, more notably, Teleport. I tried my best to minimize the effectz of this randomness, but you should still save your game before you cast one of those two spellz (you will need them!). I played through it a few timez, and did not have problemz with enemy Gruntz teleporting into unwanted placez - but it can happen. As for the toyz, it's not as much of an issue, only extreme bad luck (not a single mobile toy out of four or five) can force you to reload your game. There is only one occasion where the delayed spell cast animation will screw you up, in which case you'd have to reload the game, too.
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Post by Blaze The Movie Fan on Oct 6, 2013 9:31:50 GMT -8
I love the concept of having to use all the magic spells in one level, I absolutely love it. :-D
I want to play this level for my next Gruntz let's play. My next Gruntz Let's play will be made about a week from now. I'm not sure if this level will be ready by then. If that's the case I'll just play one of the other levels released recently.
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Post by Blaze The Movie Fan on Oct 10, 2013 11:53:49 GMT -8
SwordGrunt sent me a message informing me that the level is playable, and he even left a link where I can download it.
Well, I have something to say. I have decided what level I'll be playing next time I make a Gruntz let's play. It's this level. That's right.
On October 15, this is the level I'll be playing, it'd be pretty cool to review a level that's not officially released yet.
I have said it before and I might as well say it again. Thank you for making so many levels, the big amount of levels released recently really gives me more than enough material for my Gruntz let's plays and I couldn't be happier.
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Post by SwordGrunt on Oct 10, 2013 13:24:56 GMT -8
SwordGrunt sent me a message informing me that the level is playable, and he even left a link where I can download it. Well, I have something to say. I have decided what level I'll be playing next time I make a Gruntz let's play. It's this level. That's right. On October 15, this is the level I'll be playing, it'd be pretty cool to review a level that's not officially released yet. I have said it before and I might as well say it again. Thank you for making so many levels, the big amount of levels released recently really gives me more than enough material for my Gruntz let's plays and I couldn't be happier. Thankz, I sent you the fixed version (guess who found unintended solutionz to this one, too!), check your PMz. And thankz a bunch, I'm glad you like it!
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Post by Blaze The Movie Fan on Oct 10, 2013 14:22:18 GMT -8
Oh, I haven't really played it yet, my Gruntz let's plays are blind let's plays meaning I don't know what to expect when making the let's plays.
Thanks for sending me the fixed version, I'll be sure to use that version next Tuesday.
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GooRoo
Administrator
Owner Administrator
I luv Gruntz!
Posts: 7,463
Display Name: GooRoo
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Post by GooRoo on Oct 11, 2013 15:23:58 GMT -8
Either my Time Bombz don't re-charge fast enough, or I am not fast enough moving my Grunt, but I cannot keep the Rolling Malted Milk Ball ... rolling. I have only gotten it past the first Green Pyramid once ... but fell through the open Chocolate Cup when placing a Time Bomb to break the Giant Rock. I'm afraid that this one is not for Old Geezers ... like me.
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Post by SwordGrunt on Oct 11, 2013 16:03:56 GMT -8
I knew the two cupcakez had the tightest timing, but I thought it was still easily pulled off. Are you sure you're taking the shortest routez? This includes blowing up the leftmost brick, then the rock enemy, then finish the brick, and the Gunhat, done in that order to minimize wasted time with full stamina. Placing a timebomb diagonally at a tile blocked by a brick is also a key move to maximize the power of a single explosive, needed at least twice in the gold brick area.
Nonetheless, I will lower the rolling ball speed a bit when I get home. Actually, feel free to lower it yourself to a more reasonable value. Just make sure that it is absolutely impossible to get past the two Defenderz without being hit - the second ball's timing is what prevents that.
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Post by Blaze The Movie Fan on Oct 13, 2013 8:13:04 GMT -8
On the day after tomorrow I'll finally be playing that level, and I can't wait. It's gonna be so epic. Yeah, I'm looking forward to playing it a lot.
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Zu
Retired Staff
Posts: 752
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Post by Zu on Oct 17, 2013 6:54:23 GMT -8
How can I reach the green switch on time before the second rolling ball falls onto the green pyramids?
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Post by SwordGrunt on Oct 17, 2013 8:00:54 GMT -8
You have to dispose of the enemiez, but there is not enough time to wait for a Timebomb to blow up and then move on... so how about not waiting for it?
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Post by Blaze The Movie Fan on Oct 23, 2013 15:18:08 GMT -8
I have a question about this level. Is it possible to know which spell is which without having to use them first?
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Post by SwordGrunt on Oct 24, 2013 0:54:14 GMT -8
I have a question about this level. Is it possible to know which spell is which without having to use them first? Yes. You can tell by the color of the Wand. - 1 Freeze
- 2 Health
- 3 Resurrection
- 4 Random Toyz
- 5 (Random) Teleporter
- 6 Rolling Ballz
But 3, 4 and 6 may be too close color-wise for some people to distinguish which is which. That, and to keep track of them throughout the level (all Wandz Gruntz look the same) there are the toyz, which are not supposed to be used in any part of it (nothing prevents you from doing that though).
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Post by Blaze The Movie Fan on Oct 24, 2013 6:11:47 GMT -8
Oh, of course, that's what the toys are for.
Thanks a lot. Now that I know what the toys are for I will have the level map on my second screen while I play the level on my first screen.
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Post by Blaze The Movie Fan on Nov 6, 2013 11:35:52 GMT -8
Well, it's come to the point that I'm stuck. I'm totally stuck. I know the designer of this level watches my let's play of it.
But for everyone else, I'll explain.
Basically after I'm done using the toy wand grunt to make the enemy grunts touch the black switch, I have no idea what to do next.
I know the location of the red teleport, but am not entirely sure what wander grunt should go in there.
Can someone help me out? I'm totally stumped now.
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Post by SwordGrunt on Nov 6, 2013 18:03:22 GMT -8
You need to trigger a red pyramid to progress. So, there must be a red switch somewhere. It can't be hidden under a rock or mound, since you have nothing but Wandz. Of course, there may still be something over it, if you know what I'm saying...
Also, the red warp is purely for grabbing coinz, I haven't done anything else in my secretz on those latest levelz. It doesn't matter who goes in at all.
Highlight the text below if you want a better tip on what to do.
Notice that bridge transition tile near the cupcakez... it can't be there just because I felt like throwing it in. Oddz are you'll need it for a spell cast. You're definitely not going to freeze, give toyz to your own Gruntz and much less teleport them to random placez. Healing is not needed yet, and any rockz would just roll into space. What's left?
And if you remain stuck, check this out:
At first, it may seem like that spell cast didn't help you at all. But maybe you can follow it up with another one to get what you need. Again, think of what won't do anything, and see which optionz are left, you'll likely realize what you have to do.
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Sheroan
Full Gruntzer
!!! The one that Persevere Prevails !!!
Posts: 462
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Post by Sheroan on Mar 26, 2014 14:36:34 GMT -8
!!! PERFECT !!!
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Nov 29, 2015 11:17:31 GMT -8
I have 5 wandz reach 5 purple switches through green wormhole. One gruntz is near a GTS. The enemy wingz has to reach the other GTS. After that i am stuck as there is nowhere to go. Do I need to use Teleport Wand here?
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Post by SwordGrunt on Nov 29, 2015 17:54:50 GMT -8
Let me think for a moment. I'm sure you don't have to use Teleport to get anywhere.
Well, when Wingz reaches the switch he locks himself in the tile. There must be a reason for that to happen... especially since your green switch will release him whenever you want.
Somehow, you need him to be able to fly over to the black switch, which will turn the hole blocking your path into a clear tile. And for that, he will need more Wingz charge since he's about to run out. If you've played Backwoodz, you know what's capable of recharging Wingz power... playing with a toy! Since he's stuck inside the pyramidz, it doesn't matter what toy he receives as he cannot move anywhere. Then you can lower the pyramidz so that he can do the rest of his job.
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rohit
Full Gruntzer
Posts: 460
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Post by rohit on Dec 7, 2015 7:49:51 GMT -8
Thanks for the tip... I now got 5 gruntz across; 4 have wandz, one is barehanded and the Rollng Ballz gruntz has died. - I lost the health wandz very early and he is now a barehanded gruntz. Is that a mistake? - How do i get to the SS? - There is a BHS and GHS in southwest corner on an island but bridge tiles are down so how to access? If I use Resurrection and then teleport, I can get across but then my teleport dies! - Do I use teleport to get rid of the Gunhat surrounded by Silver pyramids? - I gave toys to 2 enemy gruntz so they stepped on a GTS which lowered a green tile on another island with goo puddle. I revived the puddle and got the letter P; after that does the gruntz remain there?The 2 enemy gruntz are surrounded by Black Pyramids...where is the switch for that as I need to get the 2 coins?
You make such nice puzzles and a short walkthrough would really help!!!
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