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Post by Spongz Gruntzer on Jun 21, 2007 12:35:58 GMT -8
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GooRoo
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Post by GooRoo on Jun 23, 2007 11:24:57 GMT -8
It is now my lunchtime, but right after I have eaten, I will begin verifying this CL for distribution.
I have entered the correct URL for SpongzGruntzer's Custom Levelz, and replaced the thumbs down images with ProBoards' defaults ... and anticipated release this week-end by entering June 2x as the release date. When I have tested the CL and captured the Statz Page ("PERFECT!" or not!), I will add the Statz Page numberz to the original post.
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GooRoo
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Post by GooRoo on Jun 23, 2007 13:05:46 GMT -8
This one could be sent out this evening, along with "BreakingTheBank" ... except I am sure that EyeCandy additionz are planned! This is a very " Gaby-esque" map, graphically pleasing, with some 'mirrored' mini-puzzlez. And it is also very linear in its solution! Only near the very end of the CL does the solver have a choice of any one of three Gruntz to perform a task necessary to getting all three Gruntz to their CheckPoint Switchez. Everywhere else it is very easy to determine which Grunt should do what ... and when. I should "go to school" on this one to create CLz that are far more linear than anything I have done in the past. The puzzle can surely be solved faster than my time (which is what is in the original post, now), since I filled in and re-dug every single Hole, and broke everything I could reach that was breakable, even though I knew it did not contain any sort of prize. Well done!
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GooRoo
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Post by GooRoo on Jun 23, 2007 21:36:11 GMT -8
I am releasing this one, and BreakingTheBank ... and possibly GooRecipez (if I can get the Warpstone to the King) tonight. I will give myself one hour to make progress on GooRecipez, then send out what I have verified can be solved to a "PERFECT!" score.
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GooRoo
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Post by GooRoo on Jun 23, 2007 22:46:03 GMT -8
Gruntz Fanz in groupz 1, 2 and 4 should check your e-mail inboxez! I sent this one out a few minutez ago. Unfortunately, group 3 will be delayed because of the "outgoing message limit exceeded" problem.
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Carmen
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Post by Carmen on Jul 9, 2007 7:13:44 GMT -8
Very nice level, but I have released the shovel gruntz and can see that the logical way would be to send him to the field of GP by the path opened with the help of his buddy, but......How do I get him out again? All the arrows point to "inside " of the green field.
Please , some help. Thank you
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Carmen
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Posts: 457
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Post by Carmen on Jul 13, 2007 8:15:09 GMT -8
Anybody can please, give me a bit of help with the previous query?
Many THANKS
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Post by Pinkgoo on Jul 13, 2007 8:34:27 GMT -8
IIRC, you're supposed to move him to the top left green pyramid, then diagnolly to the lowered black pyramid.
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Carmen
Full Gruntzer
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Post by Carmen on Jul 13, 2007 13:25:27 GMT -8
I feel so foolish.....I never even tried, thinking that the corner would not let me do it. Now , I am embarrased but thankyou very much
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Gaby
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Post by Gaby on Jul 13, 2007 14:02:18 GMT -8
SpiceIsNice and fun too... loved it... thank you Spongzgruntzer... keep on the good work...
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Carmen
Full Gruntzer
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Post by Carmen on Jul 14, 2007 9:06:26 GMT -8
It is a lovely level. Thank you Spongegruntz. My kind of thing
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Post by oldone on Jul 14, 2007 14:26:28 GMT -8
I just played this today. What a great level. More like this please!
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