IdleAl
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Post by IdleAl on Dec 7, 2003 15:37:29 GMT -8
To see a list of the Custom Levelz designed by GooRoo, available @ Paul's Gruntz Page
Still have questionz? Ask them here!
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GooRoo
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Post by GooRoo on Aug 10, 2004 6:40:57 GMT -8
Whenever you had a Shovel, and found a Hole (with no dirt in it), did you fill it in and then dig it up again? My Gruntz carry 'magic shovelz' ... they often put thingz into empty Holez other than just dirt. Usually, such Holez turn into ordinary Tilez when everything has been done that can possibly be done with them.
No, the Black Pyramidz (everywhere) should be lowered by activating a Black One-Time Switch.
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GooRoo
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Post by GooRoo on Aug 10, 2004 11:26:04 GMT -8
I may be misinterpreting where those Black Pyramidz are that you are talking about. Could you take a screenshot of it, convert it to a .GIF file (color integrity is not important ... size is ) and make it an attachment to an e-mail, please? For now, my e-mail address is still: GooRoo@marinersmvp.combut with all of the hassles due to mishandling of modifications made by the website administrator, I don't know how long I will be able to continue receiving e-mails there.
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GooRoo
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Post by GooRoo on Sept 22, 2005 8:32:15 GMT -8
Gaby, did you ever find that 66 th Coin?
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Gaby
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Post by Gaby on Sept 22, 2005 9:01:45 GMT -8
I really don't remember... I think I got the perfect but forgot to report ... I'll replay it again and tell ...
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Gaby
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Post by Gaby on Sept 22, 2005 17:37:30 GMT -8
I found it.... ...I found it... ... it was under my nose (flag) all the time... #ROTFL_ani# ....it's a PERFECT of course...
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GooRoo
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Post by GooRoo on Sept 22, 2005 20:18:41 GMT -8
Good for you! In re-writing the walkthrough of this CL into HTML, I have only found the locationz of 63 of the 66 Coinz ... so far! I won't be able to do any more work on it until after dinner Sunday evening because of my attendance at the men's assembly (retreat) of my church on Friday and Saturday. Whenever possible, the description of the location of Coinz will contain something like "In a Mound in the room where Shovel teleportz in."
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GooRoo
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Post by GooRoo on Jul 11, 2008 10:25:46 GMT -8
I managed to get the Warpstone to the King, but missed four Coinz and two Toolz, so no " PERFECT!" score screen grab ... yet. I am sure the missing objectz (most of them, anyway) are in the area where GooberStraw and Bootz Gruntz start out ... under some Dice, or in a Mound that I did not have enough health to dig up. At least, I was able to fill in the Statisticz table with (most of) the correct valuez. (I may be short one Survivor, although I doubt I can get more than 1/4th of the Goo Well filled with different play.) I see that my walk-through is actually for TrickOrTreat, so will spend some time making a correct walk-through for this Custom Level.
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GooRoo
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Post by GooRoo on Jul 11, 2008 21:19:52 GMT -8
In re-playing this CL in order to capture a " PERFECT!" Statz page image, I discovered that there was a major error in the map, allowing the solver to easily get through the Trap Door mini-puzzle. Tile #115 (Clear) was used in the "open space" areaz instead of something like Tile #114 (Death) ... which was intended. So There is a corrected version of this CL now available for download. I will not send it out to the Gruntz Fanz, because it is merely a correction, not a new puzzle. But for the 'puristz' who want to solve the puzzle as it was intended to be solved (more difficult), then the option is there to download the new version for your own play.
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Post by SwordGrunt on Jul 12, 2008 5:09:25 GMT -8
Did you mean you put #115 in the hazard, or just like pure space? If it's in the hazard, well, I once used a death tile (#114) in these Trap Doorz, but for some odd reason, the Grunt died even when the Trap Door is closed.
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BattlezM
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Post by BattlezM on Jul 12, 2008 17:10:13 GMT -8
The original level had tile 115 (which is a clear ground tile) over the whole space. So you could just walk around the trap doors .
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GooRoo
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Post by GooRoo on Jul 12, 2008 23:45:18 GMT -8
I was going to update the walk-through for this CL ... but I waited too long, so that it is now Sunday. I only replace filez once a day ... and since I will continue working on it today (Sunday), what I did yesterday (Saturday) would have the same date as what I do when I return after a few hourz . So I will just upload everything about sixteen hourz from now ... perhapz with the entire document being complete! And yes, the problem was having a 'Clear' (safe to walk on) Tile throughout the TrapDoor room ... so only stepping on a TrapDoor that was open, or standing on a Crumbling Bridge Tile too long would result in the loss of the Grunt.
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GooRoo
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Post by GooRoo on Jul 13, 2008 9:49:19 GMT -8
The is now for this Custom Level, with the Coinz, Toolz and actual walk-through sectionz complete. What is there may well help you out, solver, if you have had trouble with it in the past.
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GooRoo
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Post by GooRoo on Jul 15, 2008 15:37:42 GMT -8
The Coinz inventory is now complete, and the walk-through is, as well. I will finish up the Toolz inventory after the (United States of America) All-Star baseball game is over (it startz in about 25 minutez). Then it is on to SecretSoduko1, to begin writing the walk-through on it.
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GooRoo
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Post by GooRoo on Aug 31, 2008 18:33:27 GMT -8
I now have Paint.net (version 3.36) which actually has a working transparency function ... so I have made a couple of image grabz, and have created more itemz that may be used in walk-throughz. For example, there is the $ 'tree' for this graphicz set, and a Coin and the three sizez of Zap Cola (for any graphicz set) ... and a couple of imagez that were stored (but not transparent) are now transparent and . While I now have the capability of creating transparent imagez for use on this Forum, and in walk-throughz, I only have so much time available for such creationz. So I hope that someone (or better, several someonez!) will read this and volunteer to help in expanding the graphicz support for this Forum. Just about all of the Toolz have not been captured and turned into transparent imagez, and I would like to have each of the enemy Gruntz typez (sixteen of them known) carrying all 21 Toolz (Warpstone is one they cannot have). The enemy Toobz grunt was one of my earliest attemptz, and will be copied and re-named as "AISmartChaserToobz" so that my folder will have all of the "smart chaserz" with 21 Toolz together, and the club grunt above is already "AIHitAndRunClub" so it will be early in the "Hit & Runnerz" group. Anyone with the time and interest to assist in this effort should contact me (PM), so that I may coordinate the assignmentz and the naming of the completed imagez.
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Post by alexandgruntz on Aug 31, 2008 19:49:32 GMT -8
Well obviously you can't have a blue gauntlet grunt with (say) brick laying toolz. (The same goes for other "special" gruntz.)
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Sheroan
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Post by Sheroan on May 27, 2009 8:15:07 GMT -8
I Lost 2 coinz
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Sheroan
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Post by Sheroan on May 27, 2009 8:39:37 GMT -8
!!!!!!!!PERFECT !!!!!!!!!
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