powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on May 18, 2016 8:20:54 GMT -8
Hmmm, can you create every single Tool, Toy, or even a Brick with Enter-Text-Enter? Cheatz are great for testing mapz. Grunt with a Tool here, the Enemy one to kill... Very good story at all. Maybe you should try creating some CLz ( Custom Levelz)? In this forum you'll find more than 500, just waiting to download! Welcome in our community, have gooey dayz with us!!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 28, 2016 6:39:37 GMT -8
I have finished the Level but missed the letter P and 1 coin. To reach P there are orange pyramids in the way, but I cannot find a switch to lower them. These aren't really "Orange Pyramidz" which you know from other Questz. The tile that represents them is programmed for a "breakable". Try a correct Tool!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Feb 23, 2016 6:51:43 GMT -8
Hey guyyyyyyz I'm from New Zealand and Gruntz was probably the first ever game I played when I was a kid! Not sure what else to say Simply welcome in our community! If you want more than the regular Questz, try the Custom Levelz made by different Designerz. You can choose from more than 500!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Dec 5, 2015 8:50:49 GMT -8
Thanks, Not played for while, but playing some new map really cheered me up =) Nice you liked my unprofessional map If you're looking for new levelz, maybe take a look for Questz. There are still added other CLz other than the 12th Anniversary remakez.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Nov 27, 2015 7:00:44 GMT -8
VERY Happy Birthday to you, my Gruntz-friend!!! And simply, best wishes! Have even more fun than before with Gruntz!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 24, 2015 9:48:40 GMT -8
I have literally no idea how you solved the level without taking the Straw to the south area with the enemy Gruntz. Spy Gear is saved for later when you need it to reveal brickz, you can't take it here. I've moved the Spy Gear through the RB (I had some time to attack the Gauntletz Defender twice and get the Coin ), then I've given the Springz to this Grunt and killed the enemiez. The two other Gruntz (barehand and Straw) could pass the cross now.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 24, 2015 5:58:34 GMT -8
If you look at the checkpoint switchez, you'll need to create two Gruntz to be able to fulfill them all since your Gunhatz are simply guardz and cannot leave their towerz. So you'll need to kill the 8 enemy Gruntz to get their goo. To figure out which Grunt goes where, try looking ahead a bit to see who is able to take on what - for example, since the Warpstone is right on top of a hole, you know your Shovel will have to stay in the base, and since a Glovez enemy in the top area can easily knock you back on crumbling bridgez, you have to take someone who can't be knocked back to that section.
Thanks but its to hard for me. I have kill the 8 enemy gruntz and made 2 gruntz. I did have take the shovel and all other things and move all my gruntz to kill the enemy gruntz. I can't go back the purple pyramide are up and can't see to get the 2 made gruntz out. I think i started wrong. Please tell what to do to get to the other side. "Glovez enemy in the top area can easily knock you back on crumbling bridgez, you have to take someone who can't be knocked back to that section"? Thanks I think, this will give you everything: Here is the list of Gruntz who must stay on the Checkpointz: Shovel :On the very right, next to the fort. Also, one barehand stays in this zone. These on the very left now, by the water. From top to bottom: Gravity Bootz+Mobile Toy :He Can't be knocked back. Gauntletz+Jack-In-The-Box :He can kill the Club, you'll need your Toy to lure the enemy: -> Sword+Mobile Toy (Also kills the Club, he'll need the Toy later) The place for one barehand and Goober Straw is the two right platez (from the bottom three) and the last left bottom checkpoint will be for Spy Gear . He can get the Coin close to the pair of enemiez ahead. How? Try to guess.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 23, 2015 7:14:47 GMT -8
The speed of your Grunt wasn't 600ms per tile... Here is an image which shows how I tested it. The Grunt went about 20 4-tilez wayz and their distance was different by a whole tile. Also, I've realised (a long time ago) that the Bomb Grunt doesn't run in suicide with speed 200ms, but slower a bit. These number are only "about" real valuez. The simple solution. You'll surely never sync up the Grunt with the RB.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 22, 2015 8:39:18 GMT -8
Do you kill all gruntz in the start and need the goo ?? Can you give a walkthrough Thanks About these staying on the Switchez and the Smart Chaser Swordz ... Yes, you do. After making some Puddlez, get your Straw to work. Yes, you need them. About the Walkthrough, better leave it to the Designer. I've made BETA-testing of this one, but I'm too tired with this level.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 21, 2015 7:38:23 GMT -8
My idea for the W was that, since you become bare-handed upon throwing your Boomerang and then catching it returns the tool to you, perhaps if you already had a tool when you caught the Boomerang on its way back you'd receive it again over whatever you had. It didn't work out exactly as I planned, but it was close enough - if you think of what has to be done, it's not hard to get it to work. Didn't get it... If you want to do it, the Boomerang must be on the right from the Checkpoint Pyramidz. Only the thrower can get back his Tool after a throw... If so, we can't have a PERFECT! here...
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 20, 2015 0:54:13 GMT -8
I should probably switch this up to Medium difficulty, seeing as figuring out where to send which Grunt can be a pain, as mentioned by GooRoo himself when he first attempted to play the level.
powerfulmind is giving it a shot, I believe. As for Quest for the Wingz, BattlezM played through it but missed a few coinz, so it'd be great if someone else could try to play it for the Perfect screen. Oh yes the map was really difficult... I have even no PERFECT result because of the W letter it's too hard to get. I don't know should I say "thank you for the game" to the Designer, it was frustrating a bit. You want to place the Medium difficulty? Maybe even more.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 15, 2015 6:39:15 GMT -8
Yup, the link's still dead. My thoughts: there are few fine puzzles that require some thinking, but other than that, there are too many tight-timing and endurance-related puzzles (that's right, it had to be stated one more time, sorry powerfulmind ). Haha, I wasn't very happy, when I had to pass the water bridge maze three times (can't remember, whether the third time was due to my mistake later on; nonetheless I couldn't call it entertaining). I also don't like levels that utilize the old dig-an-empty-hole-twice gimmick. It makes you then waste time on restlessly digging up all holes in the map effectively wasting time just to get some coins. My first try wasn't so successful, I completed the level but missed warp letters A, R and P (and 3 coins, bundled with the A letter). I had to later look it up in the editor to find out how to get these. I know, I know, WARP letters are supposed to be secret by definition; but come on! The R letter was just too hard to get, even for the secret! Knowing the way to get the letter, I would see it more as an Easter egg than a required collectible (I'm talking about that one single map tile, triggered by the Secret Switch. No hints whatsoever and long initial delay make it, like, really hard to notice). And the P letter ... Really? I guess I can't complain about the A letter that much, I could get it after all. @ Zazor5000, did you get the PERFECT score without looking for help? If so, I'm impressed I'll try to repeat the level to get the PERFECT score, but the thought of passing that water bridge maze yet again makes me feel funny PS. I've just noticed that's your first map. When I think of how tight-timing and frustrating my first maps were, I suddenly grow less frustrated by your CL Just keep 'em coming! Cheers! Oh my, I was so bad, publishing it. If you want to solve this level, I can help you by making some solutionz (screenshotz with commentz). You want some - PM me, also give me your e-mail. Maybe you don't know the feelingz of players who played your frustrating CLz, so now you know it... )on't say sorry because it was my first CL. I wanted to make something "special". And now you see my speciality, heh. See my Mini Impossible 1, another CL. There is a maze with Boomerangz, where you need to punch the enemiez to the Switchez... This fragment lookz good for otherz. Maybe I should make some frustrating CLz and be more annoying to the Forum.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Sept 2, 2015 6:07:35 GMT -8
I am able to BETA test this CL. SwordGrunt, my mailbox is waiting, you''l get address via Personal Message.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Aug 30, 2015 0:26:21 GMT -8
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Aug 26, 2015 1:21:55 GMT -8
GooRoo sent me the download, so I played your level. It looks that Designing would be your destiny. Attachment DeletedHere are effectz of my game. The PERFECT!ly finished game. Wedrikul, maybe you won't be too angry for me, because I give you this Statz Page before SwordGrunt finished its Beta Testing workz... I became an "unwanted Beta Tester". GooRoo, if you want this Statz Page, PM me, and I'll send you it.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Zombie
Aug 22, 2015 0:32:09 GMT -8
Post by powerfulmind on Aug 22, 2015 0:32:09 GMT -8
Just WOW... I was stuck in the beginning, where is the Stopwatch Switch, with question "where to go", but I solved it soon. One unusual thing: those Blue Gooberz couldn't see me when I was attacking them by Death Touch... Thanks to it, I was able to finish the level with PERFECT!, in 28:24. And thanks to SwordGrunt for about 45 minutez of the good fun.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Aug 6, 2015 23:18:22 GMT -8
You try to break into from the south... Maybe go back and send a new Grunt through the Purple Pyramid , after the war with Bricklayerz . You should have (after the Bricklayer War) two Gruntz at the center (one has a Shovel ), and a Bricklayer . Just get the Goober-Straw , bake a Grunt , and send the new guy to the vertical-going Rolling Ballz (three other Gruntz must find their Switchez , one is hidden under the Rock !), so he'll get the Gauntletz and pass these different-speedz Ballz from the north (and, of course, break the Rockz ). And join the guyz in the center. EDIT: And yes, the Goober who was left after this action, must be Teleported .
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Aug 6, 2015 22:58:41 GMT -8
I had a similar situation... After I finished the game, I was still playing Standard Battlez. Until I met this Forum. Well Come!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Aug 6, 2015 22:53:26 GMT -8
GooRoo, check your e-mail box! I inform everyone about successful finish of Beta-Testing! Now, the map may be released!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Aug 6, 2015 1:50:41 GMT -8
I need some beta-testerz to test this level.Anyone takes? powerfulmind is free.
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