powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 14, 2015 10:13:13 GMT -8
So good level! Ya know, I thought, just looking on the Map, that it'll be too difficult. But i downloaded it, tried, and got easily PERFECT! score, in 3:24! Don't judge the book only by looking on its cover... And some timing with Rolling Ballz, and that problemz with aboriginalz... (er, Boomerangz. ) Thank you for thiz little, but good, like for the first, CL. BTW, I saw, like Zu, that the Golf Ball Geyserz were placed on regular tilez. And that there were no Tilez (probably the Invisible onez) on the south. But, should we indicate these tiny mistakez with no sense? Anyway, good level! Thankz again!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 14, 2015 9:40:30 GMT -8
Thanks,but i can't add any tiles. The Expert'z Tip: Read my post again. Maybe you didn't write the Tilez Width&Height 32? Thiz iz THE MOST important thing if you're making a new Plane. Or, no ACTION word is written to the Image Sets box. Everything iz in my post. I think.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 13, 2015 8:33:41 GMT -8
How you can edit back of the map ? I made some testz. You make it like thiz: choose Plane/Add, and name it, for our example, Back. There MUST be: -ACTION word written in the Image Sets Box -the Main Plane flag UNchecked -the Tile Width&Height always 32 (EVEN don't try to change) -the Dimensions the same as in the Action Plane (if you know where to change the CL Dimensions you know what am I writing about) -any other parameter as you want (better write Fill Color 128 and Movement X/Y Percent not higher that 100). Try X Percent 100, Y Percent 0 and checked flags X&Y Wrapping to make a background slowly moving to the left. Choose OK. You'll get the new Plane made by same Invisible Tilez. Now, you have to change the order of the Planez, or it won't work as you want. Open World/Planes. You should have the order: Action, then Back. BTW, you can also change the Plane on that you want to work now by choosing it and then pressing Select. But, now: remember, that the Index of the Plane (it sayz you the order of Planez, thiz word will arrive for a moment) iz counted not from 1, but from 0. So the Index of every of your Planez for now are: Action - 0, and Back - 1. Choose one of the Planez and press Re-Order. Now, you'll see the Plane chosen by you to change, Current Index and the empty New Index field, where you should write correct number and press OK to save changez. For our example, if Action Plane is chosen, Current Index is 0. So, write 1 as the new Index. And vice versa. If everything'z correct, now the Back Plane is first, and Action Plane iz second. What then? Make some Tilez for your new Plane, save changez, Launch App... and enjoy the effect!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 13, 2015 7:16:21 GMT -8
PERFECT! in 19:01! Thankz Zu for thiz little level. I had to think a little bit what to do at first if trying to get the Secretz. Without them, it could be TOO easy... That'z why I liked it. Thankz again!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 12, 2015 8:31:08 GMT -8
No problem, just talk to GooRoo, by PM for example. I let you. I'll be glad if a young Designer will make a walkthrough of this young Designer'z CL... Hmmm, why the YouTube one? What doez it mean? Couldn't there be better to make a normal, .html or, eventually, .doc walkthrough? BTW, I REALLY want from you to place also a image of solution of the automatic Bridgez maze at the very right. (You'll see the CL, you'll know , it,z made on the water.) That'z because I want to see that you understood this puzzle. And, will be tough to understand it, hehe Because article walkthroughz (llike .doc html) is confusing me. Maybe I don't know what is thiz YouTube method (you really don't have to write me about thiz ), but I don't use walkthroughz too much (eeee, not definitely for my own map ), so do it just like you want. I'm not into how will you do thiz, but remember: there MUST be a solution of thiz automatic bridgez' maze!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 10, 2015 9:55:52 GMT -8
Hey, so good CL! I like mostly the center arena, where Gruntz must go to get to the enemy Fort. All the four Colorz of Gruntz get here to some chaotic fun, hehe. It'z so difficult sometimez to get past the Bridgez on the quicksand, because I need to move Gruntz one by one... And sometimez some Gruntz wanted to learn in-the-quicksand-swimming if I didn't want. But it isn't too big defect of thiz map. It'z very good! Only one thing you could eventually change is not to make together first defense line of both Holez and Brickz, because I had mostly Shovelz to fill in the Holez. It'z so easier that breaking a Brick because of no risk. Anyway, Brickz become only a solid decoration. You can, for example, place the first line of Holez, and then a line of Foundation Tilez (you can build Brickz on them by your 2 BrickLayerz you get at the beginning). What do you think about thiz modification?
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 10, 2015 9:42:40 GMT -8
Hi, I'd like to indicate a mistake... Wasn't this CL made in Area not #5, but #6, "Honey, I shrunk the Gruntz!"? I know you're always busy, so no problem with forgiving you this. Can i make a youtube walkthrough when CL released? No problem, just talk to GooRoo, by PM for example. I let you. I'll be glad if a young Designer will make a walkthrough of this young Designer'z CL... Hmmm, why the YouTube one? What doez it mean? Couldn't there be better to make a normal, .html or, eventually, .doc walkthrough? BTW, I REALLY want from you to place also a image of solution of the automatic Bridgez maze at the very right. (You'll see the CL, you'll know , it,z made on the water.) That'z because I want to see that you understood this puzzle. And, will be tough to understand it, hehe
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 9, 2015 6:04:53 GMT -8
Hi, I'd like to indicate a mistake... Wasn't this CL made in Area not #5, but #6, "Honey, I shrunk the Gruntz!"? I know you're always busy, so no problem with forgiving you this.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 8, 2015 10:12:42 GMT -8
Ok, then. I have a little problem. I don't know how to get past the holez, just at the beginning, if I need a Springz to get past the water bridge and Gauntletz to destroy the GiantRockz (I don't write "Dicez, because they're not ). I can't stop the Springz, needed for the water bridge, because I have to pick up the Shovel and move second Grunt across the Holez. But if no Springz and no 2 Gruntz ( I have Shovel and Gauntletz if got past Holez), no more progress by this bridge... What have I to do first?
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 7, 2015 4:12:53 GMT -8
Sheroan, have you downloaded the correct version of thiz CL and got PERFECT score, playing Normal mode? I got it easily. Yes, SwordGrunt, it'z a good, easy CL (anyway you must think some to finish it ), ideal for a break. And alwayz a good idea. Anyway, you both can try to play thiz "good" version.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 7, 2015 3:15:03 GMT -8
Is there anybody (aside of me and GooRoo) who tried that level? At all? Sure... I, for example. I got PERFECT in 7.17. Good, easy CL and, definitely, good idea. Thank you very much.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 7, 2015 2:26:27 GMT -8
GooRoo, I sent you a PM, surely... Did you get it and reply me? If you did, you should know that I can't see anything about your reply to PM I sent... Or, if I didn't send anything yet, I'll try again. But, I'd like some informationz for you at first, please.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 7, 2015 1:17:33 GMT -8
PERFECT in 7.37!! Thankz Kirby for thiz CL I saw here a few good thingz. First, the bunch of Coinz - I needed some time at first to know that there are not ONLY Crumble Bridgez, so good idea . Second, good idea also with giving the Toy Boxez with the same Beach Ball to the Gruntz (you must get an idea to thiz ). Third - I saw that if all the Crumbling Bridgez are sink, the water under them is darker a little bit so I can still observe the "GooRoo" word. So funny...
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 4, 2015 6:03:59 GMT -8
Hey, good idea is to describe a logic (or write something other) in a Notebook, and use it as a help topic! Just make a .txt document and place it on the Desktop to easy access to it.
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 3, 2015 3:44:00 GMT -8
Too bad I don't know color of the Brickz defending MY Fort
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 3, 2015 1:44:13 GMT -8
Oldone, I admire your idea for making a Cl on the plan of a mosquito image And (maybe strange), if playing this map at first, I lost not a Coin, but a Secret... But now, I have finished everything - both 40th Coin and the 3rd Red Warp. I had to use my head, so... ...VERY GOOD CL!!
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 3, 2015 0:47:31 GMT -8
Ya know, 1, I was so suprised, too, that Gruntz still alive in a lot of countriez, even in the great Internet, when I registered here... Gruntz is a VERY old game, because it was distributed in 1999 (I' m sure on 95% . So, it should be destroyed by monopol of - I don't know - "Call Of Duty"?? So, Congratulationz, Gruntz distributorz, your game is still popular! (yes GooRoo, this applause is said to you, too)
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Apr 1, 2015 12:15:36 GMT -8
Ya know, thiz funny, little CL is not easy, but a little bit frustrating... Thanks to itz time needed just to get all the Coinz and achieve the PERFECT score... Anyway, so good idea. I think, there are needed not only difficult CLz, but also (too) easy onez, like this level... I like sometimez to play that easy level. And I have something to do, heheh EDIT: PERFECT in 28:07. Didn't I write here I have something to do?
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powerfulmind
Designer
That Puddle... It tastes...like...ME!
Posts: 173
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Post by powerfulmind on Mar 31, 2015 11:36:33 GMT -8
Heh, even using a Thief EPW and trying to get him back his Warpstone can't work... So, if we can't get it from Thief or convert a Grunt (or even, like I tried, force an EPW to go to his Fort, with correct "Smarts" value), we can't do a CL with an EPW. Just unable! :(Have you ever won a game with an Enemy Warpstone Grunt?
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