Gaby
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Post by Gaby on Nov 27, 2004 17:09:48 GMT -8
you mean that the new created shovel and the other grunt are not at e1?
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GooRoo
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Post by GooRoo on Nov 27, 2004 17:45:17 GMT -8
Where your Gravity Bootz Grunt is trapped in a corner by Black Pyramidz, and a GruntCreationPoint is also surrounded by Black Pyramidz is where one Grunt enterz the game; the other Grunt which can release the Shovel Grunt is a square b6 (when you insert him into the game).
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Gaby
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Post by Gaby on Nov 27, 2004 17:53:42 GMT -8
thank tou GooRoo I'll try it right now...
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Post by Gaby on Nov 27, 2004 18:52:14 GMT -8
now shovelz is trupped and the other grunt is held hostage in b6... no more grunt in the oven... what am I to do now... I'm realy stuck
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Post by GooRoo on Nov 27, 2004 23:42:40 GMT -8
The newly-baked Grunt in b6 is hemmed in by Purple Pyramidz. Doesn't that suggest that there are some Purple Multi-Grunt Switchez that you need to supply with Gruntz?
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Gaby
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Post by Gaby on Nov 28, 2004 4:50:48 GMT -8
the newly-baked Grunt is held hostage at b6 not by the PP... but by the swordz enemy - he steped on the BOTS and lowerd the BPz for the other newly-baked Grunt... and newly-baked Grunt at b6 can do nothing... what's my next move...
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Post by Gaby on Nov 28, 2004 12:16:32 GMT -8
I think I found a solution for the gruntz at e4... corect me if I'm wrong... bootz (who is traped on a PS behind BP) puts the gokart ... shovelz takes the gokart to the checkpoint and through the BW... he landes at g5... steps on BOTS... that lowers the BP for bootz and he enters the BW near the spikz to g5 too...bootz goes through the BW to h7 and steps on BOTS to aid shovelz ... I do not continue till you approuval...
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GooRoo
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Post by GooRoo on Nov 28, 2004 13:00:36 GMT -8
So far, so good!
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Gaby
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Post by Gaby on Nov 28, 2004 17:34:21 GMT -8
thank you for the approuval... I sent both gruntz to f8 - shovelz first then gauntletz (bootz)... shovelz got the gooberstraw, and they both kiild the enemy swordz... gooberz sucks the goo, gauntletz breaks rockz... they both got sponggunz and one by one through the BW to e6 where there is a creation pad for the newly-baked Grunt ... and now I'm in a huge problem because I have to conduct 3 gruntz at he same time... I know the 'what' (to do) and I know the 'how' (to do) and the 'who' (does what)... but I'm too clumsy for the 'when' ... and no one can help me now... ... is it the end of the game for me ...
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Post by GooRoo on Nov 28, 2004 21:14:58 GMT -8
Practice makez perfect! I am now at the point where I can shoot that Bare-handed Grunt to the Gauntlez the first time (almost) every time. Keep on plugging away at it. At least, if you are right-handed you should find the correct timing and method.
Hint: this is practice for a tougher (similar) puzzle coming up later.
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Gaby
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Post by Gaby on Nov 28, 2004 21:23:16 GMT -8
thanks for the hint... ... I will keep on practicing...
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Post by GooRoo on Nov 29, 2004 12:13:49 GMT -8
I have re-uploaded the Custom Level because it had an error in square 60 (a1) ... lacking a Wormhole for the third Grunt to go to square 61. While it is possible to 'cheat' and complete the CL from that point, if you are just starting out, you should download the current CL to replace the one sent to you as a "Gruntz Fan". I apologize for the inconvenience.
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Post by Gaby on Nov 29, 2004 16:09:07 GMT -8
[quote author=GooRoo you should download the current CL to replace the one sent to you as a "Gruntz Fan". I did not get this CL by mail as a "Gruntz Fan". I download it from this forum. (I do not know how to quote properly)
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Post by GooRoo on Nov 29, 2004 18:33:57 GMT -8
[quote author=GooRoo you should download the current CL to replace the one sent to you as a "Gruntz Fan". I did not get this CL by mail as a "Gruntz Fan". I download it from this forum. (I do not know how to quote properly) Just click on the button in order to get all of the contents of the post written by the person you are quoting. You may then delete any text you do not want to quote. Delete beginning with the actual text written ... leave the generated " " alone, as that is the date and timestamp information. I just finished going through all 1,918 objectz in this Custom Level, looking for an invalid Coin object (a CoveredPowerup not on a breakable/diggable Tile, or an IngameIcon on an unreachable Tile) and simply could not find the 100 th Coin! So this CL is flawed ... it is impossible to achieve a "PERFECT!" score.
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Gaby
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Post by Gaby on Nov 29, 2004 19:18:13 GMT -8
I just finished going through all 1,918 objectz in this Custom Level, looking for an invalid Coin object (a CoveredPowerup not on a breakable/diggable Tile, or an IngameIcon on an unreachable Tile) and simply could not find the 100 th Coin! So this CL is flawed ... it is impossible to achieve a "PERFECT!" score. as the designer of this CL isn't it in your power to change thingz for the best?... can't you correct those errorz that are bugging you ? if it's not for the perfect what is the point to continue on the struggle... I'm stuck at e6... I try to shoot the newlybaked grunt onto the gauntletz and I'm one tile short...
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Post by GooRoo on Nov 29, 2004 20:01:10 GMT -8
as the designer of this CL isn't it in your power to change thingz for the best?... can't you correct those errorz that are bugging you ? If I could find the offending Coin object, I could fix it! But I cannot find a CoveredPowerup logic associated with a non-breakable/diggable Tile; nor an InGameIcon on an inaccessible Tile (or covered up by an EyeCandy logic). If you match (or beat) the statistics I posted, you may consider it a "PERFECT!" ... until I manage to find and correct that 100 th Coin.
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Post by oldone on Nov 29, 2004 20:02:20 GMT -8
Hi GooRoo (and Gaby), It's been a while since I've been here. I was enjoying Knight's Tour until I got to the 35th square, whatever that was, and I found myself with 10 gruntz who were all totally stranded. Seems I couldn't get the boxing glovez through the orange pyramids, so I couldn't get the gauntletz out either and the strawz was confined in some black pyramids. Anyway, I decided since I would probably have to start again, that I would download your corrected version. Well, it won't open. I get a message "Bad Brickz at: x=2280, y=2480" Then "Error: Unable to set the game state [1054] So now I don't have Knight's Tour at all. I was really enjoying it too! What a lot of work you went through. And you did a good job!! I know you can fix this. Thanks
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Post by Gaby on Nov 29, 2004 20:33:35 GMT -8
hi oldone... it's nice to see you again with us... altough you are many tilez ahead of me... (I'm still stuch at e6... trying to shoot a grunt to get the gauntletz)... I think that the soluthion to your problem is ... before sending shovelz to the ? switch... put spongegun (that stands on a PS at g3) out of the OP area so he can control the OTS... It's a really great CL... a lot of thinking has been put in it ... if not the bugz that could be the greatest CL ...
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Post by GooRoo on Nov 29, 2004 20:34:31 GMT -8
Well, it won't open. I get a message "Bad Brickz at: x=2280, y=2480" Then "Error: Unable to set the game state [1054] I know you can fix this. Thanks With that excellent feedback, I certainly was able to fix it. Before posting this, I corrected the error, and did a test load of the puzzle, then re-uploaded the corrected (again!) version. You should be able to load it and play it now. I apologize (again!) for the inconvenience.
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Post by oldone on Nov 29, 2004 20:48:10 GMT -8
Thanks GooRoo, I knew you could do it. (so fast too!) And it certainly wasn't an inconvenience. A mere pebble on the road. And thank you Gaby. I was on vacation in October seeing my grandchildren, and now that the holidays are upon us, I've been preparing for a Christmas play. So I will download the game again and then it'll be a while before I'll have a chance to really get into it. But I will continue to follow your questions and hints so that I can get through this one. It is great, and a lot of fun.
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