powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
|
Post by powerfulmind on May 4, 2015 8:54:41 GMT -8
Yes, it is! Trying a Battlez Map, my Goober Straw Grunt stopped on a up-pointing Arrow , walking on it diagonally, like on the Intersection! More info: I think, he tried to go automatically to the AI (if your Grunt stays close to the enemy, he will attack him soon). There was also not too much free space and I tried to send him with whole group to a place, so he needed to walk past the Arrow. Anyway, he was squashed soon. Does someone have an idea to describe this bug?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 4, 2015 8:58:48 GMT -8
I think that bug is like this : When the goober straw grunt press to arrow switch,the game program forgot arrows can move entities (Yes its too stupid forecast ). I know another bug about arrow switches,when you go to + arrow cross,you cant move to any direction.
|
|
powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
|
Post by powerfulmind on May 4, 2015 9:19:26 GMT -8
I think that bug is like this : When the goober straw grunt press to arrow switch,the game program forgot arrows can move entities (Yes its too stupid forecast ). I know another bug about arrow switches,when you go to + arrow cross,you cant move to any direction. You're talking about an Intersection... This is completely normal thing, because this Tile is made to work on any direction other than diagonal. But for the type Arrow or a Two-Way one , it should work even if a Grunt steps on it diagonally. And finally, he should eventually stop only on the Intersectionz, not normal Arrowz! By the way, we name these Tilez not Arrow Switchez, but Arrowz, et cetera.
|
|