swietymiki
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Post by swietymiki on Oct 30, 2017 6:59:11 GMT -8
Definitely not. Also as I mentioned earlier, objects that I put before the problem occured are still working correctly (the alien signs around the map for example). However if I edit one of these objects or add a new one, they will not work. I checked, the issue is only on this one level and EyeCandies work just fine on others. I don't know, maybe I unconsciously broke the level settings?
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Post by swietymiki on Oct 29, 2017 14:31:08 GMT -8
No, no, you didn't understand me. No matter how I put the coins, they are never hidden. That's the problem.
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Post by swietymiki on Oct 29, 2017 9:45:12 GMT -8
I'm not mistaken, nor is it a joke, the problem persists. I'm providing a video to depict it. As you can see, I'm walking over cratez, whose logic is EyeCandy, not a BehindCandy, and yet my Grunt appears above it, while cratez should cover him. Same thing happens if I change the graphic of the decoration, for example to an Observatory. Any thoughts on this? streamable.com/dkbvfAbout the level itself... even without this problem it will not be finished in a long time. But when it does, there might be a problem with finding a Beta-Tester willing to play it.
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Post by swietymiki on Oct 29, 2017 6:36:10 GMT -8
Recently I was working on a new level in the Gruntz Level Editor. Everything was fine at first but some time later I encountered a problem.
There was one decoration that had a coin hidden behind it. I wanted to move the EyeCandy a bit to make it look better and then I turned on the game to test the level. What surprised me was that the coin began appearing above the decoration and it's always visible. I tried creating both logics again but the problem is not fixed, coin always appears above the decoration.
I noticed it's not only a problem with placement of objects. Now every EyeCandy that I edit or add to this level acts like a BehindCandy. All Gruntz are always visible and walk on them like the decorations were just ground tiles.
Maybe someone enountered a problem like this? Do you have any ideas what can be done to fix it? I really don't want to abandon this level because of a weird editor bug.
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swietymiki
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Post by swietymiki on Oct 25, 2017 11:33:57 GMT -8
This is another level that I'd want to release before the end of this year. I found the layout of it on my old PC accidentally, I think it was one of my last projects before I abandoned Gruntz a few years ago. However, most of its logics were missing, and the level had to be changed a lot to be more fair, playable, and to look a bit better. So when The Four Sword Gruntz was being tested, I revived this idea and now it is ready for the public.
I'm looking for someone to test it, this one is easier and smaller than my previous level. Maybe one of the members who check this forum quite often but don't write anything will get involved?
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Pool
Oct 25, 2017 11:33:37 GMT -8
Post by swietymiki on Oct 25, 2017 11:33:37 GMT -8
The table of this announcement is broken and it still says that the level is waiting for a beta tester, this could be fixed.
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Post by swietymiki on Oct 25, 2017 5:45:33 GMT -8
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Post by swietymiki on Oct 25, 2017 5:23:58 GMT -8
I have now created the map image. Sorry for the delay, I've been very busy recently: files.fm/u/8555wwwd
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Post by swietymiki on Oct 23, 2017 12:09:59 GMT -8
I think this level was omitted during the movement of threads from the beta section. It is already tested, so it should be placed in its respective forum board.
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Post by swietymiki on Oct 22, 2017 11:13:53 GMT -8
Maybe that's because I didn't put it in the thread but in a personal message. Anyway, I uploaded all the missing files again there: (link expired)
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Post by swietymiki on Oct 22, 2017 10:16:08 GMT -8
This level still didn't have a part harder than Cold Waterz' bridge section, in my opinion. Also, my name next to the statz image is misspelled (sweitymiki instead of swietymiki). Are you saying the difficulty should be downgraded to "Very Easy"?
And I corrected my dyslexic error, correctly transposed the 'e' and 'e'.No, Easy is fine, I just think that Medium suggested by Zu would be too much.
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Post by swietymiki on Oct 22, 2017 7:51:27 GMT -8
This level was definitely the hardest out of all Wedrikul's submissions I have done to date. Statz page and map are available here: files.fm/u/99sszzwbThere are 3 survivorz, 3 toolz: brick layerz, a goober straw and a shovel, 2 toyz: a yo-yo and a pogostick. 1 visible coin and 2 hidden (the announcement says 3 hidden). I had to effectively finish the entire level 3 times to make the perfect score. The difficulty can stay Medium, because of how difficult all the fights in this level are. First, using a brick laying tool you need to beat a yellow Grunt with boxing gloves (which will just push you most of the time you try to attack him), meanwhile avoiding attacks from two welderz and making sure that other enemies will not get burned because after that you need to suck all possible goo puddlez. Later, using only a shovel and a bottle of zap cola you need to kill Grunt with a sword standing on a switch and a swarm of purple and green barehands. All of your Gruntz need to survive and if one's health falls too low, he will get killed by spikez at the end, since there are only 2 zap cola cans in the entire level. Add to that a triple Rolling Rock part at the end and other things I haven't mentioned, and you got a short but challenging level. I liked the welder Grunt with a scroll at the end though, that was hilarious.
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Post by swietymiki on Oct 22, 2017 5:19:27 GMT -8
Nothing changed, the map that is in the announcement is still the old one.
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Post by swietymiki on Oct 22, 2017 5:06:00 GMT -8
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Post by swietymiki on Oct 22, 2017 5:04:58 GMT -8
The map image is ready, although it was quite difficult to make it look good with all the balls and bridges changing their state: files.fm/u/d5qqaaag
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Post by swietymiki on Oct 22, 2017 4:30:59 GMT -8
This level still didn't have a part harder than Cold Waterz' bridge section, in my opinion.
Also, my name next to the statz image is misspelled (sweitymiki instead of swietymiki).
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Post by swietymiki on Oct 21, 2017 11:41:16 GMT -8
You do not need Microsoft Office to open the .doc file. You can download OpenOffice for free and it will run just as fine.
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Post by swietymiki on Oct 21, 2017 8:01:20 GMT -8
I'm here only to remind that the updated map image, Zu's statz and the walkthrough of this level still aren't accessible on this thread. Are they uploaded to the web host?
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Post by swietymiki on Oct 21, 2017 7:52:37 GMT -8
I have completed the level with perfect score. files.fm/u/d5ehx22yThe link contains both statz page and full map image. There are no powerupz in this level, only one survivor and two certain deathz. Toolz and coinz are correct in the announcement. Difficulty should be set to Easy. Zu you were very close to beat the level, the sponge gun can get out of the maze alone (after taking the warpstone of course) with the help of the Rolling Rock (it should press the Yellow Switch).
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Post by swietymiki on Oct 21, 2017 4:51:22 GMT -8
There's a small mistake in the level announcement: Rocky Roadz is area number 1, not number 8. The same error is on "The Faster The Better" and "Water Toob".
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