powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jun 12, 2019 8:52:03 GMT -8
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jun 8, 2019 4:35:37 GMT -8
That's a piece of work! I think you would be a great Designer, don't know why you feel strange with this role.
I find the original suitable for me, so I'd love to try out this updated version!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on May 18, 2019 22:20:15 GMT -8
It's so hard to find the boundariez of each Designer's zone... And that means, you all made some good work! Waiting for this CL to publish!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jan 29, 2019 11:21:16 GMT -8
You will literally create a brand new version of the level editor. I'm just impressed! 500 postz... Congratulationz for that! I should call you Senior Gruntzer from now on!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jan 18, 2019 4:09:50 GMT -8
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jun 20, 2018 10:29:45 GMT -8
Welcome to the forum! Have fun with lots of Custom Levelz (Questz or Battlez, it's only about your choice)! Good to know you're already using all the knowledge from "Gruntz and 64-bit OSs" Thread. Happy Gruntzing, what more can I say?
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 3, 2018 0:40:24 GMT -8
Hello there, thanks for the opinion. So professional and giving me lots of information to use for future. The fact of heavy defensez. Well, I wanted this map to be playable for AI too, but also to give it a little higher difficulty (I don't think I could do both of those thingz in a single map). I see that this Battle lasted much longer than other Battlez you made on other CLz because of such defenses. I think that you two were a bit bored of this, right? Then sorry. Powerupz and Cursez... I found literally no space to add any Cursez to the map, so I gave up using them. About the Powerupz... Yes, I could actually place Powerupz on sidez and an RHS on the middle rather than vice-versa. Wanna remeber about this one.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Mar 20, 2018 7:57:49 GMT -8
One thing that frequently came into play (to the detriment of the solver) is the scrolling (dis?)ability, as when a very long Silver Pyramid maze (A World Of Sweetz ... vertically) and some of Gaby's (horizontally) needs to be solved. If the program could be intelligent enough to anticipate the need to move the visible display in the cardinal directions would be very nice. I suppose, there was already such a feature in original Gruntz. I mean, you could enable the Grunt-following Camera (makes your view always centered on desired Grunt) which should do the job - and in my opinion this should be reimplemented to Gruntz Universe in exactly the same form. About the project overall - I'm interested that you want to make the game playable via The Great Internet. If this project will end up in a success, that'll be the rebirth of Gruntz!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jan 29, 2018 8:12:12 GMT -8
I've never changed the map. I was changing only how this thread looks. Don't be afraid of your map's version.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Jan 28, 2018 9:24:22 GMT -8
I worked on Toolz section last time, and this is what swietymiki named as "some work to do in the thread" (I used his efforts to show their types and amounts - thank you!). I try to keep it looking clear and showing true data, even if it's really hard to do so. But if anyone still wants to change anything, just let me know - I believe that the Thread's management is the only obstacle left in the (long) way to Release this level. And also that nothing's to be done (and I'm probably wrong here).
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Nov 4, 2017 0:38:20 GMT -8
You're not the only one who forgot about this level's existence. I'm looking at this CL again, and I think that the trees' area might need a walkthrough. So, if anyone needed it, I'm ready to prepare one.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 9, 2017 0:16:10 GMT -8
So, it's actually a success! Congrats, your wife seems to be pretty strong!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on May 4, 2017 0:30:15 GMT -8
Try a vertical angle at maximum... You need to shoot from max distance possible, that's all I remember.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Dec 20, 2016 8:24:55 GMT -8
Oh yes! Meeeeerry Christmas! I'm slowly going back to Gruntz after a long break.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Oct 5, 2016 7:11:17 GMT -8
Changing resolution - forget it. The downloadable extensions from other Gruntz Forum can't work for me neither. Say more about your PC or read the thread "Gruntz and 64-bit OS" to find some solution. I like Battlez, too. Much action, but still needs some strategy.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 10, 2016 12:13:20 GMT -8
So you actually know why did you go here. We can always help you also with support and other Gruntzy thingz, like Gruntz Comicz. Stay with us, and go to solve every puzzle met by Gruntz! Great you play it. It's not that bad like you said, you're just interested in Gruntz, but it's not that frustrating game.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 8, 2016 4:31:22 GMT -8
I don't care really about Questz, because they must be easy at the beginning. Look for Custom Levez to download for some challenge. And it's nice to know that you understand Gruntz.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 7, 2016 7:50:52 GMT -8
Maybe you're looking for solutions? The universal solution to every level is time. Everything may be found out by thinking before a move, Gruntz is not a game of impossibility! Also, if original Questz levelz look too hard for you, begin from our Very Easy levelz, as GooRoo said. They are super easy. I'm sure that basic Gruntz mechanicz are so easy to learn. I just wish you good luck at playing this Ultimate Puzzle-Strategy-Action Game!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 6, 2016 5:15:46 GMT -8
It looks that you like challenges, otherwise you would never play Gruntz. But, hope you'll enjoy our collection of more than 500 downloadable Custom Levelz! Have fun!
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