BattlezM
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Post by BattlezM on Sept 24, 2007 18:33:12 GMT -8
So the one near the beginning? That makez sense. (I wondered why boot'z part was so short )
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BattlezM
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Post by BattlezM on Sept 24, 2007 14:30:41 GMT -8
I do know how to solve bomb'z area completely. But it appearz indeed that I have missed a megaphone... :(it is not the one behind the tree in the SecretSudoku1 area, I know I got it (unless I overlooked something then got confused ). Oddly the walkthrough claimz the megaphone for timebombz is on the Goober checkpoint, which I can't reach. That meanz that now I will have to restart the level the level and look over it, combing over the locationz of megaphonez, then see if there is a way to resume from my current savez (I have about 20 ). The last resort is going to be to tear this level apart with cheating , restart and current to make sure I have not missed megaphonez. If the problem persistz, well...who knowz?
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BattlezM
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Post by BattlezM on Sept 22, 2007 18:34:07 GMT -8
Ah, but you see, patience is a virtue! While there may not be any TimeBombz available when the Bombz Grunt has a bit of freedom to roam, some other member of the team will perform some taskz that will reward you with just the thing you need! Patience may be a virtue, but necessity isn't. I tried leaving bombz there, now he is stuck, no way back... so what'z the deal here?? how am I supposed to get that megaphone earlier, or is there some other way in I'm missing? Victory is sooo close , yet seemingly so far.
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BattlezM
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Post by BattlezM on Sept 22, 2007 16:04:05 GMT -8
Indeed I know it is boxing glovez and gooberz who will kindly be able to get bombz what he needz. But getting to that meanz to leave bombz behind for a while, so does that mean he will not be returning to the square he went? I'd have to advance without him. Also, could you post a solution to the 4 coinz on crumble bridgez solution? I'm not sure if I'm doing it correctly.
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BattlezM
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Post by BattlezM on Sept 22, 2007 14:32:39 GMT -8
It'z reasonz like that that I dragged out a bunch of save slotz onto my desktop . I have one that'z just before the puzzle startz. Edit: The bombz getz timebombz plan will work. but the problem is that I don't have any timebombz! I think it'z the next square and I can't even go there since bombz will get stuck. I don't think I've missed a megaphone. I got 2 from the Secret Sudoku pyramidz area.
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BattlezM
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Is my hat too big?
Posts: 1,308
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Post by BattlezM on Sept 22, 2007 12:00:18 GMT -8
I've moved along nicely and square 7 is almost completed. But of course I wouldn't be posting unless I had a problem, and I do. Anyway, bombz can't go through his red warp on square 6 . I think you end up back in the toyboxez and metal pyramidz place, but I don't know how to break those rockz. Is it timebombz? I have timebombz in the inventory, but I can't use them in that area because noone is there! Need help... bad.
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BattlezM
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Post by BattlezM on Sept 19, 2007 17:20:47 GMT -8
I'm going to take a break from this level again (shorter than last time ). I've thrown the 2 save slotz with my most recent "For Sure Correct" savez onto the desktop. There are just too many wayz to go wrong, wrong, wrong!! Most recently I got stuck because those d@^$#d red pyramidz were in the wrong position...again. What'z up with the tar pit with no safe spotz?? Also, I'm a slight bit confused about square 5 - What'z goober'z purpose with toobz? Is he supposed to suck the puddle of the enemy toob?
- Spongegunz warpz in to help springz (nee brickz) get back to his wormhole right?
- What on Earth is bombz supposed to be doing? Toyboxez and rockz, with seemingly no way to break them.
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BattlezM
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Is my hat too big?
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Post by BattlezM on Sept 18, 2007 20:55:11 GMT -8
I've advanced to square 3. I have a feeling I'm not going to get a PERFECT! but I don't really care, completing a level like this is enough satisfaction. I just hope I've done everything correctly.
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BattlezM
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Post by BattlezM on Sept 18, 2007 20:06:43 GMT -8
I gave the yo-yo to gauntletz (he will need it) and the ball to shovelz. Remember you can wlwayz trade toyz around, so don't worry too much about it. Anyway, I've begun this level again, taking it from the top. I'm not back to the point I was at, but I did figure out how to reach those 2 holez on the left side of the spike ring (should have told me springz and shovelz could switch upon the PS from the beginning! )
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BattlezM
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Post by BattlezM on Sept 16, 2007 19:02:56 GMT -8
No, I forgot about it. It is simple to get where to go (use the "Tool Pool"), but it is very difficult to be sure of what to do in certain areaz. That 4 coinz on crumble bridge area claiming to be visited more than once put me on the off track. And I still don't get shovel'z whole part in the spike ring...
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BattlezM
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Post by BattlezM on Jun 19, 2007 12:25:09 GMT -8
That is what I tried. It would not work, I get to the end of the holez and cannot come back. Am I supposed to dig the 2 holez down southwest later on? If so, I can easily make the trip.
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BattlezM
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Post by BattlezM on Jun 18, 2007 20:47:10 GMT -8
Shovel fillz in Holez, and digz up any Moundz that are "off color" ... and should only have to step on any Spikez on the return trip ... if you step on Spikez going away from a Wormhole, you are doing the wrong thing. General rule: Spikez away, Shovel back. That worked well, until I tried getting to the hole with the megaphone. That blasted hole surrounded by arrowz blockz everything. Going around is not much of an option, I lose too much health on spikez, and there is a coin in the way of a shortcut (should brickz have gotten that early on or should it be left for bootz who will inevitably come back?). Digging the hole up on spikez soundz out of the question... So still not much of an idea of how it should work, you should have put more health, at least a can. Perhapz shovelz comez back yet again? Boy, better put in a hundred mini-puzzlez visited once than twenty visited 3-5 timez. I feel a replay coming on too. In the "bad water" area (seemz clear to me), I collected all 4 coinz. How am I supposed to know you come back again twice? The goo puddle left over is by far too a vague clue. I'll probably give it a week before I try again. But I'll try going as far as possible now to help otherz.
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BattlezM
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Post by BattlezM on Jun 18, 2007 20:26:43 GMT -8
So shovelz digz holez only on the return trip? Well that'z possible for one side... I tried it on the right side, should I start on the left side?
If I send gauntletz away, I won't be able to send brickz through his warp because of the brick.
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BattlezM
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Is my hat too big?
Posts: 1,308
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Post by BattlezM on Jun 18, 2007 17:48:55 GMT -8
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BattlezM
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Is my hat too big?
Posts: 1,308
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Post by BattlezM on Jun 18, 2007 17:04:16 GMT -8
There are two exitz from the first 3X3 box: - Toob & SuicideBomber go through one
- Everyone else goez through the other
(Almost) everyone re-joinz in the second 3X3 box (not necessary to have all of them together, but possible to do so). There are timez when you send a 'scout' into the next 3X3 box to remove obstaclez that prevent other Grunt(z) from returning through a Red Warp. Yeah! Now I'm off to the 3 rd box.
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BattlezM
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Is my hat too big?
Posts: 1,308
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Post by BattlezM on Jun 18, 2007 14:14:13 GMT -8
So I'm sorry to say it, but this one is going into my "need a walkthough" folder along with Karaoke Bar, Warped Labyrinth, Tricky Casino, and Secret Casino (hint, hint, Vic!!!!!). I'm just so confused. Mind you, I confuse easily! Just ask Gaby. Secret Casino is a very straight forward scenario, the secretz are difficult to find though. I don't think anyone has tried hard enough on it.
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BattlezM
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Post by BattlezM on Jun 17, 2007 20:47:21 GMT -8
I assumed already I would have to come back to the first set of mini puzzlez many timez, including the secret area. That doesn't answer my question on how to get all of my gruntz to the second square though.
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BattlezM
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Post by BattlezM on Jun 17, 2007 16:16:38 GMT -8
You need two gruntz in the spiral, alwayz remember shovelz can dig diagonally. Switch back to springz when you find them. I believe that the blue wormhole is used to get the second spring grunt in this area out (you will see in the second square ).
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BattlezM
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Post by BattlezM on Jun 17, 2007 9:50:21 GMT -8
Don't just send anyone through the first wormhole. Change the order to free up space in the square. Brickz goes into the wormhole first, then into the one on the foundation tile ( ). Then goez gauntletz and shovelz. You should easily see the cluez to where they should be. Continue along in the new area as far as possible with the gruntz, only shovelz will have a long task. Gooberz should come next (be sure you sucked up two puddlez by now). Gooberz suckz the puddle next to him and waitz, the pyramid will come down for the fourth. Send in boxing glovez and have him immediately shove spongegunz onto the PS. He is done here. Boomerangz will end up in a pool, the enemy is easily killed. You will trigger a secret as you go collecting the coinz. I was simply confused by this and noticed a spring could come through later. So I decided that this secret was just to clear the area up a litte and went straight back though the return warp. By now you should be able to send bootz around to the other side of the spiral. Work together to get around it. Dig up any hole you possibly can. Boomerangz waitz for springz to come down. Bootz is done. Brick'z only task is to lay a brick. Have springz toggle the toggle switch though, it keepz the fast rock in hold on the line when released. gooberz can suck up the fourth puddle after a while. One of your taskz is to place enemiez on all those green hold switchez, so where is there a creation point near lots of enemiez to send? You will likely have to send some gruntz through to the second square in order to help with the gruntz in the first square. You should send gauntletz, bootz, and boxing glovez first. Make sure gauntletz has a yo-yo . My problem seemz to be that I can't send every grunt there and it'z a problem because the pyramidz of the previous square rise up. prohibiting access in there.
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