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Post by oldone on Jun 24, 2006 18:22:27 GMT -8
One Sunday in church, I was gazing at the cross and, oddly, I saw a little Gruntz walking up to the cross beam getting beaten by some clubz. (I guess I wasn't concentrating much on church that day!)
Anyway, in this level Jesus leaves Heaven (the Fort), picks up Peter, Andrew, James and John and sets off on his ministry. He helps them through the first trial and then empowers them to carry on by themselves (maybe even perform miracles), although he stays with a couple of them as they head for the sea. Matthew joins one of the group, and then they encounter some (maybe a lot of) resistance on the way and eventually Jesus dies on the cross. But God, in His mercy, sends an angel to resurrect Jesus and He can then bring the Warpstone back to Heaven. (Yes, I'm sorry, but He must die in order to win the game.)
So, carry on and enjoy this level. Your faith will be rewarded.
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Post by alexandgruntz on Jul 21, 2006 14:29:55 GMT -8
There is an error with the link. It sayz "Resurrectionwwd", when it should say "Resurrection.wwd".
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GooRoo
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Post by GooRoo on Jul 21, 2006 14:42:52 GMT -8
I will fix that, but it doesn't matter ... I cannot upload the map to my web host. I am a BETA tester for Internet Explorer 7 BETA 3, and I just discovered a fatal flaw in the program ... and just finished reporting it through "the back door" (they haven't established a feed-back mechanism yet!). IE7B3 refuses to clear its previous error messages on a retry, so keeps re-displaying the same message, and never re-tries making the connection! IE7B3 also has far stricter security, but does not provide a means to override their filter for specific sites ... such as my e-mail provider! I may have to uninstall IE7B3 and go back to IE6 in order to get my web work done. Note: Manu, MommaGruntz, Oldone and Michael-b (Denmark) are four memberz of the "Gruntz Fanz" distribution list who did not receive this CL that I sent out about 15 minutez ago. Each of those returned some sort of "unable to deliver" error message. Either a different e-mail destination is required, or those Gruntzerz will have to wait until the IE7 problemz are resolved ... one way (fixed) or another (reverting to IE6).
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Post by alexandgruntz on Jul 21, 2006 16:00:56 GMT -8
I have IE7B3 myself (but use Firefox), and I haven't encountered a problem yet. Microsoft would just say "That's beta" anyway.
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Rik
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Post by Rik on Jul 22, 2006 17:18:34 GMT -8
Thanks Oldone for this good level. Have the perfect
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Post by WalkingBear on Jul 22, 2006 18:35:33 GMT -8
Not being of the Christian faith, I am a little confused at how to start out this level...
I originally sent the grunt standing by the warpstone checkpoint out and about, but he stepped on several BOTS'z and raised them, preventing anyone else from coming through...
I do see that I have three toobz that are free to move about...but there are also three green toobz...I don't think they will attack unless I am in the tile next to them? Do I assume that I can move these toobz around to the dock on the right? Yikez!
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Gaby
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Post by Gaby on Jul 22, 2006 18:48:02 GMT -8
the game has nothing to do with the Christian faith just the story... go ahead and free the other gruntz on the second island and do not think about the BPz...
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GooRoo
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Post by GooRoo on Jul 22, 2006 18:48:44 GMT -8
Remember, Bonnie said that "an Angel" would be sent to help out. One of the wayz that help is administered is lowering those z to z so that the resurrected Grunt carrying the warpstone may reach the King's Fortress. And yes, it is not only 'safe' to send your two Toobz Gruntz eastward, but necessary that you do so! One will be left standing on a and the other will play a 'utility' role ... and may even become the resurrected Grunt!
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Post by WalkingBear on Jul 25, 2006 2:23:35 GMT -8
Ok, I have sent one toobz over and he has stepped on the GHS'z to release his friendz...and I have sent them down across the RR'z, down over the geyser'z....I gave the springz to one... the gauntletz to another and the shovel to a third...I left toobz alone for the moment.
So gauntletz broke the rockz there, and the shovelz has filled in the hole and is now working on the holez just past the red pyramidz...
Springz went to step on the BTS and get the coin and trigger the RW (Clever, because there is another red plant that does not have a RW on it...!)
Not sure how gauntletz can cross the spike field, or springz, to step on his checkpoint yet, but I am sure all will be revealed....gasp...?
Onward, Gruntz....that "angel" grunt can only be released with a secret...the quest is on!
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BattlezM
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Post by BattlezM on Jul 25, 2006 5:54:35 GMT -8
Goo Roo, can try sending this level to me ? Also has anyone tried GruntzGolfing ? I am currently writing a walkthrough for it.
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GooRoo
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Post by GooRoo on Jul 25, 2006 6:35:55 GMT -8
Goo Roo, can try sending this level to me ? It's in the (e-)mail! I have ... too many tight timing and hidden pathwayz for me to complete last night ... barely got started (third Silver Timer switch puzzle). I will not have time to try again until Wednesday afternoon.
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BattlezM
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Post by BattlezM on Jul 25, 2006 6:54:33 GMT -8
Sorry about the timer puzzle Goo Roo, While writing the wlkthrough today I realized that there is simply no way to send springz through the SP maze . You'll have to redownload it in a modified link, sorry for the mistake.
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Post by oldone on Jul 25, 2006 7:57:59 GMT -8
Fishingbear, Have some faith in gauntletz to cross the spikez from safe spot to safe spot. Maybe a miracle will be performed and springz can follow!!
Keep Toobz with the other two, they all have to go to the same place and they will have to help each other.
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GooRoo
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Post by GooRoo on Jul 25, 2006 8:07:42 GMT -8
It appearz that someone has "gone to school" on Metamorphosis, and found a practical use for the concept example I presented.
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BattlezM
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Post by BattlezM on Jul 25, 2006 9:39:13 GMT -8
PREFECT! 77:59 minutez (I'm not sure if that's a good time though.)
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BattlezM
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Post by BattlezM on Jul 25, 2006 9:42:08 GMT -8
It appearz that someone has "gone to school" on Metamorphosis, and found a practical use for the concept example I presented. I have some levelz that include tile altering, as a matter of fact the current custom level (Converting Kitchen) I'm working on has plenty of it . I can send you the still unfinished level if you like. P.S. Please check my previous post on this topic for good news.
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Post by WalkingBear on Jul 26, 2006 0:32:35 GMT -8
Ok, I think I am making a bit of progress....except that toobz lost his toobz accidentally by crossing a spikez square....does he need it or should I restart? Ok, I'll restart....
As to going across the spikez field with gauntletz....does he head to the two rockz? or just to the brickz field? I know a grunt can only cross a limited number of spikez and if you cross on a diagonal it takez less health than going straight, right? This is going to be tricky...
And, part two...should I send gauntletz into the spikez field first , before he goez down to help shovelz kill all those enemy gauntletz and rockz gruntz and gun hat?
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Gaby
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Post by Gaby on Jul 26, 2006 1:31:59 GMT -8
you need only one toobz...
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Post by WalkingBear on Jul 26, 2006 2:06:51 GMT -8
I have gotten all the way to the cross at the bottom...used the spongegun to get rid of all the clubz and the swordz....then toobz went across the bridge to step on the YHS to release the wingz...who walked and flew down to get the spongegun...toobz went to get the warpstone...but I think I messed up somehow with wingz....he walked down on the crumble bridge and now warpstone has no way to get to the fort...
I will have to replay that part to see how to use wingz better...
But is that the main idea? To get wingz to get the spongegun?
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Post by oldone on Jul 26, 2006 3:18:46 GMT -8
If toobz picks up the warpstone, you will be one grunt short! Barehanded needs to go for the warpstone. Wingz never needs to touch the bridge but he does need to use all the items on the cross.
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